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(PS3) Should fix multiMAN compatibility
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@ -551,9 +551,8 @@ int main(int argc, char *argv[])
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sceNpInit(NP_POOL_SIZE, np_pool);
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get_environment_settings(argc, argv);
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ssnes_main_clear_state();
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get_environment_settings(argc, argv);
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config_set_defaults();
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@ -397,8 +397,8 @@ static const char * default_keybind_name_lut[] =
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"D-Pad Down", //SNES_DEVICE_ID_JOYPAD_DOWN
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"D-Pad Left", //SNES_DEVICE_ID_JOYPAD_LEFT
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"D-Pad Right", //SNES_DEVICE_ID_JOYPAD_RIGHT
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"Button A", //SNES_DEVICE_ID_JOYPAD_A
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"Button X", //SNES_DEVICE_ID_JOYPAD_X
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"Button A", //SNES_DEVICE_ID_JOYPAD_A
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"Button X", //SNES_DEVICE_ID_JOYPAD_X
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"L Button", //SNES_DEVICE_ID_JOYPAD_L
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"R Button" //SNES_DEVICE_ID_JOYPAD_R
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};
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