7 Commits

Author SHA1 Message Date
gizmo98
6dbba1c956 vc_egl_ctx.c: Align render and screen aspect ratio if hardware upscaling is used.
Take care render and screen aspect ratios are equal if hardware upscaling is used. Recalculate and override fullscreen_x if aspect ratios do not match. There are other aspect ratio settings, which can be used to stretch video output.
2015-02-21 13:47:57 +01:00
twinaphex
8f5809ee46 Take out make_current_context 2015-02-16 23:41:49 +01:00
twinaphex
90e5cffab8 Add RETRO_ENVIRONMENT_MAKE_CURRENT_CONTEXT 2015-02-08 18:39:12 +01:00
twinaphex
80d4de7c3f Add gfx/video_viewport.c/viewport.h 2015-01-18 23:59:57 +01:00
twinaphex
c4310ec813 Implement suspend_screensaver callback 2015-01-18 22:32:14 +01:00
twinaphex
de76884bb8 Rename gfx_get_fps to video_monitor_get_fps 2015-01-18 20:03:33 +01:00
twinaphex
069fb556f0 Rename graphics context drivers 2015-01-12 22:19:31 +01:00