Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
Go to file
2014-03-05 23:49:12 +01:00
android Take out unused -DHAVE_VID_CONTEXT 2014-02-13 08:54:14 +01:00
apple Move core_info to frontend/info. 2014-03-01 11:53:04 +01:00
audio Fix Android build. 2014-03-02 14:17:26 +01:00
blackberry-qnx Move core_info to frontend/info. 2014-03-01 11:53:04 +01:00
camera Update years on all license headers 2014-01-01 01:50:59 +01:00
compat Update years on all license headers 2014-01-01 01:50:59 +01:00
conf Update years on all license headers 2014-01-01 01:50:59 +01:00
console Update years on all license headers 2014-01-01 01:50:59 +01:00
deps/rzlib (PSP) gzguts.h - build fix 2014-02-11 16:12:50 +01:00
dist-scripts (PSP1) Add rm ../retroarchpsp.elf to psp1-cores.sh 2014-02-22 22:43:47 +01:00
docs Remove completely obsoleted "XML map" support. 2014-01-02 16:01:43 +01:00
emscripten Include boolean.h instead of stdbool.h 2014-02-11 07:49:15 +01:00
frontend (RARCH_CONSOLE) Take out hack in core_info_list_new 2014-03-05 23:47:11 +01:00
gfx (XDK D3D) Move g_extern.frame_count incrementin to swap_buffers 2014-03-05 22:24:39 +01:00
griffin (Menu) Add OSK enable option 2014-03-02 06:07:18 +01:00
gx (GX) Don't clear analog_state at start of gx_poll 2014-02-28 05:14:58 +01:00
input Move image files to gfx/image/ 2014-02-25 21:24:15 +01:00
libretro-test Clarify check_variables(). 2014-02-23 23:04:18 +01:00
libretro-test-gl
location Update years on all license headers 2014-01-01 01:50:59 +01:00
logger (XDK1) Fix RARCH_LOG/RARCH_WARN/RARCH_ERR - will need some 2014-01-11 12:04:16 +01:00
media (XUI) Center XUI windows properly within safe areas now 2014-03-05 19:28:04 +01:00
msvc (XDK 360) Define HAVE_OVERLAY 2014-03-05 02:49:30 +01:00
ngc
pandora List all special keys in sample configuration file. 2014-01-08 21:11:09 -08:00
performance
ps3 (PS3/XDK) Custom bind fixes 2014-02-28 01:08:16 +01:00
psp (PSP) Keybinds from RGUI should work in-game now 2014-02-28 05:23:19 +01:00
psp1 (PSP1) Add __sceGuFinish_GU_DIRECT 2014-02-26 06:50:11 +01:00
qb Fix Rasperry Pi build. 2014-01-26 11:43:26 +00:00
record Check for old libavutil version. 2014-03-02 13:18:57 +01:00
thread Include boolean.h instead of stdbool.h 2014-02-11 07:49:15 +01:00
tools Update years on all license headers 2014-01-01 01:50:59 +01:00
wii (GX) Get rid of warnings while compiling Wii/NGC versions 2014-02-19 18:07:47 +01:00
xdk (XDK D3D) Move g_extern.frame_count incrementin to swap_buffers 2014-03-05 22:24:39 +01:00
xenon Include boolean.h instead of stdbool.h 2014-02-11 07:49:15 +01:00
.empty
.gitignore
.project
AUTHORS Add myself to this list. 2014-02-21 18:15:18 +01:00
autosave.c Update years on all license headers 2014-01-01 01:50:59 +01:00
autosave.h Update years on all license headers 2014-01-01 01:50:59 +01:00
boolean.h Expand boolean.h 2014-02-11 07:52:10 +01:00
cheats.c Update years on all license headers 2014-01-01 01:50:59 +01:00
cheats.h Update years on all license headers 2014-01-01 01:50:59 +01:00
command.c Update years on all license headers 2014-01-01 01:50:59 +01:00
command.h Update years on all license headers 2014-01-01 01:50:59 +01:00
config.def.h Add log level support for libretro cores. 2014-03-01 12:02:48 +01:00
config.features.h
configure
CONTRIBUTING.md
COPYING
core_options.c Update years on all license headers 2014-01-01 01:50:59 +01:00
core_options.h Update years on all license headers 2014-01-01 01:50:59 +01:00
driver_funcs.h Small cleanup for HAVE_COMMAND. 2014-01-11 12:16:23 +01:00
driver.c Honor ident param. 2014-02-25 09:56:39 +01:00
driver.h (GX) Add experimental libsicksaxis support - doesn't work properly 2014-02-26 23:07:16 +01:00
dynamic_dummy.c Update years on all license headers 2014-01-01 01:50:59 +01:00
dynamic_dummy.h Update years on all license headers 2014-01-01 01:50:59 +01:00
dynamic.c Add log level support for libretro cores. 2014-03-01 12:02:48 +01:00
dynamic.h Update years on all license headers 2014-01-01 01:50:59 +01:00
fifo_buffer.c Update years on all license headers 2014-01-01 01:50:59 +01:00
