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Allows stretching hitboxes and handling their overlap reach_up, reach_down, reach_left, reach_right: - Stretches in one direction: reach_x, reach_y - Stretches symmetrically exclusive: - If true, blocks input from overlapped hitboxes range_mod_exclusive: - Similar, but only applies when this hitbox is extended by range_mod - After range_mod takes effect, has priority over 'exclusive' E.g. This creates a D-Pad area and extends its hitbox left & right 50%, up 15%, and down 30%. Then applies range_mod_exclusive: overlay0_desc0 = "dpad_area,0.15,0.57,rect,0.166228,0.295516" overlay0_desc0_reach_x = 1.5 overlay0_desc0_reach_up = 1.15 overlay0_desc0_reach_down = 1.3 overlay0_desc0_range_mod = 2.0 overlay0_desc0_range_mod_exclusive = true