RetroArch/xbox1/frontend/RetroLaunch/RomList.h
2012-07-24 18:35:29 +02:00

57 lines
1.3 KiB
C++

/**
* RetroLaunch 2012
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version. This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details. You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. To contact the
* authors: Surreal64 CE Team (http://www.emuxtras.net)
*/
#pragma once
#include "Global.h"
#include "Rom.h"
class RomList
{
public:
RomList(void);
~RomList(void);
void Refresh();
void Build();
bool IsLoaded();
void AddRomToList(Rom *rom, int mode);
void RemoveRomFromList(Rom *rom, int mode);
int GetBaseIndex();
void SetBaseIndex(int index);
int GetRomListSize();
Rom *GetRomAt(int index);
void CleanUpTextures();
void DestroyAllTextures();
int m_iBaseIndex;
vector<Rom *> m_romList;
private:
void Destroy();
private:
bool m_bLoaded;
string m_szRomPath;
};
extern RomList g_romList;