fifo_buffer.h Update years on all license headers 2014-01-01 01:50:59 +01:00
file_ext.h (RARCH_CONSOLE) Take out 'DEFAULT_EXE_EXT' 2014-03-05 23:49:12 +01:00
file_extract.c Add rzlib to include dirs to avoid ugly ifdef for WANT_MINIZ 2014-01-10 19:46:31 +01:00
file_extract.h Update years on all license headers 2014-01-01 01:50:59 +01:00
file_path.c Join core info lists with new string_list_join_concat(). 2014-03-04 10:17:00 +01:00
file_path.h Join core info lists with new string_list_join_concat(). 2014-03-04 10:17:00 +01:00
file.c Remove completely obsoleted "XML map" support. 2014-01-02 16:01:43 +01:00
file.h Update years on all license headers 2014-01-01 01:50:59 +01:00
general.h (Menu) Add OSK enable option 2014-03-02 06:07:18 +01:00
git_version.c Make C++ compiler happy. 2014-02-06 22:52:48 +01:00
git_version.h Make C++ compiler happy. 2014-02-06 22:52:48 +01:00
hash.c Fix some unused function warnings. 2014-01-22 16:39:39 +01:00
hash.h Add rzlib to include dirs to avoid ugly ifdef for WANT_MINIZ 2014-01-10 19:46:31 +01:00
libretro_private.h Update years on all license headers 2014-01-01 01:50:59 +01:00
libretro.h Add test case for SET_SYSTEM_AV_INFO in libretro-test/. 2014-02-20 23:05:56 +01:00
Makefile Cleanups to keyboard callback stuff. 2014-03-02 11:45:41 +01:00
Makefile.emscripten (Menu) Split up keyboard input line cb code to separate file - menu_input_line_cb 2014-03-02 05:24:57 +01:00
Makefile.griffin (GX) Add experimental libsicksaxis support - doesn't work properly 2014-02-26 23:07:16 +01:00
Makefile.openpandora
Makefile.pandora
Makefile.ps3 (PS3) Change HAVE_RGL to HAVE_GCMGL 2014-02-25 22:01:46 +01:00
Makefile.ps3.cobra (PS3) Change HAVE_RGL to HAVE_GCMGL 2014-02-25 22:01:46 +01:00
Makefile.ps3.rgl (PS3) Change HAVE_RGL to HAVE_GCMGL 2014-02-25 22:01:46 +01:00
Makefile.ps3.salamander
Makefile.psl1ght (PS3) Change HAVE_RGL to HAVE_GCMGL 2014-02-25 22:01:46 +01:00
Makefile.psp1 (PSP) change clockspeed to 333MHz/166MHz on start. 2014-02-18 18:43:23 +01:00
Makefile.wii.salamander
Makefile.win (Menu) Split up keyboard input line cb code to separate file - menu_input_line_cb 2014-03-02 05:24:57 +01:00
Makefile.xenon
message_queue.c Update years on all license headers 2014-01-01 01:50:59 +01:00
message_queue.h Update years on all license headers 2014-01-01 01:50:59 +01:00
miscellaneous.h (PSP) Build fixes 2014-02-11 16:10:40 +01:00
movie.c Update years on all license headers 2014-01-01 01:50:59 +01:00
movie.h Update years on all license headers 2014-01-01 01:50:59 +01:00
netplay_compat.h (360) netplay_compat - 360 build fixes 2014-02-11 13:19:18 +01:00
netplay.c Update years on all license headers 2014-01-01 01:50:59 +01:00
netplay.h Update years on all license headers 2014-01-01 01:50:59 +01:00
patch.c Update years on all license headers 2014-01-01 01:50:59 +01:00
patch.h Update years on all license headers 2014-01-01 01:50:59 +01:00
performance.c (PSP) Create gettimeofday implementation (for MIPS) for rarch_get_time_usec 2014-02-17 16:49:31 +01:00
performance.h Don't redefine HAVE_NEON 2014-03-03 23:58:45 +01:00
README-lima.md video_lima: update documentation 2014-01-26 04:43:01 +01:00
README-OMAP.md video_omap: more docu fixes 2014-01-14 16:39:24 -06:00
README.md
retroarch_logger.h Update years on all license headers 2014-01-01 01:50:59 +01:00
retroarch-mingw-build.sh
retroarch.c Merge git://github.com/Alcaro/RetroArch into alcaro 2014-02-23 11:10:25 +01:00
retroarch.cfg Add log level support for libretro cores. 2014-03-01 12:02:48 +01:00
rewind.c Nit in comment. 2014-02-23 11:13:05 +01:00
rewind.h Declare this one constant. Altering it will make further pulls yield garbage. 2014-02-21 21:51:58 +01:00
screenshot.c Update years on all license headers 2014-01-01 01:50:59 +01:00
screenshot.h Update years on all license headers 2014-01-01 01:50:59 +01:00
settings.c Add log level support for libretro cores. 2014-03-01 12:02:48 +01:00
thread.c (PSP) Compile in -lpthreads-psp 2014-02-17 19:30:21 +01:00
thread.h Update years on all license headers 2014-01-01 01:50:59 +01:00

