1039 Commits

Author SHA1 Message Date
Jean-André Santoni
d91462fd53 (GLUI) Refactor shadow height, make shadow height independant of header height 2015-11-05 17:27:00 +07:00
Jean-André Santoni
1ab7a65597 (GLUI) Style nits 2015-11-05 17:22:14 +07:00
Jean-André Santoni
279fb29d77 (GLUI) Refactor background alpha 2015-11-05 17:19:42 +07:00
Jean-André Santoni
e4cabe833e (GLUI) Code refactoring 2015-11-05 17:14:51 +07:00
Jean-André Santoni
77e482cf8e (GLUI) Use unsigned instead of int when possible 2015-11-05 17:09:00 +07:00
Jean-André Santoni
7259bf5303 (GLUI) Style nits 2015-11-05 17:05:26 +07:00
Jean-André Santoni
0af5d405e4 (GLUI) Rename all materialui_ to mui_, materialui was too long 2015-11-05 16:55:32 +07:00
Jean-André Santoni
13d6710272 (GLUI) Rename all GLUI_ to MUI_ 2015-11-05 16:53:14 +07:00
Jean-André Santoni
992d58bd8c (GLUI) Fix code style 2015-11-05 16:51:14 +07:00
Jean-André Santoni
67b47e29f0 (GLUI) Make vertical centering of text independant of the line height. Fixes the vertical centering of the title in the header when header_height differs from line_height. Also fixes the vertical placement of help messages. 2015-11-05 16:33:49 +07:00
Jean-André Santoni
51f18ef151 (XMB) Fix all wrong icon positions when changing the window size 2015-11-04 05:17:21 +07:00
twinaphex
f59df8b9df Revert "(XMB) Fix a display bug on 16:9 displays caused by an optimization"
This reverts commit a467af48cfea20e7b046a8a78d01280f4d259c9c.
2015-11-03 11:32:32 +01:00
Jean-André Santoni
b1aba23216 (GLUI) Reset selection on tab switch 2015-11-03 17:06:53 +07:00
Jean-André Santoni
dff0031145 (XMB) Use the same timedate format as PS3 XMB 2015-11-03 12:36:20 +07:00
twinaphex
66c980210f (MaterialUI) Fix mixed declaration warnings 2015-11-02 23:35:41 +01:00
twinaphex
1d911ac29b (XMB) Get rid of forward declarations 2015-11-02 22:56:05 +01:00
twinaphex
1225fce93b Create menu_display_get_tex_coords 2015-11-02 22:54:05 +01:00
twinaphex
2a100d730c (Menu) Have default tex coords array 2015-11-02 22:46:23 +01:00
twinaphex
8e5a2fdc77 Have one default vertex coord array in menu_display.c 2015-11-02 22:37:29 +01:00
twinaphex
ab230f5169 Fix warnings 2015-11-02 22:12:43 +01:00
twinaphex
5e2ba2bdfc Cleanup 2015-11-02 22:11:01 +01:00
twinaphex
a4eb49430c Create menu_display_texture_load and menu_display_texture_unload 2015-11-02 22:06:51 +01:00
twinaphex
76f82082b1 Cleanup 2015-11-02 20:48:57 +01:00
twinaphex
3be9b2752b (GLUI) Start renaming 'glui' 'materialui' under the hood 2015-11-02 20:46:22 +01:00
twinaphex
71ca469cda GL totally abstracted away now from menu drivers 2015-11-02 20:41:42 +01:00
twinaphex
ecffd040e2 (GLUI) Cleanups 2015-11-02 20:06:05 +01:00
twinaphex
b0d1434940 Remove gl_t pointer grabbing in xmb_frame 2015-11-02 20:03:16 +01:00
twinaphex
080213f5b3 More cleanups - almost completely remove gl_t * usage 2015-11-02 20:02:06 +01:00
twinaphex
b34fb9e081 Add scaling steps to menu_display_matrix4x4_rotate_z too 2015-11-02 19:47:25 +01:00
twinaphex
d970f16106 (XMB) Cleanups 2015-11-02 19:41:10 +01:00
twinaphex
1b4f19ab87 Cleanup xmb_draw_cursor 2015-11-02 19:38:53 +01:00
twinaphex
699b5f7f3f Create menu_display_matrix4x4_rotate_z 2015-11-02 19:34:01 +01:00
twinaphex
5b15ed2b60 Don't pass gl_t pointer to menu_display functions 2015-11-02 19:11:09 +01:00
twinaphex
7c69249e63 Don't use arguments for blend_begin/blend_end 2015-11-02 19:07:36 +01:00
twinaphex
c8cb03e412 Get rid of some gl_t * pointers 2015-11-02 19:04:20 +01:00
twinaphex
10051a657c Simplify menu_display_draw_frame 2015-11-02 18:55:05 +01:00
twinaphex
b1c66c5dec (GLUI) Cleanup 2015-11-02 18:47:19 +01:00
twinaphex
6516fc783b Start making menu drivers depend less on gl handle 2015-11-02 18:41:51 +01:00
twinaphex
159e9c1910 Revert "Don't use the same vertex array in every menu driver"
This reverts commit eefc33ef07f63a342bb1afa9b60a774a588e3100.
2015-11-01 22:35:19 +01:00
twinaphex
eefc33ef07 Don't use the same vertex array in every menu driver 2015-11-01 22:24:10 +01:00
twinaphex
b0c94e22fb (GLUI) Remove unused variable 2015-11-01 21:47:36 +01:00
twinaphex
ea5f8ec4d2 (GLUI) Cleanup comments 2015-11-01 21:02:45 +01:00
twinaphex
4ccf0839a5 (GLUI) Only change opacity of white_transp_bg when wallpaper is loaded 2015-11-01 21:01:26 +01:00
twinaphex
840306103c Take out unnecessary menu entries for GLUI now that the tabs work
for both mouse and pointer
2015-11-01 20:52:56 +01:00
twinaphex
b5855fa49c Backport changes to RGUI too 2015-11-01 20:45:29 +01:00
twinaphex
1e53e3e19a Backport pointer_tap changes 2015-11-01 20:44:04 +01:00
Twinaphex
5287e46e57 Revert "(Menu) Make the mouse left click and the pointer tap use the same cod…" 2015-11-01 20:35:43 +01:00
Twinaphex
9bc28461f3 Merge pull request #2325 from lakkatv/material
(Menu) Make the mouse left click and the pointer tap use the same cod…
2015-11-01 20:26:11 +01:00
Jean-André Santoni
5b51124b62 (Menu) Make the mouse left click and the pointer tap use the same codepath 2015-11-02 02:22:21 +07:00
twinaphex
a43fe491f3 Need to restore initial values for glClearColor at end 2015-11-01 20:07:23 +01:00