/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __D3DVIDEO_INTF_H__ #define __D3DVIDEO_INTF_H__ #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #ifndef _XBOX #define HAVE_WINDOW #endif #include "../../driver.h" #include "../font_driver.h" #include "../video_driver.h" #ifdef _XBOX #include "../../defines/xdk_defines.h" #endif typedef struct { bool fullscreen; bool enabled; unsigned tex_w, tex_h; float tex_coords[4]; float vert_coords[4]; float alpha_mod; void *tex; void *vert_buf; } overlay_t; typedef struct Vertex { float x, y, z; uint32_t color; float u, v; } Vertex; typedef struct d3d_video_viewport { DWORD x; DWORD y; DWORD width; DWORD height; float min_z; float max_z; } d3d_video_viewport_t; #endif