mirror of
https://github.com/libretro/RetroArch
synced 2025-02-21 00:40:09 +00:00
Merge pull request #1505 from iKarith/master
Make iOS build GLSL shaders
This commit is contained in:
commit
6181306e5d
@ -29,6 +29,7 @@
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84F9A9C51A87E1D0003AF12F /* cursors in Resources */ = {isa = PBXBuildFile; fileRef = 84F9A9C41A87E1D0003AF12F /* cursors */; };
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84F9A9C71A87E1E8003AF12F /* rdb in Resources */ = {isa = PBXBuildFile; fileRef = 84F9A9C61A87E1E8003AF12F /* rdb */; };
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84F9A9C81A87E250003AF12F /* cht in Resources */ = {isa = PBXBuildFile; fileRef = 84F9A9C11A87E180003AF12F /* cht */; };
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84FD66AE1AB530B20074AC3A /* shaders_glsl in Resources */ = {isa = PBXBuildFile; fileRef = 84FD66AD1AB530B20074AC3A /* shaders_glsl */; };
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96366C5516C9AC3300D64A22 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96366C5416C9AC3300D64A22 /* CoreAudio.framework */; };
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96366C5916C9ACF500D64A22 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96366C5816C9ACF500D64A22 /* AudioToolbox.framework */; };
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967894631788EBD800D6CA69 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 967894611788EBD800D6CA69 /* InfoPlist.strings */; };
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@ -61,6 +62,7 @@
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84F9A9C11A87E180003AF12F /* cht */ = {isa = PBXFileReference; lastKnownFileType = folder; name = cht; path = ../../../media/libretrodb/cht; sourceTree = "<group>"; };
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84F9A9C41A87E1D0003AF12F /* cursors */ = {isa = PBXFileReference; lastKnownFileType = folder; name = cursors; path = ../../../media/libretrodb/cursors; sourceTree = "<group>"; };
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84F9A9C61A87E1E8003AF12F /* rdb */ = {isa = PBXFileReference; lastKnownFileType = folder; name = rdb; path = ../../../media/libretrodb/rdb; sourceTree = "<group>"; };
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84FD66AD1AB530B20074AC3A /* shaders_glsl */ = {isa = PBXFileReference; lastKnownFileType = folder; name = shaders_glsl; path = ../../../media/shaders_glsl; sourceTree = "<group>"; };
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96366C5416C9AC3300D64A22 /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
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96366C5816C9ACF500D64A22 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
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963C3C33186E3DED00A6EB1E /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
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@ -104,6 +106,7 @@
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83D632D719ECFCC4009E3161 /* Assets */ = {
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isa = PBXGroup;
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children = (
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84FD66AD1AB530B20074AC3A /* shaders_glsl */,
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84F9A9C31A87E1AA003AF12F /* Database */,
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83EB675F19EEAF050096F441 /* modules */,
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84F9A9BB1A87E068003AF12F /* assets */,
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@ -235,6 +238,7 @@
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buildPhases = (
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96AFAE2116C1D4EA009DE44C /* Sources */,
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96AFAE2216C1D4EA009DE44C /* Frameworks */,
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84FD66AC1AB520100074AC3A /* ShellScript */,
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96AFAE2316C1D4EA009DE44C /* Resources */,
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);
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buildRules = (
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@ -282,6 +286,7 @@
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isa = PBXResourcesBuildPhase;
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buildActionMask = 2147483647;
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files = (
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84FD66AE1AB530B20074AC3A /* shaders_glsl in Resources */,
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83D632E219ECFCC4009E3161 /* ic_pause.png in Resources */,
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967894631788EBD800D6CA69 /* InfoPlist.strings in Resources */,
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69D31DE41A547EC800EF4C92 /* Media.xcassets in Resources */,
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@ -298,6 +303,22 @@
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};
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/* End PBXResourcesBuildPhase section */
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/* Begin PBXShellScriptBuildPhase section */
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84FD66AC1AB520100074AC3A /* ShellScript */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 2147483647;
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files = (
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);
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inputPaths = (
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);
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outputPaths = (
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "cd ../..\n\necho \"=== GLSL shaders\"\nmkdir -p \"media/shaders_glsl\"\nfor a in \"python3.4\" \"python3.3\" \"python3.2\" \"python3.1\" \"python3\" \"python\"; do\n echo -n \"Checking for $a... \"\n if command -v $a > /dev/null; then\n echo \"yes.\"\n make -f Makefile.griffin PYTHON3=$a shaders-convert-glsl\n break\n else\n echo \"no.\"\n fi\ndone";
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};
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/* End PBXShellScriptBuildPhase section */
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/* Begin PBXSourcesBuildPhase section */
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96AFAE2116C1D4EA009DE44C /* Sources */ = {
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isa = PBXSourcesBuildPhase;
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@ -1,58 +1,77 @@
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#! /usr/bin/env bash
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# vim: set ts=3 sw=3 noet ft=sh : bash
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# TODO: This entire script _should_ be replaced with git submodules, but
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# that cannot be done until we sort out the limitations of that option. At
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# this time, this script is called by libretro-super. Revisit the whole
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# issue at some point.
