Adding some usb hid drivers (#14581)

* Added usb hid controllers for the famous ZeroDelay encoder and also for "Kade: Kick Ass Dynamic Encoder" to be able to use some custom arcade sticks.

* Add accidentally missing change to Makefile

Co-authored-by: DiktatorShadaloo <diktatorshadaloo@gmail.com>
This commit is contained in:
DiktatorShadaloo 2022-11-02 23:00:42 -03:00 committed by GitHub
parent bba1fdca30
commit 5587ab4f8b
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6 changed files with 372 additions and 0 deletions

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@ -1382,6 +1382,8 @@ ifeq ($(HAVE_HID), 1)
input/connect/connect_nesusb.o \
input/connect/connect_snesusb.o \
input/connect/connect_wiiupro.o \
input/connect/connect_kade.o \
input/connect/connect_zerodelay_dragonrise.o \
input/connect/connect_wiiugca.o
endif

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@ -850,6 +850,8 @@ INPUT (HID)
#include "../input/connect/connect_psxadapter.c"
#include "../input/connect/connect_retrode.c"
#include "../input/connect/connect_ps4_hori_mini.c"
#include "../input/connect/connect_kade.c"
#include "../input/connect/connect_zerodelay_dragonrise.c"
#endif
/*============================================================

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@ -0,0 +1,165 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <boolean.h>
#include "joypad_connection.h"
#include "../input_defines.h"
struct hidpad_kade_data
{
struct pad_connection* connection;
uint32_t slot;
uint32_t buttons;
uint8_t data[64];
};
static void* hidpad_kade_init(void* data, uint32_t slot, hid_driver_t* driver)
{
struct pad_connection* connection = (struct pad_connection*)data;
struct hidpad_kade_data* device = (struct hidpad_kade_data*)
calloc(1, sizeof(struct hidpad_kade_data));
if (!device)
return NULL;
if (!connection)
{
free(device);
return NULL;
}
device->connection = connection;
device->slot = slot;
return device;
}
static void hidpad_kade_deinit(void* data)
{
struct hidpad_kade_data* device = (struct hidpad_kade_data*)data;
if (device)
free(device);
}
static void hidpad_kade_get_buttons(void* data, input_bits_t* state)
{
struct hidpad_kade_data* device = (struct hidpad_kade_data*)data;
if (device)
{
BITS_COPY16_PTR(state, device->buttons);
}
else
BIT256_CLEAR_ALL_PTR(state);
}
/*This is being implemented for use with an arcade stick, so there are no axis values on this control, only a hat values .
If your device with kade firmware uses analog controls this function must be implemented.*/
static int16_t hidpad_kade_get_axis(void* data, unsigned axis)
{
return 0;
}
#define KADE_H_GET(a) (a & 0x0F) /*HAT MASK = 0x0F */
#define KADE_H_LEFT(a) (a == 0x05) || (a == 0x06) || (a == 0x07)
#define KADE_H_RIGHT(a) (a == 0x01) || (a == 0x02) || (a == 0x03)
#define KADE_H_UP(a) (a == 0x07) || (a == 0x00) || (a == 0x01)
#define KADE_H_DOWN(a) (a == 0x03) || (a == 0x04) || (a == 0x05)
static void hidpad_kade_packet_handler(void* data, uint8_t* packet, uint16_t size)
{
uint32_t i, pressed_keys;
int16_t hat_value;
static const uint32_t button_mapping[16] =
{
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_START,
NO_BTN,
NO_BTN,
NO_BTN,
NO_BTN,
NO_BTN,
NO_BTN,
RETRO_DEVICE_ID_JOYPAD_Y,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_X,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_L2,
RETRO_DEVICE_ID_JOYPAD_R2
};
struct hidpad_kade_data* device = (struct hidpad_kade_data*)data;
if (!device)
return;
memcpy(device->data, packet, size);
device->buttons = 0;
pressed_keys = device->data[1] | (device->data[0] << 8);
for (i = 0; i < 16; i++)
if (button_mapping[i] != NO_BTN)
device->buttons |= (pressed_keys & (1 << i)) ? (1 << button_mapping[i]) : 0;
hat_value = KADE_H_GET(device->data[2]);
device->buttons |= KADE_H_LEFT(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
device->buttons |= KADE_H_RIGHT(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
device->buttons |= KADE_H_UP(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
device->buttons |= KADE_H_DOWN(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
}
static void hidpad_kade_set_rumble(void* data,
enum retro_rumble_effect effect, uint16_t strength)
{
(void)data;
(void)effect;
(void)strength;
}
const char* hidpad_kade_get_name(void* data)
{
(void)data;
/* For now we return a single static name */
return "KADE: Kick Ass Dynamic Encoder";
}
static int32_t hidpad_kade_button(void* data, uint16_t joykey)
{
struct hidpad_kade_data* pad = (struct hidpad_kade_data*)data;
if (!pad || joykey > 31)
return 0;
return pad->buttons & (1 << joykey);
}
pad_connection_interface_t pad_connection_kade = {
hidpad_kade_init,
hidpad_kade_deinit,
hidpad_kade_packet_handler,
hidpad_kade_set_rumble,
hidpad_kade_get_buttons,
hidpad_kade_get_axis,
hidpad_kade_get_name,
hidpad_kade_button,
false
};

