libretroadmin
c09fb6d95d
Cleanups
2023-05-30 12:19:53 +02:00
libretroadmin
85011c782e
move vulkan context driver code to vulkan.c
2023-05-29 19:13:47 +02:00
Eric Warmenhoven
6a1320bcfb
On mobile in portrait mode, don't override custom viewport
2023-05-27 02:50:32 +02:00
barbudreadmon
1fb9853a93
(Shaders) pass rotation index to shaders ( #15136 )
2023-03-26 21:20:27 +01:00
libretroadmin
51d238875e
Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
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ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
libretroadmin
a4dda41739
(PSL1GHT) Buildfixes/warning fixes
2023-02-20 15:33:54 +01:00
libretroadmin
6624126885
(MSVC) silence warnings
2023-02-18 17:04:23 +01:00
Hans-Kristian Arntzen
89d2d66e98
[Vulkan] Fix regression with RGB565 and OriginalHistory. ( #14968 )
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Need to let filter chain know that we remapped the format.
Otherwise we end up trying to copy RGBA8888 to RGB565.
2023-02-12 18:10:07 +01:00
Hans-Kristian Arntzen
a77ada403e
[Vulkan] Use compute shaders to upload RGB565. ( #14953 )
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A compatible path that is still fast. No reason to bother checking for
compat here really.
2023-02-05 19:23:48 +01:00
warmenhoven
8edbf51323
Fix warnings ( #14918 )
2023-01-28 17:29:53 +01:00
libretroadmin
7583e3d903
(Vulkan) Some refinements
2023-01-28 16:51:17 +01:00
warmenhoven
af2587b62b
Fix rgui on vulkan on platforms that don't have _pack16 VkFormats ( #14916 )
2023-01-28 16:47:11 +01:00
libretroadmin
1a93bb3844
(Vulkan) Move some code around
2023-01-24 04:40:17 +01:00
warmenhoven
5b4c2c3e12
avoid using _PACK16 pixel formats on platforms without them ( #14863 )
2023-01-23 21:00:22 +01:00
libretroadmin
e10361ed52
Header include cleanups for driver.h
2023-01-09 15:28:15 +01:00
libretroadmin
daa9e352cc
Remove asserts
2023-01-09 00:51:05 +01:00
libretroadmin
8a3686df58
Revert "Header cleanups - don't include retroarch.h everywhere"
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This reverts commit 0e3b478f8c00b015aec9a78d13e73277500e5449.
2023-01-08 09:05:46 +01:00
libretroadmin
0e3b478f8c
Header cleanups - don't include retroarch.h everywhere
2023-01-08 08:56:57 +01:00
reallibretroadmin
6199baff3a
Silence several Vulkan related warnings that showed up in Xcode
2023-01-07 08:05:06 +01:00
Eric Warmenhoven
3c199c794e
Updated Vulkan on Metal for OSX via MoltenVK
2023-01-07 07:38:42 +01:00
LibretroAdmin
f836328c56
Append Preset ( #14737 ) ( #14757 )
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WIP version of Append and Prepend preset, Includes UI for Standard Retroarch, but not the QT UI companion
Co-authored-by: HyperspaceMadness <remimcgill@hotmail.com>
2022-12-22 21:36:32 +01:00
libretroadmin
91b77cf14a
(Vulkan) Cleanups - use int for loop counter variables, don't do
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some assignments that are already done directly after
2022-12-04 15:29:48 +01:00
Hans-Kristian Arntzen
498835a1f7
Vulkan: Fix HDR inverse tonemapping. ( #14587 )
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Only skip tonemapper if HDR10 is explicitly enabled by last shader pass.
Otherwise, we are simply just inheriting the bit-depth of the swapchain.
2022-11-04 00:50:19 +01:00
LibretroAdmin
56ad3fa091
(Vk struct) Turn boolean variables into flags
2022-11-02 21:34:00 +01:00
LibretroAdmin
724acc4eb9
(Vulkan) Use flags for vulkan_ctx_data
2022-10-30 23:07:07 +01:00
LibretroAdmin
f40d157571
Use flags pt3 ( #14491 )
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* (Vulkan) Use flags for vulkan_emulated_mailbox
* Use flags for vk_texture
* dispgfx_widget - use flags instead of bools
* (Autoconfig) Use flags
2022-10-07 11:08:17 +02:00
Themaister
a058c78fd0
Attempt to fix validation errors with HDR swapchain.