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SCRIPT="${0#./}"
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BASE_DIR="${SCRIPT%/*}"
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WORKDIR=$(pwd)
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WORKDIR="$PWD"
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if [ "$BASE_DIR" = "$SCRIPT" ]; then
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BASE_DIR="$WORKDIR"
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else
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BASE_DIR="$WORKDIR/$BASE_DIR"
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if [[ "$0" != /* ]]; then
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# Make the path absolute
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BASE_DIR="$WORKDIR/$BASE_DIR"
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fi
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fi
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WORKDIR=$(pwd)
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# Inserted here is libretro-super's script-modules/fetch-rules.sh, with a
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# couple of features related to core submodules removed from fetch_git. If
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# that file is changed, it should be safe to import it verbatim.
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### START OF FETCH-RULES.SH (with mods)
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# A stripped-down version of the fetch_git rule from libretro-super
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# Clones or pulls updates from a git repository into a local directory
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# fetch_git: Clones or pulls updates from a git repository into a local directory
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#
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# $1 The URI to fetch
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# $2 The local directory to fetch to (relative)
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#
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# NOTE: git _now_ has a -C argument that would replace the cd commands in
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# this rule, but this is a fairly recent addition to git, so we can't
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# use it here. --iKarith
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fetch_git() {
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fetch_dir="$WORKDIR/$2"
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if [ -d "$fetch_dir/.git" ]; then
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echo "cd \"$fetch_dir\""
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cd "$fetch_dir"
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echo git pull
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echo "git pull"
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git pull
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else
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echo "git clone \"$1\" \"$fetch_dir\""
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git clone "$1" "$fetch_dir"
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clone_type=
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[ -n "$SHALLOW_CLONE" ] && depth="--depth 1"
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echo "git clone $depth \"$1\" \"$WORKDIR/$2\""
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git clone $depth "$1" "$WORKDIR/$2"
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fi
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}
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# fetch_revision_git: Output the hash of the last commit in a git repository
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#
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# $1 Local directory to run git in
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fetch_revision_git() {
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[ -n "$1" ] && cd "$1"
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git log -n 1 --pretty=format:%H
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}
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# fetch_revision: Output SCM-dependent revision string of a module
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# (currently just calls fetch_revision_git)
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#
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# $1 The directory of the module
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fetch_revision() {
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fetch_revision_git $1
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}
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### END OF FETCH-RULES.SH
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echo "Fetching RetroArch's submodules..."
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fetch_git "https://github.com/libretro/common-shaders.git" "media/shaders_cg"
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fetch_git "https://github.com/libretro/common-overlays.git" "media/overlays"
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fetch_git "https://github.com/libretro/retroarch-assets.git" "media/assets"
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fetch_git "https://github.com/libretro/retroarch-joypad-autoconfig.git" "media/autoconfig"
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fetch_git "https://github.com/libretro/libretro-database.git" "media/libretrodb"
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# FIXME: This entire script should be unnecessary. It exists because we don't
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# use git submodules in libretro/RetroArch, which introduces one of three
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# possible build dependencies:
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#
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# 1. The user is using libretro-super. But libretro-super is not supposed to
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# be required because "no dependencies!"
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#
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# 2. Unreasonable expectations of the user: That they are deeply versed in the
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# changing inner workings of a massively-multi-platform project with dozens
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# of modules and submodules, or that they are somehow psychic.
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#
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# 3. The user has a script which cannot depend on libretro-super to fetch the
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# submodules for them. This is it.
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#
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# The third choice is the path of least resistance, but the correct solution
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# is to fix the submodules issue.
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@ -1,4 +1,4 @@
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#!/usr/bin/env python3
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#!/usr/bin/env python
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"""
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Python 3 script which converts simple RetroArch Cg shaders to modern GLSL (ES) format.
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@ -7,6 +7,10 @@ License: Public domain
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"""
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import sys
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if sys.version_info<(3,0,0):
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sys.stderr.write("You need python 3.0 or later to run this script\n")
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exit(1)
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import os
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import errno
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import subprocess
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