mirror of
https://github.com/libretro/RetroArch
synced 2024-12-28 18:31:05 +00:00
569 lines
17 KiB
C
569 lines
17 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2018 - Francisco Javier Trujillo Mata - fjtrujy
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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* * You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <sbv_patches.h>
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#include <sifrpc.h>
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#include <iopcontrol.h>
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#include <elf-loader.h>
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#include <ps2_all_drivers.h>
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#include <libpwroff.h>
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#include <ps2sdkapi.h>
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#if defined(SCREEN_DEBUG)
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#include <debug.h>
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#endif
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#ifndef IS_SALAMANDER
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#include "../../retroarch.h"
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#endif
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#include <compat/strl.h>
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#include <file/file_path.h>
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#include <string/stdstring.h>
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#include "../frontend_driver.h"
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#include "../../defaults.h"
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#include "../../file_path_special.h"
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#include "../../paths.h"
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#include "../../verbosity.h"
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#if defined(DEBUG)
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#define DEFAULT_PARTITION "hdd0:__common:pfs"
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#endif
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// Disable pthread functionality
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PS2_DISABLE_AUTOSTART_PTHREAD();
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static enum frontend_fork ps2_fork_mode = FRONTEND_FORK_NONE;
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static char cwd[FILENAME_MAX] = {0};
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static char mountString[10] = {0};
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static char mountPoint[50] = {0};
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static enum HDD_MOUNT_STATUS hddMountStatus = HDD_MOUNT_INIT_STATUS_NOT_READY;
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static enum HDD_INIT_STATUS hddStatus = HDD_INIT_STATUS_UNKNOWN;
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static void create_path_names(void)
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{
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char user_path[FILENAME_MAX];
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size_t _len = strlcpy(user_path, cwd, sizeof(user_path));
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strlcpy(user_path + _len, "/retroarch", sizeof(user_path) - _len);
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fill_pathname_basedir(g_defaults.dirs[DEFAULT_DIR_PORT], cwd, sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
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/* Content in the same folder */
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], cwd,
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"cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], cwd,
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"info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
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/* user data */
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], user_path,
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"assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], user_path,
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"database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path,
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"cheats", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path,
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"config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path,
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"downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path,
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"playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
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"remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path,
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"savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path,
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"savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path,
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"system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path,
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"temp", sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY], user_path,
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"overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS], user_path,
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"thumbnails", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]));
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fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path,
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"logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
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/* history and main config */
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strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
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user_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]));
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fill_pathname_join(g_defaults.path_config, user_path,
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FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config));
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#ifndef IS_SALAMANDER
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dir_check_defaults("custom.ini");
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#endif
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}
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static void reset_IOP()
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{
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SifInitRpc(0);
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#if !defined(DEBUG) || defined(BUILD_FOR_PCSX2)
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/* Comment this line if you don't wanna debug the output */
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while(!SifIopReset(NULL, 0)){};
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#endif
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while(!SifIopSync()){};
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SifInitRpc(0);
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sbv_patch_enable_lmb();
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sbv_patch_disable_prefix_check();
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}
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/* This method returns true if it can extract needed info from path, otherwise false.
