Twinaphex
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c233418d4a
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(iOS) Fix 2
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2015-03-22 00:33:51 +01:00 |
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Twinaphex
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7c0b42bee3
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(iOS) Fix
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2015-03-22 00:31:42 +01:00 |
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twinaphex
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508ade73f9
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Rename menu_driver_resolve to menu_driver_get_ptr
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2015-03-21 23:56:42 +01:00 |
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twinaphex
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5a443d229a
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global_get_ptr update pt. 2
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2015-03-21 05:42:49 +01:00 |
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twinaphex
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73e3460675
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Change settings_data_ namespace to settings_
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2015-03-21 00:56:26 +01:00 |
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twinaphex
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14ac2d9791
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Rename settings_data.h to settings.h
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2015-03-21 00:49:55 +01:00 |
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twinaphex
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55ba05a1a3
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Updates pt. 6
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2015-03-20 22:41:15 +01:00 |
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Twinaphex
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0782cb5168
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(Apple) Build fixes
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2015-03-18 20:15:40 +01:00 |
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twinaphex
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7378299282
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Create rarch_main_get_ptr
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2015-03-18 06:47:22 +01:00 |
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Twinaphex
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6181306e5d
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Merge pull request #1505 from iKarith/master
Make iOS build GLSL shaders
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2015-03-15 05:33:50 +01:00 |
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Twinaphex
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da498c0583
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(btdynamic) Get rid of warning due to thread function callback
signature
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2015-03-15 05:29:19 +01:00 |
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twinaphex
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a5e9ff7fcc
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(btdynamic) Use rthreads
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2015-03-15 05:25:36 +01:00 |
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T. Joseph Carter
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4d89fedb07
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iOS: Fix Xcode GLSL shader script & copy shaders to bundle
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2015-03-14 20:19:52 -07:00 |
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T. Joseph Carter
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f40209c659
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Try to build shaders for iOS
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2015-03-14 19:57:14 -07:00 |
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twinaphex
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4d13e9d4cb
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Turn WANT_MINIZ into WANT_ZLIB
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2015-03-14 05:24:57 +01:00 |
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Twinaphex
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9507bdcea7
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(iOS) Implement apple_stop_iteration too
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2015-03-12 01:46:49 +01:00 |
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Twinaphex
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498fa2dd21
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(iOS) Implement iOS runloop now through CADisplayLink
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2015-03-12 01:15:42 +01:00 |
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Twinaphex
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7b22c397f9
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(iOS) More cleanups - still no functional changes/fixes
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2015-03-12 00:12:52 +01:00 |
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twinaphex
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b9aa2d1c1d
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(iOS) Put show pause menu function call inside dispatch_async block
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2015-03-11 19:16:41 +01:00 |
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twinaphex
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9700abb1ba
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(iOS) Small cleanups
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2015-03-11 19:13:54 +01:00 |
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twinaphex
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a2d82612ad
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(Menu) Get rid of wrongly implemented menu.action.active
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2015-03-11 17:59:01 +01:00 |
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Twinaphex
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8a49333a25
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(iOS) Update main run loop
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2015-03-11 16:58:29 +01:00 |
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Twinaphex
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340fdfb342
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(iOS) Move g_view display to outside - into rarch_main - should reduce
CPU usage a bit further
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2015-03-11 05:04:40 +01:00 |
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Twinaphex
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33d11fc4d1
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(OSX/iOS) Rename do_iteration to rarch_main
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2015-03-10 17:11:32 +01:00 |
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Twinaphex
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af65c1bf7f
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(iOS) Buildfix
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2015-03-09 14:55:27 +01:00 |
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Twinaphex
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184879f2bd
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(iOS) Buildfix
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2015-03-09 04:12:42 +01:00 |
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Twinaphex
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9027b35eb8
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rarch_render_cached_frame - do early return if g_runloop.is_idle
is true - reduces CPU activity in iOS Cocoa menu substantially
(from 96% CPU to 16%)
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2015-03-08 01:58:19 +01:00 |
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Twinaphex
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c3cadd5743
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(iOS) Cleanups
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2015-03-07 22:06:18 +01:00 |
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Twinaphex
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75b6bd21c3
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(iOS/OSX) Total reimplementation of game loop - does away with
observer callback
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2015-03-07 21:33:17 +01:00 |
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twinaphex
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a74cb0574b
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Create g_runloop and start moving variables there
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2015-03-07 12:36:50 +01:00 |
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Twinaphex
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c25377e513
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(Griffin) Create griffin_objc.m
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2015-02-28 19:12:27 +01:00 |
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twinaphex
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46f68e6b3c
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(iOS) Define HAVE_LIBRETRODB
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2015-02-25 02:38:57 +01:00 |
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Twinaphex
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0abe432737
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(iOS) Put dispatch_async around saving operation in applicationWillResignActive
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2015-02-25 02:05:31 +01:00 |
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Twinaphex
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ec4c765dcf
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(iOS) Buildfixes
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2015-02-25 00:29:50 +01:00 |
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twinaphex
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b8bb6b3461
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(iOS) Add internal GameController API headers
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2015-02-25 00:25:43 +01:00 |
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Twinaphex
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91fe5c52b4
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Get rid of messy IS_IOS_VERSION macros
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2015-02-25 00:10:01 +01:00 |
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twinaphex
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4533937766
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(iOS) Fix build issue with some ASM files with iOS 6 SDK, set code signing to
'None' by default
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2015-02-24 23:17:28 +01:00 |
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Twinaphex
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014bd66818
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(iOS) Cache native scale variable once in calling function
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2015-02-24 06:22:41 +01:00 |
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Twinaphex
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69cff98158
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(iOS) Cache scale variable in hot function (touch) and some more cleanups
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2015-02-24 06:11:20 +01:00 |
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Twinaphex
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1448d55391
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(iOS) Use apple_gfx_ctx_get_native_scale for handle_touch_event too -
should hopefully fix touch overlay issues on iPhone 6+
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2015-02-24 05:40:45 +01:00 |
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twinaphex
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1a1d6a0889
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Change returntype of file_cb for zlib_parse_file
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2015-02-23 01:23:21 +01:00 |
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twinaphex
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a33016d457
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Renamed libretro-sdk to libretro-common
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2015-02-19 00:04:03 +01:00 |
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Twinaphex
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fb245c7b9e
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(iOS) Build fixes
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2015-02-15 04:08:46 +01:00 |
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Twinaphex
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f3a579260b
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(iOS) Cleanups in menu.m
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2015-02-13 20:23:23 +01:00 |
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Twinaphex
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3cb6267886
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(iOS) Build fix
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2015-02-11 19:29:24 +01:00 |
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T. Joseph Carter
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9e80ac26ee
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New OSX project file. Very incomplete still.
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2015-02-09 23:24:01 -08:00 |
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T. Joseph Carter
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fda087a954
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Add modules back to XCode project
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2015-02-08 11:34:39 -08:00 |
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T. Joseph Carter
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1f5e263939
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The modules subdir IS needed on iOS, put it back
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2015-02-08 10:52:10 -08:00 |
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T. Joseph Carter
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7754620cdb
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Possibly make iOS app build work (no shaders yet)
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2015-02-08 10:36:59 -08:00 |
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Jay McCarthy
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78f4d2a3d6
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Fixing iOS build
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2015-02-08 10:00:39 -05:00 |
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