RetroArch

RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores".

libretro

libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

While RetroArch is the reference frontend for libretro, several other projects have used the libretro interface to include support for emulators and/or game engines. libretro is completely open and free for anyone to use.

libretro API header

Binaries

Latest Windows binaries are currently hosted on Themaister's homepage. Builds can also be found on the forum.

Support

To reach developers, either make an issue here on Github, make a thread on the forum, or visit our IRC channel: #retroarch @ irc.freenode.org.

Documentation

See our wiki. On Unix, man-pages are provided. More developer-centric stuff is found here.

Philosophy

RetroArch attempts to be small and lean, while still having all the useful core features expected from an emulator. It is designed to be very portable and features a gamepad-centric UI called RGUI. It also has a full-featured command-line interface.

In some areas, RetroArch goes beyond and emphasizes on not-so-common technical features such as multi-pass shader support, real-time rewind (Braid-style), FFmpeg video recording, etc.

RetroArch also emphasizes on being easy to integrate into various launcher frontends.

Platforms

RetroArch has been ported to the following platforms outside PC:

  • PlayStation3
  • Xbox 360 (Libxenon/XeXDK)
  • Xbox 1
  • Wii, Gamecube (Libogc)
  • Raspberry Pi
  • Android
  • iOS
  • Blackberry

Dependencies (PC)

On Windows, RetroArch can run with only Win32 as dependency. On Linux, you need:

  • GL headers
  • X11 headers and libs, or EGL/KMS/GBM

OSX port of RetroArch requires latest versions of XCode to build.

RetroArch can utilize these libraries if enabled:

  • nvidia-cg-toolkit
  • libxml2 (GLSL XML shaders)
  • libfreetype2 (TTF font rendering on screen)

RetroArch needs at least one of these audio driver libraries:

  • ALSA
  • OSS
  • RoarAudio
  • RSound
  • OpenAL
  • JACK
  • SDL
  • PulseAudio
  • XAudio2 (Win32, Xbox 360)
  • DirectSound (Win32, Xbox 1)
  • CoreAudio (OSX, iOS)

To run properly, RetroArch requires a libretro implementation present, however, as it's typically loaded dynamically, it's not required at build time.

Dependencies (Console ports, mobile)

Console ports have their own dependencies, but generally do not require anything other than what the respective SDKs provide.

Configuring

The default configuration is defined in config.def.h. It is not recommended to change this unless you know what you're doing. These can later be tweaked by using a config file. A sample configuration file is installed to /etc/retroarch.cfg. This is the system-wide config file.

RetroArch will on startup create a config file in $XDG_CONFIG_HOME/retroarch/retroarch.cfg if doesn't exist. Users only need to configure a certain option if the desired value deviates from the value defined in config.def.h.

To configure joypads, use RGUI or the retroarch-joyconfig command-line tool.

Compiling and installing

PC
Instructions for compiling on PC can be found in the wiki.

PlayStation3

RetroArch PS3 needs to be compiled in the following order:

  1. Compile RetroArch Salamander

make -f Makefile.ps3.salamander

  1. Compile the RGL video driver

make -f Makefile.ps3.rgl

  1. Compile RetroArch as a library

make -f Makefile.ps3.retroarch

  1. Finally, compile RetroArch packed together with the GUI:

make -f Makefile.ps3

PlayStation3 - Creating a PKG installable file

You can add pkg as a parameter in order to make a PKG file - for example:

make -f Makefile.ps3 pkg

This creates an NPDRM package. This can be installed on debug PS3s.

To make a non-NPDRM package that can be installed on a jailbroken/CFW PS3 (such as PSGroove or PS3 CFWs and other 3.55 CFW derivatives), do:

make -f Makefile.ps3 pkg-signed

If you're using Kmeaw 3.55 firmware, the package needs to be signed:

make -f Makefile.ps3 pkg-signed-cfw

NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch PS3. This file needs to be called libretro_ps3.a.

Xbox 360 (XeXDK)

You will need Microsoft Visual Studio 2010 installed (or higher) in order to compile RetroArch 360.

The solution file can be found at the following location:

msvc-360/RetroArch-360.sln

NOTE: A pre-existing libretro library needs to be present in the msvc-360/RetroArch-360/Release directory in order to link RetroArch 360. This file needs to be called libretro_xdk360.lib.

Xbox 360 (Libxenon)

You will need to have the libxenon libraries and a working Devkit Xenon toolchain installed in order to compile RetroArch 360 Libxenon.

make -f Makefile.xenon

NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch 360 Libxenon. This file needs to be called libretro_xenon360.a.

Wii

You will need to have the libogc libraries and a working Devkit PPC toolchain installed in order to compile RetroArch Wii.

make -f Makefile.wii

NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch Wii. This file needs to be called libretro_wii.a.