twinaphex
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a70a5b541c
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(libxml) LIBXML_WRITER_ENABLED removed
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2012-11-17 23:09:25 +01:00 |
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twinaphex
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c0ae8bc079
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(libxml2) Remove LIBXML_LEGACY_ENABLED + SAX v1
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2012-11-17 22:57:01 +01:00 |
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twinaphex
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aeceadc3e3
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(libxml2) Remove LIBXML_SCHEMAS_ENABLED
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2012-11-17 22:43:50 +01:00 |
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twinaphex
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818a204fbc
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(libxml2) Remove XInclude
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2012-11-17 22:32:32 +01:00 |
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twinaphex
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9f123a54d9
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(libxml2) Remove XPath/ Xpointer
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2012-11-17 22:25:27 +01:00 |
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twinaphex
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f459819813
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(libxml) Remove schematron
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2012-11-17 22:12:50 +01:00 |
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twinaphex
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1379d895ed
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(libxml) remove XML_PATTERN
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2012-11-17 22:09:00 +01:00 |
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twinaphex
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14cd3c1184
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(libxml2) Remove docbook parser
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2012-11-17 22:02:08 +01:00 |
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twinaphex
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089a1da8b2
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(libxml2) Remove XML_CATALOG
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2012-11-17 21:55:00 +01:00 |
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twinaphex
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da3ec111e8
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(Android) Get rid of unnecessary input_android.h header
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2012-11-17 21:36:22 +01:00 |
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twinaphex
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bd39d4c5fa
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(libxml2) Take out STANDALONE ifdefs
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2012-11-17 18:04:36 +01:00 |
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twinaphex
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af19546d8d
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(libxml) take out LIBXML_DEBUG_ENABLED
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2012-11-17 17:34:26 +01:00 |
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twinaphex
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4285d9d128
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(Android) Add libxml2 - will be heavily cut down/slimmed down
- already took out HTML parser and nanohttp/nanoftp webserver
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2012-11-17 17:16:11 +01:00 |
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Themaister
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64ba845cf4
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Do not strip copier headers.
This was a bSNES specific "thing". bSNES core now strips copier headers
anyways.
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2012-11-17 00:32:36 +01:00 |
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Themaister
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63604a3e57
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Logging align nit.
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2012-11-16 12:03:23 +01:00 |
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Themaister
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f643df4300
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Log save ram more verbosely.
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2012-11-16 11:47:39 +01:00 |
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ToadKing
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1e6558d18d
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[VC] log FPS to console
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2012-11-15 19:08:24 -05:00 |
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Themaister
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2db883baa0
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Reinit textures and FBO in reinit_textures().
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2012-11-15 23:25:13 +01:00 |
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Themaister
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1fb2d20779
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Shut up compiler warning.
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2012-11-15 22:29:02 +01:00 |
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Themaister
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ed8433bd73
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Add gfx_fps_title.
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2012-11-15 17:30:31 +01:00 |
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Themaister
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4057b054b1
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Minor cleanup in set_coords.
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2012-11-15 17:17:55 +01:00 |
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twinaphex
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9e2ae7c500
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(PS3) Fix FPS counter - note to maister - don't change this back
again - FPS message will not appear correctly if this variable
is not static
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2012-11-15 15:07:34 +01:00 |
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twinaphex
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7b03e554ad
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(PS3) Build system simplification - remove separate step to compile
RetroArch as a static library
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2012-11-15 14:40:50 +01:00 |
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twinaphex
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1a3b24004c
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(360) Build fix - see previous commit
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2012-11-15 14:32:06 +01:00 |
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twinaphex
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1d99cb62a2
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(Xbox 1) Build fixes - don't compile in pragma comments for
XBOX
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2012-11-15 14:24:56 +01:00 |
|
Themaister
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0e729bcaa0
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Style nits.
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2012-11-15 09:40:31 +01:00 |
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twinaphex
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4a198a83a8
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(PS3) Build fix
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2012-11-15 00:57:43 +01:00 |
|
OV2
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d24e6bf792
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win32: add $(CG_LIB/64_PATH) to project file
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2012-11-15 00:22:36 +01:00 |
|
Themaister
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de925367e6
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Fixup build for slim build.
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2012-11-14 23:11:48 +01:00 |
|
Themaister
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5a5983a656
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Fix build for VC10.
|
2012-11-14 22:57:49 +01:00 |
|
Themaister
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3e77039a42
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Rewrite how gl.c interfaces with shader backends.
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2012-11-14 22:51:08 +01:00 |
|
Themaister
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02e1a2b402
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Only declare "deleted" constructors.
|
2012-11-14 22:09:49 +01:00 |
|
Themaister
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539d8123ed
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Merge git://github.com/OV2/RetroArch
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2012-11-14 22:07:05 +01:00 |
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Themaister
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0cfb166625
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Nits.
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2012-11-14 22:03:17 +01:00 |
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twinaphex
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9565eb6ede
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Fix warnings in pixconv.c
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2012-11-14 21:54:24 +01:00 |
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twinaphex
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fdcc5cb569
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(XDK - Xbox 1) Improve FPS logging
(PS3) Add FPS logging
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2012-11-14 21:51:56 +01:00 |
|
OV2
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54d39dff74
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win32: make d3d9 compile in msvc, add linker pragmas to source files
|
2012-11-14 21:07:06 +01:00 |
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Twinaphex512
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46b958c7fa
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(MSVC 2010)) Add $(CG_INC_PATH) path
|
2012-11-14 01:27:33 +01:00 |
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Twinaphex512
|
3005adffc3
|
(D3D driver) Add HAVE_CG defines
|
2012-11-14 01:13:08 +01:00 |
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Twinaphex512
|
d786df681f
|
(MSVC 2010) Change project version to v11 ) - include D3D driver
|
2012-11-14 00:45:43 +01:00 |
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Squarepusher
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08f2ea7644
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Merge pull request #67 from OV2/master
MSVC project changes
|
2012-11-13 15:24:18 -08:00 |
|
OV2
|
7cf19f3c4a
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win32: Add x64 configuration
|
2012-11-13 21:21:59 +01:00 |
|
OV2
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aafb553240
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win32: update msvc project file
|
2012-11-13 20:54:46 +01:00 |
|
Themaister
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7bd6f8e6c2
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Update gitignore.
|
2012-11-13 10:27:36 +01:00 |
|
Themaister
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cc0038d076
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Fix OSX build.
|
2012-11-13 10:27:00 +01:00 |
|
Themaister
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64d9a6fbda
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0.9.8-beta2
v0.9.8-beta2
|
2012-11-13 00:52:23 +01:00 |
|
Themaister
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2742125729
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Enable rate control by default on PC.
|
2012-11-11 13:57:44 +01:00 |
|
Themaister
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71c84af8fa
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Make windowed fullscreen default.
True fullscreen has a tendency to fail far more often than windowed
mode.
|
2012-11-11 12:11:31 +01:00 |
|
Themaister
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1681741554
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Reinit textures if pixel format changes in GL.
|
2012-11-10 23:56:04 +01:00 |
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twinaphex
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6d6c170f09
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(Xbox 1) Set up for 32bit color now - just need a more elegant
way of automatically switching on 32bit/16bit color during init
instead of g_settings.video.color_format
|
2012-11-10 16:17:01 +01:00 |
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