RetroArch/gfx/drivers_shader
twinaphex 8a1c0be83c (Android) Another potential buildfix; define ENABLE_HLSL
(slang_process) Put HLSL/Cg code around ENABLE_HLSL ifdef
(SPIRV-Cross) Make sure macros no longer need to be redefined; make them
unique in both glsl and hlsl files; needed for Griffin builds
2018-06-26 13:18:17 +02:00
..
glslang_util.cpp Make it possible to read bigger files by replacing ssize_t with int64_t 2018-04-13 00:18:11 +02:00
glslang_util.h Cleanups 2018-04-27 23:21:44 +02:00
shader_gl_cg.c
shader_glsl.c Silence more warnings 2018-04-13 00:52:52 +02:00
shader_glsl.h
shader_null.c
shader_vulkan.cpp (shader_vulkan.cpp) Move some functions to vulkan_common.c 2018-04-24 07:07:58 +02:00
shader_vulkan.h
slang_preprocess.cpp (slang) Cleanups 2018-04-23 14:56:02 +02:00
slang_preprocess.h
slang_process.cpp (Android) Another potential buildfix; define ENABLE_HLSL 2018-06-26 13:18:17 +02:00
slang_process.h
slang_reflection.cpp Silence bunch of warnings 2018-06-21 07:52:01 +02:00
slang_reflection.h