Mark W. Kidd
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2b3dfeb10c
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standardize include path for config.h
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2021-08-18 18:54:40 -04:00 |
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twinaphex
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544a17926b
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Use path_basename_nocompression where we are sure we are not
dealing with a filename with a compressed archive hash
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2021-04-11 17:44:41 +02:00 |
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twinaphex
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159c03cb34
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Bump up version (but don't tag yet)
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2021-03-27 02:22:39 +01:00 |
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twinaphex
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e8a0ea15cd
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Improve glslang_read_shader_file somewhat
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2020-08-26 23:46:16 +02:00 |
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twinaphex
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044209bc5a
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Create string_separate_noalloc
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2020-08-26 23:46:16 +02:00 |
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twinaphex
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f8b8f2a07d
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(slang) Cut down on code duplication
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2020-08-03 18:37:07 +02:00 |
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twinaphex
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86d302099e
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Move build_vec4 to glslang_util.c
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2020-08-03 18:34:33 +02:00 |
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twinaphex
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808c00db41
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(drivers_shader) Move static functions to top of files
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2020-06-26 18:54:30 +02:00 |
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twinaphex
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da60c1bb96
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Header cleanups
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2020-03-05 14:06:04 +01:00 |
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twinaphex
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a4564b8939
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Move C oriented code from slang_reflection.cpp to glslang_util.c
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2020-01-22 19:36:49 +01:00 |
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twinaphex
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aaeff6c888
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Move C code over to glslang_util.c
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2019-08-18 18:01:21 +02:00 |
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