4453 Commits

Author SHA1 Message Date
twinaphex
a70a5b541c (libxml) LIBXML_WRITER_ENABLED removed 2012-11-17 23:09:25 +01:00
twinaphex
c0ae8bc079 (libxml2) Remove LIBXML_LEGACY_ENABLED + SAX v1 2012-11-17 22:57:01 +01:00
twinaphex
aeceadc3e3 (libxml2) Remove LIBXML_SCHEMAS_ENABLED 2012-11-17 22:43:50 +01:00
twinaphex
818a204fbc (libxml2) Remove XInclude 2012-11-17 22:32:32 +01:00
twinaphex
9f123a54d9 (libxml2) Remove XPath/ Xpointer 2012-11-17 22:25:27 +01:00
twinaphex
f459819813 (libxml) Remove schematron 2012-11-17 22:12:50 +01:00
twinaphex
1379d895ed (libxml) remove XML_PATTERN 2012-11-17 22:09:00 +01:00
twinaphex
14cd3c1184 (libxml2) Remove docbook parser 2012-11-17 22:02:08 +01:00
twinaphex
089a1da8b2 (libxml2) Remove XML_CATALOG 2012-11-17 21:55:00 +01:00
twinaphex
da3ec111e8 (Android) Get rid of unnecessary input_android.h header 2012-11-17 21:36:22 +01:00
twinaphex
bd39d4c5fa (libxml2) Take out STANDALONE ifdefs 2012-11-17 18:04:36 +01:00
twinaphex
af19546d8d (libxml) take out LIBXML_DEBUG_ENABLED 2012-11-17 17:34:26 +01:00
twinaphex
4285d9d128 (Android) Add libxml2 - will be heavily cut down/slimmed down
- already took out HTML parser and nanohttp/nanoftp webserver
2012-11-17 17:16:11 +01:00
Themaister
64ba845cf4 Do not strip copier headers.
This was a bSNES specific "thing". bSNES core now strips copier headers
anyways.
2012-11-17 00:32:36 +01:00
Themaister
63604a3e57 Logging align nit. 2012-11-16 12:03:23 +01:00
Themaister
f643df4300 Log save ram more verbosely. 2012-11-16 11:47:39 +01:00
ToadKing
1e6558d18d [VC] log FPS to console 2012-11-15 19:08:24 -05:00
Themaister
2db883baa0 Reinit textures and FBO in reinit_textures(). 2012-11-15 23:25:13 +01:00
Themaister
1fb2d20779 Shut up compiler warning. 2012-11-15 22:29:02 +01:00
Themaister
ed8433bd73 Add gfx_fps_title. 2012-11-15 17:30:31 +01:00
Themaister
4057b054b1 Minor cleanup in set_coords. 2012-11-15 17:17:55 +01:00
twinaphex
9e2ae7c500 (PS3) Fix FPS counter - note to maister - don't change this back
again - FPS message will not appear correctly if this variable
is not static
2012-11-15 15:07:34 +01:00
twinaphex
7b03e554ad (PS3) Build system simplification - remove separate step to compile
RetroArch as a static library
2012-11-15 14:40:50 +01:00
twinaphex
1a3b24004c (360) Build fix - see previous commit 2012-11-15 14:32:06 +01:00
twinaphex
1d99cb62a2 (Xbox 1) Build fixes - don't compile in pragma comments for
XBOX
2012-11-15 14:24:56 +01:00
Themaister
0e729bcaa0 Style nits. 2012-11-15 09:40:31 +01:00
twinaphex
4a198a83a8 (PS3) Build fix 2012-11-15 00:57:43 +01:00
OV2
d24e6bf792 win32: add $(CG_LIB/64_PATH) to project file 2012-11-15 00:22:36 +01:00
Themaister
de925367e6 Fixup build for slim build. 2012-11-14 23:11:48 +01:00
Themaister
5a5983a656 Fix build for VC10. 2012-11-14 22:57:49 +01:00
Themaister
3e77039a42 Rewrite how gl.c interfaces with shader backends. 2012-11-14 22:51:08 +01:00
Themaister
02e1a2b402 Only declare "deleted" constructors. 2012-11-14 22:09:49 +01:00
Themaister
539d8123ed Merge git://github.com/OV2/RetroArch 2012-11-14 22:07:05 +01:00
Themaister
0cfb166625 Nits. 2012-11-14 22:03:17 +01:00
twinaphex
9565eb6ede Fix warnings in pixconv.c 2012-11-14 21:54:24 +01:00
twinaphex
fdcc5cb569 (XDK - Xbox 1) Improve FPS logging
(PS3) Add FPS logging
2012-11-14 21:51:56 +01:00
OV2
54d39dff74 win32: make d3d9 compile in msvc, add linker pragmas to source files 2012-11-14 21:07:06 +01:00
Twinaphex512
46b958c7fa (MSVC 2010)) Add $(CG_INC_PATH) path 2012-11-14 01:27:33 +01:00
Twinaphex512
3005adffc3 (D3D driver) Add HAVE_CG defines 2012-11-14 01:13:08 +01:00
Twinaphex512
d786df681f (MSVC 2010) Change project version to v11 ) - include D3D driver 2012-11-14 00:45:43 +01:00
Squarepusher
08f2ea7644 Merge pull request #67 from OV2/master
MSVC project changes
2012-11-13 15:24:18 -08:00
OV2
7cf19f3c4a win32: Add x64 configuration 2012-11-13 21:21:59 +01:00
OV2
aafb553240 win32: update msvc project file 2012-11-13 20:54:46 +01:00
Themaister
7bd6f8e6c2 Update gitignore. 2012-11-13 10:27:36 +01:00
Themaister
cc0038d076 Fix OSX build. 2012-11-13 10:27:00 +01:00
Themaister
64d9a6fbda 0.9.8-beta2 v0.9.8-beta2 2012-11-13 00:52:23 +01:00
Themaister
2742125729 Enable rate control by default on PC. 2012-11-11 13:57:44 +01:00
Themaister
71c84af8fa Make windowed fullscreen default.
True fullscreen has a tendency to fail far more often than windowed
mode.
2012-11-11 12:11:31 +01:00
Themaister
1681741554 Reinit textures if pixel format changes in GL. 2012-11-10 23:56:04 +01:00
twinaphex
6d6c170f09 (Xbox 1) Set up for 32bit color now - just need a more elegant
way of automatically switching on 32bit/16bit color during init
instead of g_settings.video.color_format
2012-11-10 16:17:01 +01:00