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* In case of true, it also updates mountString, mountPoint and newCWD parameters
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* It splits path by ":", and requires a minimum of 3 elements
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* Example: if path = hdd0:__common:pfs:/retroarch/ then
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* mountString = "pfs:"
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* mountPoint = "hdd0:__common"
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* newCWD = pfs:/retroarch/
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* return true
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*/
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bool getMountInfo(char *path, char *mountString, char *mountPoint, char *newCWD)
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{
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struct string_list *str_list = string_split(path, ":");
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if (str_list->size < 3)
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return false;
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sprintf(mountPoint, "%s:%s", str_list->elems[0].data, str_list->elems[1].data);
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sprintf(mountString, "%s:", str_list->elems[2].data);
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sprintf(newCWD, "%s%s", mountString, str_list->size == 4 ? str_list->elems[3].data : "");
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return true;
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}
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static void init_drivers(bool extra_drivers)
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{
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init_fileXio_driver();
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init_memcard_driver(true);
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init_usb_driver();
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init_cdfs_driver();
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bool only_if_booted_from_hdd = true;
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#if defined(DEBUG) && !defined(BUILD_FOR_PCSX2)
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only_if_booted_from_hdd = false;
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#else
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init_poweroff_driver();
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#endif
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hddStatus = init_hdd_driver(false, only_if_booted_from_hdd);
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#ifndef IS_SALAMANDER
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if (extra_drivers)
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{
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init_audio_driver();
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init_joystick_driver(true);
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}
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#endif
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}
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static void mount_partition(void)
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{
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char mount_path[FILENAME_MAX];
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char new_cwd[FILENAME_MAX];
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int should_mount = 0;
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int bootDeviceID = getBootDeviceID(cwd);
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if (hddStatus != HDD_INIT_STATUS_IRX_OK)
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return;
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/* Try to mount HDD partition, either from cwd or default one */
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if (bootDeviceID == BOOT_DEVICE_HDD || bootDeviceID == BOOT_DEVICE_HDD0)
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{
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should_mount = 1;
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strlcpy(mount_path, cwd, sizeof(mount_path));
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}
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#if !defined(IS_SALAMANDER) && defined(DEBUG)
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else
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{
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/* Even if we're booting from USB, try to mount default partition */
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strlcpy(mount_path, DEFAULT_PARTITION, sizeof(mount_path));
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should_mount = 1;
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}
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#endif
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if (!should_mount)
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return;
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if (getMountInfo(mount_path, mountString, mountPoint, new_cwd) != 1)
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{
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RARCH_WARN("Partition info not readed\n");
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return;
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}
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hddMountStatus = mount_hdd_partition(mountString, mountPoint);
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if (hddMountStatus != HDD_MOUNT_STATUS_OK)
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{
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RARCH_WARN("Error mount mounting partition %s, %s\n", mountString, mountPoint);
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return;
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}
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/* If we're booting from HDD, we must update the cwd variable
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* and add : to the mount point */
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if (bootDeviceID == BOOT_DEVICE_HDD || bootDeviceID == BOOT_DEVICE_HDD0)
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{
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size_t _len = strlcpy(cwd, new_cwd, sizeof(cwd));
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strlcpy(mountPoint + _len, ":", sizeof(mountPoint) - _len);
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}
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else
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{
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/* We MUST put mountPoint as empty to avoid wrong results
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with LoadELFFromFileWithPartition */
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strlcpy(mountPoint, "", sizeof(mountPoint));
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}
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}
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static void deinit_drivers(bool deinit_filesystem, bool deinit_powerOff)
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{
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#ifndef IS_SALAMANDER
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deinit_audio_driver();
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deinit_joystick_driver(false);
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#endif
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if (deinit_filesystem)
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{
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umount_hdd_partition(mountString);
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deinit_hdd_driver(false);
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deinit_usb_driver();
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deinit_memcard_driver(true);
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deinit_fileXio_driver();
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hddMountStatus = HDD_MOUNT_INIT_STATUS_NOT_READY;
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hddStatus = HDD_INIT_STATUS_UNKNOWN;
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}
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if (deinit_powerOff)
