/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2018 - Francisco Javier Trujillo Mata - fjtrujy * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include #include #include #include #include #if defined(SCREEN_DEBUG) #include #endif #ifndef IS_SALAMANDER #include "../../retroarch.h" #ifdef HAVE_MENU #include "../../menu/menu_driver.h" #endif #endif #include #include #include #include "../frontend_driver.h" #include "../../defaults.h" #include "../../file_path_special.h" #include "../../paths.h" #include "../../verbosity.h" #if defined(DEBUG) #define DEFAULT_PARTITION "hdd0:__common:pfs" #endif // Disable pthread functionality PS2_DISABLE_AUTOSTART_PTHREAD(); static enum frontend_fork ps2_fork_mode = FRONTEND_FORK_NONE; static char cwd[FILENAME_MAX] = {0}; static char mountString[10] = {0}; static char mountPoint[50] = {0}; static enum HDD_MOUNT_STATUS hddMountStatus = HDD_MOUNT_INIT_STATUS_NOT_READY; static enum HDD_INIT_STATUS hddStatus = HDD_INIT_STATUS_UNKNOWN; static void create_path_names(void) { char user_path[FILENAME_MAX]; size_t _len = strlcpy(user_path, cwd, sizeof(user_path)); strlcpy(user_path + _len, "/retroarch", sizeof(user_path) - _len); fill_pathname_basedir(g_defaults.dirs[DEFAULT_DIR_PORT], cwd, sizeof(g_defaults.dirs[DEFAULT_DIR_PORT])); /* Content in the same folder */ fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE], cwd, "cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO], cwd, "info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO])); /* user data */ fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS], user_path, "assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_DATABASE], user_path, "database/rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS], user_path, "cheats", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], user_path, "config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS], user_path, "downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST], user_path, "playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP], g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], "remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM], user_path, "savefiles", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE], user_path, "savestates", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM], user_path, "system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CACHE], user_path, "temp", sizeof(g_defaults.dirs[DEFAULT_DIR_CACHE])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY], user_path, "overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS], user_path, "thumbnails", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS])); fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS], user_path, "logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS])); /* history and main config */ strlcpy(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY], user_path, sizeof(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY])); fill_pathname_join(g_defaults.path_config, user_path, FILE_PATH_MAIN_CONFIG, sizeof(g_defaults.path_config)); #ifndef IS_SALAMANDER dir_check_defaults("custom.ini"); #endif } static void reset_IOP() { SifInitRpc(0); #if !defined(DEBUG) || defined(BUILD_FOR_PCSX2) /* Comment this line if you don't wanna debug the output */ while(!SifIopReset(NULL, 0)){}; #endif while(!SifIopSync()){}; SifInitRpc(0); sbv_patch_enable_lmb(); sbv_patch_disable_prefix_check(); } /* This method returns true if it can extract needed info from path, otherwise false. * In case of true, it also updates mountString, mountPoint and newCWD parameters * It splits path by ":", and requires a minimum of 3 elements * Example: if path = hdd0:__common:pfs:/retroarch/ then * mountString = "pfs:" * mountPoint = "hdd0:__common" * newCWD = pfs:/retroarch/ * return true */ bool getMountInfo(char *path, char *mountString, char *mountPoint, char *newCWD) { struct string_list *str_list = string_split(path, ":"); if (str_list->size < 3) return false; sprintf(mountPoint, "%s:%s", str_list->elems[0].data, str_list->elems[1].data); sprintf(mountString, "%s:", str_list->elems[2].data); sprintf(newCWD, "%s%s", mountString, str_list->size == 4 ? str_list->elems[3].data : ""); return true; } static void init_drivers(bool extra_drivers) { init_fileXio_driver(); init_memcard_driver(true); init_usb_driver(); init_cdfs_driver(); bool only_if_booted_from_hdd = true; #if defined(DEBUG) && !defined(BUILD_FOR_PCSX2) only_if_booted_from_hdd = false; #else