64 Commits

Author SHA1 Message Date
jdgleaver
d81bdcddd0 When remembering last selected shader preset/shader pass directories, also remember selected files 2021-02-09 13:14:00 +00:00
Autechre
9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Tatsuya79
2e52c9e284
qt: attempt to fix memory leak in shader panel 2020-12-30 01:11:17 +01:00
HyperspaceMadness
0c526b6498 Shaders Load Refactor and Fix Referenced Texture Loading
Partial update to work with shaders directly

More Edits

More changes

more shader fixes

More Fixes Compiling, reference load still wrong

Added Feedback & things are working

Logging Fixes

Log Fix

More Fixes

Added Feedback Logging

Fixes for file pathing in Linux

Fix GLCore and Crash in QT Saving

Code Cleanup

Removed Unused Function filepath.c

Code Cleanup
2020-12-26 21:09:27 -05:00
Tatsuya79
67fb743d29
qt: add simple shader option 2020-11-18 00:55:57 +01:00
jdgleaver
e1890bd08e Fix Qt shaders dialog 2020-10-02 17:48:45 +01:00
jdgleaver
0be40b0d60 (Qt) Add support for 'Remember Last Used Shader Directory' option 2020-09-03 11:22:24 +01:00
twinaphex
49539dbef4 (Qt) Style nits 2020-07-20 21:37:15 +02:00
twinaphex
3ad0187012 (Qt) Attempted fix for Qt 2020-07-06 19:27:05 +02:00
twinaphex
88f7515d1d Cleanups, comments, style nits 2020-06-04 14:41:28 +02:00
twinaphex
1f553ac1c4 Get rid of menu_shader_set_modified - instead, add a single
'modified' variable to video_shader struct
2020-03-06 17:05:20 +01:00
twinaphex
85c672a0f6 Settings pointer cleanups 2020-02-19 20:57:02 +01:00
twinaphex
b7a17442d9 (menu_shader.c) Remove configuration.h dependency 2020-02-13 02:04:35 +01:00
twinaphex
ab515daa0c Try to get rid of file_path_str 2019-09-18 18:12:57 +02:00
LazyBumHorse
9b71340959 finish up shader menu changes, add 'remove presets' to Qt 2019-08-24 16:43:52 +02:00
LazyBumHorse
813a5cc370 fix edge case where resetting shader parameter wasn't counted as a modification 2019-08-22 18:08:58 +02:00
LazyBumHorse
a882901e39 save unmodified auto-shaders as a reference instead of a copy, see:
- implement #reference directive for auto-shaders
 - replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
 - apply saved presets automatically for console menus
 - move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
 - refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
twinaphex
b13ee8485f Start passing shader pointer to menu_shader.c functions 2019-08-18 16:59:09 +02:00
LazyBumHorse
be20b9c283 implement global shader presets 2019-08-17 22:11:17 +02:00
LazyBumHorse
719555bae1 Overhaul shader loading logic, add --set-shader CLI option 2019-08-17 15:20:51 +02:00
twinaphex
8919078f48 (Qt) Add HAVE_CONFIG_H to shaderparamsdialog.cpp 2019-07-21 12:32:24 +02:00
twinaphex
09f5d2c95d Fix compilation when configuring with --disable-overlay 2019-07-10 05:39:50 +02:00
LazyBumHorse
c20c67bd3a proper shader compatibility checks
- move shader flags from the video drivers to the context drivers
 - rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
 - implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
 - use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
 - remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00
LazyBumHorse
42e35c825f refactor some video_shader_parse functions
- video_shader_parse_type()'s fallback only worked for NULL paths and was wrongly used, now returns RARCH_SHADER_NONE like video_shader_get_type_from_ext().
 - video_shader_get_type_from_ext() should not be checking video driver flags, this is instead done by video_shader_is_supported()
 - video_driver_get_all_flags() did not actually 'get' flags, changed to video_driver_test_all_flags()

workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 13:12:56 +02:00
twinaphex
ee3208ac39 Integrate video_driver.c into retroarch.c 2019-06-17 15:10:22 +02:00
Dwedit
1faaf68d9d UTF-8 Fix favoring MSVC 2010-2013.
MSVC 2015 and 2017 projects: Add /utf-8 switch
Makefile.griffin: Add -utf-8 switch to MSVC 2015 builds
Makefile.msvc: Add -utf-8 switch to MSVC 2017 builds
intl/msg_hash files: Added BOM and MSVC 2010-2013 pragmas
menu_cbs.c: Replace Euro character with raw bytes
menu_osk_utf8_pages.h: Replace pragma with MSVC 2010-2013 version range
shaderparamsdialog.cpp: Add BOM and MSVC 2010-2013 pragma
2019-05-21 18:02:25 -05:00
twinaphex
c38ed7f843 Use path_is_directory to check if directories exist instead of
filestream_exists
2019-04-22 02:43:09 +02:00
twinaphex
a7abd77141 (menu_shader) Remove some unnecessary functions 2019-04-13 06:40:21 +02:00
Brad Parker
79d0870526 Qt: fix shader file filter 2019-03-13 16:18:24 -04:00
twinaphex
190e6316e3 Replace more instances of get_type_from_ext 2019-03-13 20:12:32 +01:00
twinaphex
7c7d733d26 Buildfix 2019-02-06 23:17:43 +01:00
twinaphex
1eeb58c5dd Revert "Cleanups"
This reverts commit 45546697508a4e45297a459741e0daec95462e30.
2019-02-03 19:40:27 +01:00
twinaphex
4554669750 Cleanups 2019-02-03 17:49:31 +01:00
orbea
c1765f0a6c Fix qt with CXX_BUILD. 2019-01-14 00:24:46 -08:00
Brad Parker
5bedd981ec allow shaders when menu is disabled 2019-01-06 23:03:28 -05:00
Brad Parker
65c6bb69a4 allow building Qt with --disable-menu 2019-01-06 17:37:36 -05:00
twinaphex
a662b62d19 Use runloop_get_libretro_system_info in more places - clean some code up 2018-10-30 17:11:07 +01:00
Brad Parker
c2a09b4d9c Qt: fix signedness comparisons 2018-09-21 16:40:31 -04:00
Brad Parker
162c0ebf33 Qt: fix shader parameter checkboxes 2018-09-18 16:15:29 -04:00
Twinaphex
79f26b947d Remove unused variables 2018-09-18 04:28:08 +02:00
Brad Parker
e9e424ec82 Qt: add right-click option to download thumbnail for playlist entries 2018-08-25 01:00:18 -04:00
Brad Parker
6464003d5f Qt: use id instead of array index for shader params, fix empty window on vulkan 2018-08-23 11:42:31 -04:00
Brad Parker
88cecc521a Qt: hopefully parameters are fixed now part 2 2018-08-22 22:51:50 -04:00
Brad Parker
8ff257290c Qt: hopefully parameters are fixed now 2018-08-21 21:20:25 -04:00
Brad Parker
67653ba5f0 Qt: try to fix wrong parameter being set in a different way 2018-08-21 21:01:56 -04:00
Brad Parker
0b9adb3938 Qt: fix pass parameters switched around on context reset if move up/down buttons were used 2018-08-21 19:16:18 -04:00
Brad Parker
498ed160bb Qt: fix shader passes disappearing on context reset 2018-08-21 18:25:25 -04:00
Brad Parker
cc16c45069 Qt: keep size of shader window when reloading if user has changed it 2018-08-21 11:14:42 -04:00
Brad Parker
281966a14c Qt: make sure video_shader exists 2018-08-21 10:15:00 -04:00
Brad Parker
ff09503ac1 Qt: add right-click options to reset shader parameters back to defaults 2018-08-20 21:48:59 -04:00