twinaphex
3a5011afcc
(Menu) Add Content Directory option
2014-05-27 07:57:28 +02:00
twinaphex
bc41b942e6
(Menu) Browser Directory was erroneously named 'Content Directory'
2014-05-27 07:53:39 +02:00
twinaphex
0f578ad97d
(Lakka) More cleanups
2014-05-27 06:32:33 +02:00
twinaphex
bffbdbaca7
(Lakka) Cleanups
2014-05-27 06:27:31 +02:00
twinaphex
ebfb104986
(Lakka) Prevent some more segfault bugs
2014-05-27 03:48:08 +02:00
twinaphex
7acf7e706d
(Lakka) Remove more redundant re-setting of rgui->last_time
2014-05-27 03:29:21 +02:00
twinaphex
3846ad5f0d
(Lakka) Cleanups
2014-05-27 03:25:41 +02:00
twinaphex
76bf7525ca
(Lakka) More cleanups
2014-05-27 03:06:58 +02:00
twinaphex
20b54b476a
(Lakka) Debork more code
2014-05-27 02:26:15 +02:00
twinaphex
0abbd3968b
(Lakka) Refactor more broken code
2014-05-27 02:02:39 +02:00
twinaphex
81fe85624a
(Lakka) Start refactoring questionable C code
2014-05-27 01:31:27 +02:00
twinaphex
e69b9c4f8a
(Menu) Initialize menu driver during init_drivers_pre
2014-05-26 23:18:49 +02:00
Themaister
ca3d4416d3
Can save parameters. Can tweak on RGUI presets and current shader.
2014-05-26 18:48:29 +02:00
Themaister
b38c30b368
Can tweak shader parameters from RGUI.
...
Just need to figure out how to handle parameter saving now.
2014-05-26 18:47:49 +02:00
twinaphex
e447c654ad
(Lakka) Integrate png_texture_load.c code into disp/lakka.c
2014-05-26 18:40:27 +02:00
twinaphex
50ff38195a
(Lakka) Integrate tween.c code into disp/lakka.c
2014-05-26 18:32:32 +02:00
Themaister
dfd33a8f3f
Rename Video Filter Directory.
...
Overflowed RGUI.
2014-05-26 16:09:19 +02:00
twinaphex
496915eb20
(Menu) Add Autoconfig Dir Path option
2014-05-26 02:57:44 +02:00
twinaphex
09f5f2c25a
(Menu) Expose logging verbosity and libretro log level to menu
...
(Settings) Save logging verbosity
2014-05-26 02:44:58 +02:00
Themaister
25e56d8db0
Kill support for XML shaders.
...
Long overdue ...
2014-05-25 17:16:45 +02:00
Themaister
42d501fae1
Rename Game Speed Cap.
2014-05-25 17:01:16 +02:00
Themaister
07ab8c0052
Whitespace derp.
2014-05-25 13:18:24 +02:00
Themaister
745cab4f4e
Fixups for fastforward_ratio and slowmotion_ratio.
...
Rename to Game Speed Cap in RGUI, more clear.
2014-05-25 13:13:55 +02:00
twinaphex
d536435ea2
(Menu) Expose fast-forward ratio and slowmotion ratio to menu_common_backend
2014-05-25 06:09:12 +02:00
twinaphex
c081993fd7
(Menu common) Put variable declarations on top
2014-05-22 06:20:10 +02:00
twinaphex
405d8b4370
(Menu) Refactor menu_defer_core to make it have less dependencies
2014-05-22 06:19:15 +02:00
twinaphex
9e1dfbef29
Split up defer core functionality to menu_common and create
...
callbacks for menu backend context-specific operations
2014-05-22 03:12:56 +02:00
Themaister
0e85445420
Remove RGUI_SETTINGS_BIND_DSP_CONFIG.
2014-05-20 14:09:08 +02:00
Themaister
1b9bbbd381
Some Panning fixes.
2014-05-20 14:00:48 +02:00
Themaister
addba80c3b
Rewrite DSP plugin interface.
2014-05-20 12:28:33 +02:00
twinaphex
701a805737
(Playbook) Fixes Playbook build
2014-05-20 02:33:09 +02:00
twinaphex
cf7b6b0c4a
(BB10) Take out some ifdefs for BB10
2014-05-18 11:04:30 +02:00
twinaphex
d62164c4ae
(BB10) Build fixes
...
(General) Fix some unused variable warnings
2014-05-17 22:16:25 +02:00
twinaphex
a0567c3c77
(BB10) Start cleaning up some include header references
...
(Android) Uniquely name symbols - platform_android.c
2014-05-17 15:45:14 +02:00
twinaphex
90b7589b5d
(Platform context) Unique names per platform instance
2014-05-17 14:56:12 +02:00
twinaphex
3e667a8c07
(Playbook) Fix build
2014-05-17 14:36:15 +02:00
twinaphex
fdfa41b1e0
(Frontend) Add get_rating to frontend context
2014-05-16 22:20:51 +02:00
twinaphex
7773daa125
(Menu) If g_settings.input.analog_dpad_mode is set to ANALOG_DPAD_NONE,
...
force to ANALOG_DPAD_LSTICK anyway. Might need some safety checks from
polling input to ensure controls do not go hayware when pad with analog stick
is not properly paired yet.
2014-05-14 04:40:06 +02:00
twinaphex
6fd5248fa6
Revert "(Menu) Analog to Dpad binds now get used for menu navigation when one" -
...
this code is messed up - we need to come up with a good way to allow analog
movement in the menu to be the same as the D-pad without affecting the
input of the main game
This reverts commit 0280fc769bca72617021db4380d546d91c27f90e.
2014-05-14 03:47:11 +02:00
twinaphex
0280fc769b
(Menu) Analog to Dpad binds now get used for menu navigation when one
...
of the analog sticks is bound to the D-pad
2014-05-14 00:19:19 +02:00
twinaphex
8821a54aba
put frontend_ctx variable into driver struct
2014-05-13 20:23:36 +02:00
twinaphex
1d552c42ee
(Apple) Style nits/cleanups
2014-05-12 16:37:02 +02:00
twinaphex
10c801b64e
Take out MODE_EXIT
2014-05-12 16:01:00 +02:00
twinaphex
dda574ddf1
(Lakka) More deborking of Lakka
2014-05-12 15:36:01 +02:00
twinaphex
d9e31151ed
(Lakka/GL) Take out HAVE_LAKKA hack in gl.c - animations/tweening needs to
...
be fixed though
2014-05-11 20:47:44 +02:00
twinaphex
fda33fec90
(Settings data) More shuffling around
2014-05-11 04:28:53 +02:00
twinaphex
88d9aae9a2
(RARCH_CONSOLE) Build fix
2014-05-10 20:40:11 +02:00
twinaphex
b2b5c6daec
(Image) Put image functions through abstract interface
...
(Image) Add image_driver to retroarch.cfg to specify image driver to use
(Menu) Add Image Driver to Drivers section
2014-05-10 20:26:58 +02:00
twinaphex
107efae2e2
(Lakka) Cleanups
2014-05-10 06:21:03 +02:00
twinaphex
bbce01a449
(Lakka) Lakka now uses assets directory instead of hardcoded
...
/usr/share/retroarch
2014-05-10 05:25:50 +02:00