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deinit_poweroff_driver();
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}
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static void poweroffHandler(void *arg)
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{
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deinit_drivers(true, false);
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poweroffShutdown();
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}
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static void frontend_ps2_get_env(int *argc, char *argv[],
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void *args, void *params_data)
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{
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create_path_names();
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#ifndef IS_SALAMANDER
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if (!string_is_empty(argv[1]))
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{
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static char path[FILENAME_MAX] = {0};
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struct rarch_main_wrap *args =
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(struct rarch_main_wrap*)params_data;
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if (args)
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{
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strlcpy(path, argv[1], sizeof(path));
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args->flags &= ~(RARCH_MAIN_WRAP_FLAG_VERBOSE
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| RARCH_MAIN_WRAP_FLAG_NO_CONTENT);
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args->flags |= RARCH_MAIN_WRAP_FLAG_TOUCHED;
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args->config_path = NULL;
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args->sram_path = NULL;
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args->state_path = NULL;
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args->content_path = path;
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args->libretro_path = NULL;
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RARCH_LOG("argv[0]: %s\n", argv[0]);
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RARCH_LOG("argv[1]: %s\n", argv[1]);
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RARCH_LOG("Auto-start game %s.\n", argv[1]);
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}
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}
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#endif
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#ifndef IS_SALAMANDER
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dir_check_defaults("custom.ini");
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#endif
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}
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static void common_init_drivers(bool extra_drivers)
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{
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init_drivers(extra_drivers);
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poweroffSetCallback(&poweroffHandler, NULL);
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getcwd(cwd, sizeof(cwd));
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#if !defined(IS_SALAMANDER) && !defined(DEBUG)
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/* If it is not Salamander, we need to go one level
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* up for setting the CWD. */
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path_parent_dir(cwd, strlen(cwd));
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#endif
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mount_partition();
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waitUntilDeviceIsReady(cwd);
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}
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static void frontend_ps2_init(void *data)
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{
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reset_IOP();
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#if defined(SCREEN_DEBUG)
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init_scr();
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scr_printf("\n\nStarting RetroArch...\n");
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#endif
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common_init_drivers(true);
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}
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static void frontend_ps2_deinit(void *data)
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{
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bool deinit_filesystem = false;
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#ifndef IS_SALAMANDER
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if (ps2_fork_mode == FRONTEND_FORK_NONE)
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deinit_filesystem = true;
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#endif
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deinit_drivers(deinit_filesystem, true);
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}
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static void frontend_ps2_exec(const char *path, bool should_load_game)
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{
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int args = 0;
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char *argv[1];
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RARCH_LOG("Attempt to load executable: [%s], partition [%s].\n", path, mountPoint);
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/* Reload IOP drivers for saving IOP ram */
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reset_IOP();
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common_init_drivers(false);
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waitUntilDeviceIsReady(path);
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#ifndef IS_SALAMANDER
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char game_path[FILENAME_MAX];
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if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
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{
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args++;
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const char *content = path_get(RARCH_PATH_CONTENT);
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strlcpy(game_path, content, sizeof(game_path));
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argv[0] = game_path;
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RARCH_LOG("Attempt to load executable: [%s], partition [%s] with game [%s]\n", path, mountPoint, game_path);
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}
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#endif
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LoadELFFromFileWithPartition(path, mountPoint, args, argv);
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}
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#ifndef IS_SALAMANDER
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static bool frontend_ps2_set_fork(enum frontend_fork fork_mode)
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{
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switch (fork_mode)
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{
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case FRONTEND_FORK_CORE:
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RARCH_LOG("FRONTEND_FORK_CORE\n");
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ps2_fork_mode = fork_mode;
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break;
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case FRONTEND_FORK_CORE_WITH_ARGS:
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RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
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ps2_fork_mode = fork_mode;
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break;
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case FRONTEND_FORK_RESTART:
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RARCH_LOG("FRONTEND_FORK_RESTART\n");
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/* NOTE: We don't implement Salamander, so just turn
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* this into FRONTEND_FORK_CORE. */