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Always use final render pass type equal to swapchain format. Use more
direct logic to expose if filter chain emits HDR10 color space or not.
2022-08-31 21:59:25 +02:00
Themaister
3a25b53175
Fix more validation errors.
2022-08-31 21:03:07 +02:00
Themaister
f508a6a87f
Fix some potential validation errors in HDR code.
2022-08-31 19:57:54 +02:00
Themaister
f9eda02a74
Fix leak of HDR UBO buffer.
2022-08-31 19:46:11 +02:00
Themaister
d6413f2a43
Automatically mark buffer/images/memory with names.
2022-08-31 19:46:11 +02:00
libretroadmin
9dd1fb895b
- Turn rotation arrows static where possible
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- Don't call matrix_4x4_rotate_z - inline the code instead
2022-07-04 15:28:54 +02:00
Ophidon
4c934e66d5
Fix BFI Regression
2022-05-29 00:51:28 -04:00
libretroadmin
66a2a12766
(Vulkan) Move functions to proper place where they're used
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and turn them static
2022-05-21 01:40:23 +02:00
libretroadmin
af89df2b82
(Vulkan) Some C89_BUILD fixes
2022-05-19 15:47:45 +02:00
libretroadmin
493b8fdef8
(Vulkan) Style nits/cleanups
2022-05-19 15:43:51 +02:00
libretroadmin
eaabfefcb0
(Vulkan) Cleanups
2022-05-19 15:28:26 +02:00
libretroadmin
6f156d064e
(Vulkan) vulkan_transition_texture - get rid of early return
2022-05-18 16:48:23 +02:00
libretroadmin
bfa627737e
(D3D/Vulkan) Try to prevent implicit memsets
2022-05-16 21:37:02 +02:00
twinaphex
3873af37c6
(Vulkan) Turn this code into a switch instead of several conditionals
2022-04-02 19:10:56 +02:00
twinaphex
65b8ec4cef
(Vulkan) Fix crashes
2022-04-02 19:02:54 +02:00
twinaphex
a7569b5712
More CXX_BUILD buildfixes
2022-03-30 15:45:48 +02:00
twinaphex
c8d57fe667
(CXX_BUILD) Some CXX_BUILD fixes
2022-03-30 15:13:28 +02:00
MajorPainTheCactus
f3bda542d6
Fixed crash when using stock shader and HDR and previous optimisation
2022-03-15 05:44:07 +01:00
MajorPainTheCactus
32b8560858
Removed redundant copy of buffer in HDR mode if the shader has already a HDR format i.e R10G10B10A2
2022-03-15 05:44:07 +01:00
Colin Kinloch
3e3cf904ca
(Vulkan) Double combined image sampler descriptor pool size ( #13467 )
2022-01-10 09:10:11 +01:00
MajorPainTheCactus
ad4f6176ff
Vulkan driver fixes for HDR ( #13468 )
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* Fixed crash on boot with xmb and vulkan driver Fixed wrong blend state affecting the ribbon shader Fixed up C++ style comments with C style
* Fixed compilation issue - I made a last minute change and thought I had compiled it but obviously hadn't! No wonder it worked.
2022-01-10 06:26:02 +01:00
MajorPainTheCactus
1a228a4e78
Added HDR support to Vulkan driver ( #13456 )
2022-01-08 13:22:34 +01:00
Nikos Chantziaras
be650a790c
Add option for showing the overlay behind the menu ( #13360 )
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* Add option for showing the overlay behind the menu
This commit lays the groundwork for this option. Support for this option
in the video drivers themselves is going to be added in later commits.
* gl1: Add overlay behind menu support
* gl2: Add overlay behind menu support
* gl3: Add overlay behind menu support
* vulkan: Add overlay behind menu support
* ctr: Add overlay behind menu support
* d3d9: Add overlay behind menu support
* d3d10: Add overlay behind menu support
* d3d11: Add overlay behind menu support
* d3d12: Add overlay behind menu support
* CHANGES.md: overlay behind menu
Co-authored-by: MrHuu <MrHuu@users.noreply.github.com>
Co-authored-by: Tony <45124675+sonninnos@users.noreply.github.com>
2021-12-26 04:56:44 +01:00
Tony
09880e92d2
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00