5725 Commits

Author SHA1 Message Date
twinaphex
d3665c6e4e (Android) Add startup message to refresh rate calibration 2013-02-11 14:59:00 +01:00
twinaphex
f4454b004f (Android) Bump up to version r11
(PS3) Get rid of ifndef
2013-02-11 12:34:16 +01:00
Squarepusher
5979884389 Merge pull request #134 from Jalle19/retrolaunch-fix
Fixed invalid regexp for Colin McRae games
2013-02-11 03:13:43 -08:00
meancoot
7096b0ac5e ios: Reset the opengl viewport every frame, seems the GL driver resets it... 2013-02-11 06:12:43 -05:00
meancoot
546058c704 ios: Enable the keyboard hack, and map some default keys to it. 2013-02-11 06:12:16 -05:00
Sam Stenvall
367f43ea62 Fixed invalid regexp for Colin McRae games 2013-02-11 13:09:26 +02:00
Themaister
ecde4d477f memset struct before gl_cg_save_cgp. 2013-02-11 08:57:40 +01:00
Themaister
aab4fa0e16 Move rotation and aspect ratios to General. 2013-02-11 08:54:43 +01:00
ToadKing
905408dd00 (Android) fix sound FAQ 2013-02-10 20:42:56 -05:00
twinaphex
04003780ac (Android) Added PC2JAMMA-USB to autodetection - pad 2 still
unfinished though
2013-02-11 02:12:21 +01:00
twinaphex
8936f058c4 (Android) Add iCade profile iPega 2013-02-11 01:39:06 +01:00
meancoot
540788caf9 ios: Add, but leave disabled, hack for getting key press/release events from a bluetooth keyboard. 2013-02-10 19:32:22 -05:00
ToadKing
b03f1bc950 (Android) fix potential segfault 2013-02-10 18:59:24 -05:00
ToadKing
18d30fb441 (Android) fix up motion events incorrectly removing every active motion event 2013-02-10 18:52:46 -05:00
twinaphex
5fad427e15 (PS3) Improvement on prevous commit 2013-02-11 00:11:42 +01:00
twinaphex
7713754d26 (PS3) Setting FBO mode ON (from initial OFF state) no longer requires
a restart
2013-02-10 23:33:27 +01:00
ToadKing
8b4390dd06 (GX) Clamp max XFB height on PAL to 574
Official docs say 574 is the max, but libogc says its 576.
2013-02-10 17:19:09 -05:00
twinaphex
1734586c24 (PS3) Fixes setting CGP preset file 2013-02-10 22:45:25 +01:00
meancoot
3127b4a172 ios: Fill out the BUILDING instructions more. 2013-02-10 15:58:29 -05:00
Themaister
1643b30146 Update Cg shader settings when loading .cgp.
Needed in RMenu as .cgp are treated more like presets.
2013-02-10 21:38:20 +01:00
meancoot
31a3611fa0 ios: Consolidate generation of the config file path.
Add the system directory whenever writing the config file.
     Refresh the config file before loaded a game.
2013-02-10 15:24:35 -05:00
Themaister
56e4e882ed Drop sync_refreshrate_to_screen option.
Not very relevant anymore with calibration setting.
2013-02-10 21:19:20 +01:00
meancoot
c989256d43 ios: Include overlays in built app bundles.
Fix crash if the RetroArch.app/modules directory is missing or has no .dylib files inside.
2013-02-10 15:11:21 -05:00
ToadKing
75a3239123 (Android/Phoenix) show a dialog to run the refresh rate calculator on first run 2013-02-10 14:42:22 -05:00
ToadKing
a745557f20 (Android/Phoenix) disable settings based on dependencies 2013-02-10 13:56:58 -05:00
ToadKing
a30b5641a7 (Android/Phoenix) display calculated refresh rate 2013-02-10 13:40:44 -05:00
ToadKing
f144b1a37c (Android/Phoenix) remove FPS cap correction 2013-02-10 13:20:48 -05:00
twinaphex
4b5ba80dbd (Android/Phoenix) Remove FPS cap 2013-02-10 19:15:55 +01:00
meancoot
12b079dd61 ios: Add icon. (I copied the android xhdpi icon and scaled it to the needed sizes, it's ugly but better than a blank square.) 2013-02-10 13:08:29 -05:00
meancoot
be6b99b69a ios: Add a shader option on the settings page (put them in shaders directory just inside RetroArch.app)
Add a 'None' option to both the shader and overlay settings sub pages to allow them to be disabled.
2013-02-10 12:11:37 -05:00
ToadKing
a5f174c9ab (Android) keep screen on for refresh rate test 2013-02-10 12:05:45 -05:00
Themaister
cb41874e15 Add basic refresh rate check to Android. 2013-02-10 17:52:44 +01:00
Themaister
3deb1e51a7 Allow overlays to be extracted if shaders fail. 2013-02-10 17:30:04 +01:00
Themaister
5632836446 Report how many frames is needed to measure FPS. 2013-02-10 14:34:03 +01:00
Themaister
ddc51c3eba Ensure that FPS buffer is not left uninitialized. 2013-02-10 14:25:02 +01:00
Themaister
d8a4bb6d12 Fix initial FPS display. 2013-02-10 14:20:42 +01:00
meancoot
64673845dd ios: File browser now tries to root itself at '/var/mobile/RetroArchGames' and '/var/mobile' before settling on '/'. 2013-02-10 07:22:03 -05:00
meancoot
4a8831cbdd ios: Make the boolean switches in the settings screen work. 2013-02-10 06:39:47 -05:00
meancoot
98990ce330 ios: Remove reference to UI views once game has started. 2013-02-10 05:49:05 -05:00
meancoot
a136789ff5 ios: Settings values are now loaded from the existing config file. 2013-02-10 05:46:30 -05:00
meancoot
72543d1310 ios: Add support for enumeration and file based settings. 2013-02-09 21:24:09 -05:00
Themaister
3b5eedeab5 Measure frame times at frame granularity. 2013-02-10 01:42:56 +01:00
meancoot
582ba2ccd5 ios: First draft of settings menu. 2013-02-09 18:47:44 -05:00
Themaister
cb1c3b5943 Add very specific debug logging for FPS measurements. 2013-02-10 00:02:18 +01:00
Themaister
0c460c524d Disregard first measurement for statistics. 2013-02-09 23:26:24 +01:00
twinaphex
3cc95a3fdb (PS3) Bump up PKG version 2013-02-09 21:32:11 +01:00
meancoot
73fc504546 ios: File browser cleanup. 2013-02-09 13:49:04 -05:00
meancoot
7cbfae88c1 ios: Add ios/BUILDING to describe the simplest way to get libretro cores building for iOS devices. 2013-02-09 13:22:31 -05:00
twinaphex
77f8b9a0c9 Bump up versions to 0.9.8.3 2013-02-09 19:06:03 +01:00
ToadKing
0ded65d177 (GX) max_xfb_height not necessary 2013-02-09 12:49:43 -05:00