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ps2_fork_mode = FRONTEND_FORK_CORE;
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break;
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case FRONTEND_FORK_NONE:
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default:
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return false;
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}
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return true;
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}
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#endif
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static void frontend_ps2_exitspawn(char *s, size_t len, char *args)
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{
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bool should_load_content = false;
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#ifndef IS_SALAMANDER
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if (ps2_fork_mode == FRONTEND_FORK_NONE)
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return;
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switch (ps2_fork_mode)
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{
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case FRONTEND_FORK_CORE_WITH_ARGS:
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should_load_content = true;
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break;
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case FRONTEND_FORK_NONE:
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default:
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break;
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}
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#endif
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frontend_ps2_exec(s, should_load_content);
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}
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static int frontend_ps2_get_rating(void) { return 4; }
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enum frontend_architecture frontend_ps2_get_arch(void)
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{
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return FRONTEND_ARCH_MIPS;
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}
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static uint64_t frontend_ps2_get_total_mem(void) { return 32*1024*1024; }
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/* Crude try-and-fail approach, in lack of a better solution. */
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static uint64_t frontend_ps2_get_free_mem(void)
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{
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uint64_t free_mem;
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size_t s0 = 32*1024*1024;
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void* p1;
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void* p2;
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void* p3;
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while (s0 && (p1 = malloc(s0)) == NULL)
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s0 >>= 1;
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free_mem = s0;
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s0 = 32*1024*1024;
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while (s0 && (p2 = malloc(s0)) == NULL)
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s0 >>= 1;
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free_mem += s0;
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s0 = 32*1024*1024;
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while (s0 && (p3 = malloc(s0)) == NULL)
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s0 >>= 1;
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free_mem += s0;
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if (p1)
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free(p1);
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if (p2)
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free(p2);
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if (p3)
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free(p3);
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return free_mem;
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}
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static int frontend_ps2_parse_drive_list(void *data, bool load_content)
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{
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#ifndef IS_SALAMANDER
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char hdd[10];
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file_list_t *list = (file_list_t*)data;
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enum msg_hash_enums enum_idx = load_content
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? MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR
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: MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY;
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menu_entries_append(list,
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rootDevicePath(BOOT_DEVICE_MC0),
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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enum_idx,
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FILE_TYPE_DIRECTORY, 0, 0, NULL);
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menu_entries_append(list,
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rootDevicePath(BOOT_DEVICE_MC1),
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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enum_idx,
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FILE_TYPE_DIRECTORY, 0, 0, NULL);
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menu_entries_append(list,
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rootDevicePath(BOOT_DEVICE_CDFS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
menu_entries_append(list,
|
|
rootDevicePath(BOOT_DEVICE_MASS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
|
|
if (hddMountStatus == HDD_MOUNT_STATUS_OK)
|
|
{
|
|
size_t _len = strlcpy(hdd, mountString, sizeof(hdd));
|
|
hdd[ _len] = '/';
|
|
hdd[ ++_len] = '\0';
|
|
menu_entries_append(list,
|
|
hdd,
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
}
|
|
menu_entries_append(list,
|
|
rootDevicePath(BOOT_DEVICE_HOST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
#if defined(DEBUG) && !defined(BUILD_FOR_PCSX2)
|
|
menu_entries_append(list,
|
|
"host:",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
|
|
enum_idx,
|
|
FILE_TYPE_DIRECTORY, 0, 0, NULL);
|
|
#endif
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void frontend_ps2_process_args(int *argc, char *argv[])
|
|
{
|
|
#ifndef IS_SALAMANDER
|
|
/* Make sure active core path is set here. */
|
|
char path[PATH_MAX_LENGTH] = {0};
|
|
strlcpy(path, argv[0], sizeof(path));
|
|
if (path_is_valid(path))
|
|
path_set(RARCH_PATH_CORE, path);
|
|
#endif
|
|
}
|
|
|
|
frontend_ctx_driver_t frontend_ctx_ps2 = {
|
|
frontend_ps2_get_env, /* get_env */
|
|
frontend_ps2_init, /* init */
|
|
frontend_ps2_deinit, /* deinit */
|
|
frontend_ps2_exitspawn, /* exitspawn */
|
|
frontend_ps2_process_args, /* process_args */
|
|
frontend_ps2_exec, /* exec */
|
|
#ifdef IS_SALAMANDER
|
|
NULL, /* set_fork */
|
|
#else
|
|
frontend_ps2_set_fork, /* set_fork */
|
|
#endif
|
|
NULL, /* shutdown */
|
|
NULL, /* get_name */
|
|
NULL, /* get_os */
|
|
frontend_ps2_get_rating, /* get_rating */
|
|
NULL, /* load_content */
|
|
frontend_ps2_get_arch, /* get_architecture */
|
|
NULL, /* get_powerstate */
|
|
frontend_ps2_parse_drive_list,/* parse_drive_list */
|
|
frontend_ps2_get_total_mem, /* get_total_mem */
|
|
frontend_ps2_get_free_mem, /* get_free_mem */
|
|
NULL, /* install_signal_handler */
|
|
NULL, /* get_sighandler_state */
|
|
NULL, /* set_sighandler_state */
|
|
NULL, /* destroy_sighandler_state */
|
|
NULL, /* attach_console */
|
|
NULL, /* detach_console */
|
|
NULL, /* get_lakka_version */
|
|
NULL, /* set_screen_brightness */
|
|
NULL, /* watch_path_for_changes */
|
|
NULL, /* check_for_path_changes */
|
|
NULL, /* set_sustained_performance_mode */
|
|
NULL, /* get_cpu_model_name */
|
|
NULL, /* get_user_language */
|
|
NULL, /* is_narrator_running */
|
|
NULL, /* accessibility_speak */
|
|
NULL, /* set_gamemode */
|
|
"ps2", /* ident */
|
|
NULL /* get_video_driver */
|
|
};
|