148 Commits

Author SHA1 Message Date
Twinaphex
bdba331096 (PS3) Preliminary rsound patches 2012-05-07 23:52:15 +02:00
Twinaphex
9351ac9fd9 (PS3) Added extra buttons for PS3 port 2012-05-07 22:25:56 +02:00
Twinaphex
959a0ea809 (PS3) FBO changes - no more needless deinit when not necessary 2012-05-06 20:05:13 +02:00
Twinaphex
4893696e22 Use retroarch.cfg now 2012-04-22 01:45:55 +02:00
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Twinaphex
2fb6e84018 (PS3) Name change 2012-04-21 03:28:32 +02:00
Twinaphex
499a22df72 (PS3) main.c indenting nits 2012-04-14 05:30:10 +02:00
Twinaphex
96c20550b5 (SSNES_CONSOLE) Get rid of main_wrap.h header file - include
this in console_ext.h instead
2012-04-13 22:07:21 +02:00
Twinaphex
10be750aa6 (SSNES_CONSOLE) Introduce HAVE_SSNES_EXEC define 2012-04-13 21:01:04 +02:00
Twinaphex
79737aecf3 (SSNES_CONSOLE) Introduce HAVE_SSNES_MAIN_WRAP define 2012-04-13 20:40:22 +02:00
Twinaphex
782e8b8da9 (PS3/360) Removed duplicate keybind LUT 2012-04-13 17:03:30 +02:00
Twinaphex
2ffffee571 (PS3/360) libretro_manage_core made portable and moved to console_ext.c 2012-04-13 15:57:59 +02:00
Twinaphex
5646140755 (360) Use ssnes_input_set_default_keybinds in 360 code too 2012-04-13 14:41:12 +02:00
Twinaphex
55d621e062 (PS3) Make use of ssnes_set_default_keybinds in ps3/main.c 2012-04-13 06:12:51 +02:00
Twinaphex
6c80cd81d0 (PS3) Cleaner aspect ratio changing code 2012-04-13 03:03:21 +02:00
Twinaphex
726fa479fa (SSNES_CONSOLE) Numerous cleanups, indenting cleanups, include header file fixes,
etc.
2012-04-11 02:42:27 +02:00
Twinaphex
b2fcf5b281 (PS3) More libretro commits - broken right now on retro_run 2012-04-10 01:00:25 +02:00
Twinaphex
6c05eac2f5 (PS3) Preliminary PS3 conversion to libretro 2012-04-10 00:22:02 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Twinaphex
755aeec226 Revert "(PS3) Initial implementation of new message queue" Get rid of
this stuff and the entire FIFO-style interface for the message
queue. It's far too unstable, the ports routinely crash for no
good reason - and I can't get it to display right anyway.
So, get rid of it all and back to the drawing board with it -
because this isn't working out

This reverts commit 29b2a560c37ea5daca9c4fd355827e0dfa44417f.
2012-04-09 14:32:56 +02:00
Twinaphex
29b2a560c3 (PS3) Initial implementation of new message queue 2012-04-05 00:00:33 +02:00
Twinaphex
debba76dc4 (PS3) Multiman fix - different version 2012-04-01 20:15:58 +02:00
Twinaphex
163a7c2e87 (PS3) Hopefully fixes Multiman issue 2012-04-01 20:15:12 +02:00
Twinaphex
db6b9ba4a3 (SSNES_CONSOLE) Merged input_luts.c with console_ext.c 2012-03-25 01:56:27 +01:00
TwinAphex51224
dd9f4be2aa (Wii) Some work on Wii port - included szlib.c - moved input-related
function over to input_luts.c
2012-03-12 22:40:04 +01:00
TwinAphex51224
07a4619a70 (PS3) Now uses new environment extensions too 2012-03-12 17:05:37 +01:00
TwinAphex51224
a328bd578e (360/PS3) Some changes needed for FBA on consoles in specific 2012-03-11 22:39:48 +01:00
TwinAphex51224
f61348e53f (PS3) Mount system cache partition at startup and clear it at
exit - we'll use this for uncompressing ROMs in ZIP archives
2012-03-06 21:03:43 +01:00
TwinAphex51224
f7c2bfe530 (PS3) Libsnes ports can now set per-system default keybind names 2012-03-06 16:06:47 +01:00
TwinAphex51224
44b873af5b Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
fe0da105b5 (PS3) Add ssnes_ * to LUTs 2012-03-05 23:40:40 +01:00
TwinAphex51224
f453ee7954 (PS3) Input LUTs 2012-03-05 16:57:43 +01:00
Themaister
d891230800 Minor fix. 2012-03-04 01:11:49 +01:00
Themaister
1bf564955c Cleanup. 2012-03-04 00:36:28 +01:00
TwinAphex51224
ed5e67425c (PS3) Added custom BGM music hooks 2012-03-03 17:23:00 +01:00
TwinAphex51224
cd08339051 (PS3) D-pad analog stick left mapping - make this configurable later
on
2012-03-03 14:57:28 +01:00
TwinAphex51224
5f3453bc38 (PS3) Another commit for multiMAN compatibility 2012-03-03 12:31:51 +01:00
TwinAphex51224
d8720ab9d8 (PS3) Should fix multiMAN compatibility 2012-03-03 12:29:16 +01:00
TwinAphex51224
04a1388640 (PS3) Fixed some settings 2012-03-03 12:09:56 +01:00
TwinAphex51224
db87f664b8 (PS3) Sound options added - reiniting sound has yet to happen 2012-03-03 11:54:14 +01:00
TwinAphex51224
de9db9bcea (PS3) More control settings - NOTE: public controller config save/load
functions do not work properly and do not save the proper values
2012-03-01 14:22:16 +01:00
TwinAphex51224
6c64a024eb (PS3) Initial joypad button rebinding through menu 2012-02-29 09:16:21 +01:00
TwinAphex51224
1386c97ad2 (PS3) Multiman fixes 2012-02-28 16:26:54 +01:00
TwinAphex51224
9d19ef4969 (PS3) Small fix for Multiman - argc > 1 2012-02-28 15:54:51 +01:00
TwinAphex51224
ffc6fc5e24 (PS3) Added Multiman hooks 2012-02-28 14:42:29 +01:00
TwinAphex51224
11720b8113 (PS3) Added EMULATOR_CORE_DIR define 2012-02-28 12:07:55 +01:00
TwinAphex51224
f01663550c Added logging features - set HAVE_LOGGING to enable 2012-02-27 20:07:24 +01:00
TwinAphex51224
90165492a1 (PS3) Added makefile targets for PS3 CFW - NOTE: SSNES Salamander
doesn't seem to work yet on CFW PS3 - use make pkg-signed-standalone
for now on CFW PS3 until this gets sorted out.
2012-02-27 13:43:44 +01:00