init_poweroff_driver(); #endif hddStatus = init_hdd_driver(false, only_if_booted_from_hdd); #ifndef IS_SALAMANDER if (extra_drivers) { init_audio_driver(); init_joystick_driver(true); } #endif } static void mount_partition(void) { char mount_path[FILENAME_MAX]; char new_cwd[FILENAME_MAX]; int should_mount = 0; int bootDeviceID = getBootDeviceID(cwd); if (hddStatus != HDD_INIT_STATUS_IRX_OK) return; /* Try to mount HDD partition, either from cwd or default one */ if (bootDeviceID == BOOT_DEVICE_HDD || bootDeviceID == BOOT_DEVICE_HDD0) { should_mount = 1; strlcpy(mount_path, cwd, sizeof(mount_path)); } #if !defined(IS_SALAMANDER) && defined(DEBUG) else { /* Even if we're booting from USB, try to mount default partition */ strlcpy(mount_path, DEFAULT_PARTITION, sizeof(mount_path)); should_mount = 1; } #endif if (!should_mount) return; if (getMountInfo(mount_path, mountString, mountPoint, new_cwd) != 1) { RARCH_WARN("Partition info not readed\n"); return; } hddMountStatus = mount_hdd_partition(mountString, mountPoint); if (hddMountStatus != HDD_MOUNT_STATUS_OK) { RARCH_WARN("Error mount mounting partition %s, %s\n", mountString, mountPoint); return; } /* If we're booting from HDD, we must update the cwd variable * and add : to the mount point */ if (bootDeviceID == BOOT_DEVICE_HDD || bootDeviceID == BOOT_DEVICE_HDD0) { size_t _len = strlcpy(cwd, new_cwd, sizeof(cwd)); strlcpy(mountPoint + _len, ":", sizeof(mountPoint) - _len); } else { /* We MUST put mountPoint as empty to avoid wrong results with LoadELFFromFileWithPartition */ strlcpy(mountPoint, "", sizeof(mountPoint)); } } static void deinit_drivers(bool deinit_filesystem, bool deinit_powerOff) { #ifndef IS_SALAMANDER deinit_audio_driver(); deinit_joystick_driver(false); #endif if (deinit_filesystem) { umount_hdd_partition(mountString); deinit_hdd_driver(false); deinit_usb_driver(); deinit_memcard_driver(true); deinit_fileXio_driver(); hddMountStatus = HDD_MOUNT_INIT_STATUS_NOT_READY; hddStatus = HDD_INIT_STATUS_UNKNOWN; } if (deinit_powerOff) deinit_poweroff_driver(); } static void poweroffHandler(void *arg) { deinit_drivers(true, false); poweroffShutdown(); } static void frontend_ps2_get_env(int *argc, char *argv[], void *args, void *params_data) { create_path_names(); #ifndef IS_SALAMANDER if (!string_is_empty(argv[1])) { static char path[FILENAME_MAX] = {0}; struct rarch_main_wrap *args = (struct rarch_main_wrap*)params_data; if (args) { strlcpy(path, argv[1], sizeof(path)); args->flags &= ~(RARCH_MAIN_WRAP_FLAG_VERBOSE | RARCH_MAIN_WRAP_FLAG_NO_CONTENT); args->flags |= RARCH_MAIN_WRAP_FLAG_TOUCHED; args->config_path = NULL; args->sram_path = NULL; args->state_path = NULL; args->content_path = path; args->libretro_path = NULL; RARCH_LOG("argv[0]: %s\n", argv[0]); RARCH_LOG("argv[1]: %s\n", argv[1]); RARCH_LOG("Auto-start game %s.\n", argv[1]); } } #endif #ifndef IS_SALAMANDER dir_check_defaults("custom.ini"); #endif } static void common_init_drivers(bool extra_drivers) { init_drivers(extra_drivers); poweroffSetCallback(&poweroffHandler, NULL); getcwd(cwd, sizeof(cwd)); #if !defined(IS_SALAMANDER) && !defined(DEBUG) /* If it is not Salamander, we need to go one level * up for setting the CWD. */ path_parent_dir(cwd, strlen(cwd)); #endif mount_partition(); waitUntilDeviceIsReady(cwd); } static void frontend_ps2_init(void *data) { reset_IOP(); #if defined(SCREEN_DEBUG) init_scr(); scr_printf("\n\nStarting RetroArch...\n"); #endif common_init_drivers(true); } static void frontend_ps2_deinit(void *data) { bool deinit_filesystem = false; #ifndef IS_SALAMANDER if (ps2_fork_mode == FRONTEND_FORK_NONE) deinit_filesystem = true; #endif deinit_drivers(deinit_filesystem, true); } static void frontend_ps2_exec(const char *path, bool should_load_game) { int args = 0; char *argv[1]; RARCH_LOG("Attempt to load executable: [%s], partition [%s].