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@ -0,0 +1,187 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2013-2014 - Jason Fetters
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <boolean.h>
#include "joypad_connection.h"
#include "../input_defines.h"
struct hidpad_dragonrise_data
{
struct pad_connection* connection;
uint32_t slot;
uint32_t buttons;
uint8_t data[64];
};
static void* hidpad_dragonrise_init(void* data, uint32_t slot, hid_driver_t* driver)
{
struct pad_connection* connection = (struct pad_connection*)data;
struct hidpad_dragonrise_data* device = (struct hidpad_dragonrise_data*)
calloc(1, sizeof(struct hidpad_dragonrise_data));
if (!device)
return NULL;
if (!connection)
{
free(device);
return NULL;
}
device->connection = connection;
device->slot = slot;
return device;
}
static void hidpad_dragonrise_deinit(void* data)
{
struct hidpad_dragonrise_data* device =
(struct hidpad_dragonrise_data*)data;
if (device)
free(device);
}
static void hidpad_dragonrise_get_buttons(void* data, input_bits_t* state)
{
struct hidpad_dragonrise_data* device =
(struct hidpad_dragonrise_data*)data;
if (device)
{
BITS_COPY16_PTR(state, device->buttons);
}
else
BIT256_CLEAR_ALL_PTR(state);
}
static int16_t hidpad_dragonrise_get_axis(void* data, unsigned axis)
{
int val = 0;
struct hidpad_dragonrise_data* device =
(struct hidpad_dragonrise_data*)data;
if (!device
|| axis >= 2
|| (device->data[3] != 0x7F)) /* analog mode detection */
return 0;
val = device->data[axis];
val = (val << 8) - 0x8000;
/* hard coded deadzone */
if (abs(val) > 0x1000)
return val;
return 0;
}
#define DRAGONRISE_H_GET(a) (a & 0x0F) /*HAT MASK = 0x0F */
#define DRAGONRISE_H_LEFT(a) (a == 0x05) || (a == 0x06) || (a == 0x07)
#define DRAGONRISE_H_RIGHT(a) (a == 0x01) || (a == 0x02) || (a == 0x03)
#define DRAGONRISE_H_UP(a) (a == 0x07) || (a == 0x00) || (a == 0x01)
#define DRAGONRISE_H_DOWN(a) (a == 0x03) || (a == 0x04) || (a == 0x05)
static void hidpad_dragonrise_packet_handler(void* data,
uint8_t* packet, uint16_t size)
{
uint32_t i, pressed_keys;
int16_t hat_value;
static const uint32_t button_mapping[16] =
{
RETRO_DEVICE_ID_JOYPAD_L2,
RETRO_DEVICE_ID_JOYPAD_R2,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_START,
RETRO_DEVICE_ID_JOYPAD_L3,
RETRO_DEVICE_ID_JOYPAD_R3,
NO_BTN,
NO_BTN,
NO_BTN,
NO_BTN,
RETRO_DEVICE_ID_JOYPAD_X,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_Y,
};
struct hidpad_dragonrise_data* device =
(struct hidpad_dragonrise_data*)data;
if (!device)
return;
memcpy(device->data, packet, size);
device->buttons = 0;
pressed_keys = device->data[6] | (device->data[5] << 8);
for (i = 0; i < 16; i++)
if (button_mapping[i] != NO_BTN)
device->buttons |= (pressed_keys & (1 << i)) ? (1 << button_mapping[i]) : 0;
if (device->data[3] != 0x7F) /* digital mode detection */
{
/* We're in digital mode, process the hat values*/
hat_value = DRAGONRISE_H_GET(device->data[5]);
device->buttons |= DRAGONRISE_H_LEFT(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
device->buttons |= DRAGONRISE_H_RIGHT(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
device->buttons |= DRAGONRISE_H_UP(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
device->buttons |= DRAGONRISE_H_DOWN(hat_value) ? (1 << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
}
}
static void hidpad_dragonrise_set_rumble(void* data,
enum retro_rumble_effect effect, uint16_t strength)
{
(void)data;
(void)effect;
(void)strength;
}
const char* hidpad_dragonrise_get_name(void* data)
{
(void)data;
/* For now we return a single static name */
return "DRAGONRISE Zero Delay Encoder";
}
static int32_t hidpad_dragonrise_button(void* data, uint16_t joykey)
{
struct hidpad_dragonrise_data* pad =
(struct hidpad_dragonrise_data*)data;
if (!pad || joykey > 31)
return 0;
return pad->buttons & (1 << joykey);
}
pad_connection_interface_t pad_connection_dragonrise = {
hidpad_dragonrise_init,
hidpad_dragonrise_deinit,
hidpad_dragonrise_packet_handler,
hidpad_dragonrise_set_rumble,
hidpad_dragonrise_get_buttons,
hidpad_dragonrise_get_axis,
hidpad_dragonrise_get_name,
hidpad_dragonrise_button,
false
};

