RetroArch/gfx/drivers/d3d.h
2018-05-03 22:03:12 +02:00

67 lines
1.5 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __D3DVIDEO_INTF_H__
#define __D3DVIDEO_INTF_H__
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifndef _XBOX
#define HAVE_WINDOW
#endif
#include "../../driver.h"
#include "../font_driver.h"
#include "../video_driver.h"
#ifdef _XBOX
#include "../../defines/xdk_defines.h"
#endif
typedef struct
{
bool fullscreen;
bool enabled;
unsigned tex_w, tex_h;
float tex_coords[4];
float vert_coords[4];
float alpha_mod;
void *tex;
void *vert_buf;
} overlay_t;
typedef struct Vertex
{
float x, y, z;
uint32_t color;
float u, v;
} Vertex;
typedef struct d3d_video_viewport
{
DWORD x;
DWORD y;
DWORD width;
DWORD height;
float min_z;
float max_z;
} d3d_video_viewport_t;
#endif