\n", path, mountPoint); /* Reload IOP drivers for saving IOP ram */ reset_IOP(); common_init_drivers(false); waitUntilDeviceIsReady(path); #ifndef IS_SALAMANDER char game_path[FILENAME_MAX]; if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT)) { args++; const char *content = path_get(RARCH_PATH_CONTENT); strlcpy(game_path, content, sizeof(game_path)); argv[0] = game_path; RARCH_LOG("Attempt to load executable: [%s], partition [%s] with game [%s]\n", path, mountPoint, game_path); } #endif LoadELFFromFileWithPartition(path, mountPoint, args, argv); } #ifndef IS_SALAMANDER static bool frontend_ps2_set_fork(enum frontend_fork fork_mode) { switch (fork_mode) { case FRONTEND_FORK_CORE: RARCH_LOG("FRONTEND_FORK_CORE\n"); ps2_fork_mode = fork_mode; break; case FRONTEND_FORK_CORE_WITH_ARGS: RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n"); ps2_fork_mode = fork_mode; break; case FRONTEND_FORK_RESTART: RARCH_LOG("FRONTEND_FORK_RESTART\n"); /* NOTE: We don't implement Salamander, so just turn * this into FRONTEND_FORK_CORE. */ ps2_fork_mode = FRONTEND_FORK_CORE; break; case FRONTEND_FORK_NONE: default: return false; } return true; } #endif static void frontend_ps2_exitspawn(char *s, size_t len, char *args) { bool should_load_content = false; #ifndef IS_SALAMANDER if (ps2_fork_mode == FRONTEND_FORK_NONE) return; switch (ps2_fork_mode) { case FRONTEND_FORK_CORE_WITH_ARGS: should_load_content = true; break; case FRONTEND_FORK_NONE: default: break; } #endif frontend_ps2_exec(s, should_load_content); } static int frontend_ps2_get_rating(void) { return 4; } enum frontend_architecture frontend_ps2_get_arch(void) { return FRONTEND_ARCH_MIPS; } static uint64_t frontend_ps2_get_total_mem(void) { return 32*1024*1024; } /* Crude try-and-fail approach, in lack of a better solution. */ static uint64_t frontend_ps2_get_free_mem(void) { uint64_t free_mem; size_t s0 = 32*1024*1024; void* p1; void* p2; void* p3; while (s0 && (p1 = malloc(s0)) == NULL) s0 >>= 1; free_mem = s0; s0 = 32*1024*1024; while (s0 && (p2 = malloc(s0)) == NULL) s0 >>= 1; free_mem += s0; s0 = 32*1024*1024; while (s0 && (p3 = malloc(s0)) == NULL) s0 >>= 1; free_mem += s0; if (p1) free(p1); if (p2) free(p2); if (p3) free(p3); return free_mem; } static int frontend_ps2_parse_drive_list(void *data, bool load_content) { #ifndef IS_SALAMANDER char hdd[10]; file_list_t *list = (file_list_t*)data; enum msg_hash_enums enum_idx = load_content ? MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR : MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY; menu_entries_append(list, rootDevicePath(BOOT_DEVICE_MC0), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0, NULL); menu_entries_append(list, rootDevicePath(BOOT_DEVICE_MC1), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0, NULL); menu_entries_append(list, rootDevicePath(BOOT_DEVICE_CDFS), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0, NULL); menu_entries_append(list, rootDevicePath(BOOT_DEVICE_MASS), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0, NULL); if (hddMountStatus == HDD_MOUNT_STATUS_OK) { size_t _len = strlcpy(hdd, mountString, sizeof(hdd)); hdd[ _len] = '/'; hdd[ ++_len] = '\0'; menu_entries_append(list, hdd, msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0, NULL); } menu_entries_append(list, rootDevicePath(BOOT_DEVICE_HOST), msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0, NULL); #if defined(DEBUG) && !defined(BUILD_FOR_PCSX2) menu_entries_append(list, "host:", msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR), enum_idx, FILE_TYPE_DIRECTORY, 0, 0, NULL); #endif #endif return 0; } static void frontend_ps2_process_args(int *argc, char *argv[]) { #ifndef IS_SALAMANDER /* Make sure active core path is set here. */ char path[PATH_MAX_LENGTH] = {0}; strlcpy(path, argv[0], sizeof(path)); if (path_is_valid(path)) path_set(RARCH_PATH_CORE, path); #endif } frontend_ctx_driver_t frontend_ctx_ps2 = { frontend_ps2_get_env, /* get_env */ frontend_ps2_init, /* init */ frontend_ps2_deinit, /* deinit */ frontend_ps2_exitspawn, /* exitspawn */ frontend_ps2_process_args, /* process_args */ frontend_ps2_exec, /* exec */ #ifdef IS_SALAMANDER NULL, /* set_fork */ #else frontend_ps2_set_fork, /* set_fork */ #endif NULL, /* shutdown */ NULL, /* get_name */ NULL, /* get_os */ frontend_ps2_get_rating, /* get_rating */ NULL, /* load_content */ frontend_ps2_get_arch, /* get_architecture */ NULL, /* get_powerstate */ frontend_ps2_parse_drive_list,/* parse_drive_list */ frontend_ps2_get_total_mem, /* get_total_mem */ frontend_ps2_get_free_mem, /* get_free_mem */ NULL, /* install_signal_handler */ NULL, /* get_sighandler_state */ NULL, /* set_sighandler_state */ NULL, /* destroy_sighandler_state */ NULL, /* attach_console */ NULL, /* detach_console */ NULL, /* get_lakka_version */ NULL, /* set_screen_brightness */ NULL, /* watch_path_for_changes */ NULL, /* check_for_path_changes */ NULL, /* set_sustained_performance_mode */ NULL, /* get_cpu_model_name */ NULL, /* get_user_language */ NULL, /* is_narrator_running */ NULL, /* accessibility_speak */ NULL, /* set_gamemode */ "ps2", /* ident */ NULL /* get_video_driver */ };