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@ -96,6 +96,16 @@ static joypad_connection_entry_t pad_map[] = {
PID_HORI_MINI_WIRED_PS4,
&pad_connection_ps4_hori_mini
},
{ "Kade Kick Ass Dynamic Encoder",
VID_KADE,
PID_KADE,
&pad_connection_kade
},
{ "DragonRise ZeroDelay Encoder",
VID_DRAGONRISE,
PID_DRAGONRISE,
&pad_connection_dragonrise
},
{ 0, 0}
};

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@ -41,6 +41,8 @@
#define VID_SNES_CLONE SWAP_IF_BIG(0x081f)
#define VID_RETRODE SWAP_IF_BIG(0x0403)
#define VID_HORI_1 SWAP_IF_BIG(0x0f0d)
#define VID_KADE SWAP_IF_BIG(0x10c4)
#define VID_DRAGONRISE SWAP_IF_BIG(0x0079)
#define PID_NONE 0x0000
#define PID_NINTENDO_PRO SWAP_IF_BIG(0x0330)
@ -55,6 +57,8 @@
#define PID_PCS_PSX2PS3 SWAP_IF_BIG(0x0003)
#define PID_RETRODE SWAP_IF_BIG(0x97c1)
#define PID_HORI_MINI_WIRED_PS4 SWAP_IF_BIG(0x00ee)
#define PID_KADE SWAP_IF_BIG(0x82c0)
#define PID_DRAGONRISE SWAP_IF_BIG(0x0006)
struct joypad_connection
{
@ -111,6 +115,8 @@ extern pad_connection_interface_t pad_connection_ps2adapter;
extern pad_connection_interface_t pad_connection_psxadapter;
extern pad_connection_interface_t pad_connection_retrode;
extern pad_connection_interface_t pad_connection_ps4_hori_mini;
extern pad_connection_interface_t pad_connection_kade;
extern pad_connection_interface_t pad_connection_dragonrise;
int32_t pad_connection_pad_init(joypad_connection_t *joyconn,
const char* name, uint16_t vid, uint16_t pid,