mirror of
https://github.com/libretro/RetroArch
synced 2025-01-28 14:54:03 +00:00
Add gfx/video_viewport.c/viewport.h
This commit is contained in:
parent
7a0c7bd712
commit
80d4de7c3f
@ -103,6 +103,7 @@ OBJ += frontend/frontend.o \
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gfx/video_driver.o \
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gfx/video_monitor.o \
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gfx/video_pixel_converter.o \
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gfx/video_viewport.o \
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osk/osk_driver.o \
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camera/camera_driver.o \
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menu/menu_driver.o \
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@ -3,7 +3,7 @@
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#include <OpenGL/OpenGL.h>
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#endif
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#include "../../gfx/gfx_common.h"
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#include "../../gfx/video_viewport.h"
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#include "../../gfx/video_monitor.h"
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#include "../../gfx/video_context_driver.h"
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#include "../../gfx/gl_common.h"
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@ -20,7 +20,7 @@
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#include <boolean.h>
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#include "libretro.h"
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#include "driver.h"
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#include "gfx/gfx_common.h"
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#include "gfx/video_viewport.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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6
driver.c
6
driver.c
@ -449,9 +449,9 @@ static void init_video(void)
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scale = g_extern.filter.scale;
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/* Update core-dependent aspect ratio values. */
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gfx_set_square_pixel_viewport(geom->base_width, geom->base_height);
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gfx_set_core_viewport();
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gfx_set_config_viewport();
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video_viewport_set_square_pixel(geom->base_width, geom->base_height);
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video_viewport_set_core();
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video_viewport_set_config();
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/* Update CUSTOM viewport. */
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custom_vp = (rarch_viewport_t*)&g_extern.console.screen.viewports.custom_vp;
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21
general.h
21
general.h
@ -31,6 +31,7 @@
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#include "core_options.h"
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#include "core_info.h"
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#include <retro_miscellaneous.h>
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#include "gfx/video_viewport.h"
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#include "playlist.h"
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@ -84,6 +85,16 @@ enum sound_mode_enums
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SOUND_MODE_LAST
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};
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typedef struct rarch_viewport
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{
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int x;
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int y;
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unsigned width;
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unsigned height;
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unsigned full_width;
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unsigned full_height;
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} rarch_viewport_t;
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struct defaults
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{
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char menu_config_dir[PATH_MAX_LENGTH];
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@ -370,16 +381,6 @@ typedef struct rarch_resolution
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unsigned id;
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} rarch_resolution_t;
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typedef struct rarch_viewport
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{
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int x;
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int y;
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unsigned width;
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unsigned height;
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unsigned full_width;
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unsigned full_height;
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} rarch_viewport_t;
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#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)
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#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
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@ -24,7 +24,7 @@
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#ifndef _XBOX
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#include "render_chain.h"
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#endif
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#include "../gfx_common.h"
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#include "../video_viewport.h"
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#include "../drivers_context/win32_common.h"
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@ -348,7 +348,7 @@ static void d3d_calculate_rect(d3d_video_t *d3d,
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if (g_settings.video.scale_integer)
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{
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struct rarch_viewport vp = {0};
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gfx_scale_integer(&vp, width, height, desired_aspect, keep);
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video_viewport_get_scaled_integer(&vp, width, height, desired_aspect, keep);
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d3d_set_viewport(d3d, vp.x, vp.y, vp.width, vp.height);
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}
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else if (!keep)
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@ -443,17 +443,17 @@ static void d3d_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
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switch (aspect_ratio_idx)
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{
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case ASPECT_RATIO_SQUARE:
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gfx_set_square_pixel_viewport(
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video_viewport_set_square_pixel(
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g_extern.system.av_info.geometry.base_width,
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g_extern.system.av_info.geometry.base_height);
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break;
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case ASPECT_RATIO_CORE:
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gfx_set_core_viewport();
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video_viewport_set_core();
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break;
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case ASPECT_RATIO_CONFIG:
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gfx_set_config_viewport();
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video_viewport_set_config();
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break;
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default:
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@ -51,7 +51,6 @@
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#include "../font_d3d_driver.h"
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#include "../video_context_driver.h"
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#include "../gfx_common.h"
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#ifdef HAVE_CG
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#include <Cg/cg.h>
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@ -32,7 +32,7 @@
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#include "../../general.h"
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#include "../../retroarch.h"
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#include "../gfx_common.h"
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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#include "../font_renderer_driver.h"
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@ -1389,17 +1389,17 @@ static void exynos_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
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switch (aspect_ratio_idx)
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{
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case ASPECT_RATIO_SQUARE:
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gfx_set_square_pixel_viewport(
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video_viewport_set_square_pixel(
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g_extern.system.av_info.geometry.base_width,
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g_extern.system.av_info.geometry.base_height);
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break;
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case ASPECT_RATIO_CORE:
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gfx_set_core_viewport();
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video_viewport_set_core();
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break;
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case ASPECT_RATIO_CONFIG:
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gfx_set_config_viewport();
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video_viewport_set_config();
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break;
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default:
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@ -37,7 +37,7 @@
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#endif
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#include "../gl_common.h"
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#include "../gfx_common.h"
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#include "../video_viewport.h"
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#include "../video_context_driver.h"
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#include <compat/strl.h>
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@ -793,7 +793,7 @@ void gl_set_viewport(gl_t *gl, unsigned width,
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if (g_settings.video.scale_integer && !force_full)
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{
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gfx_scale_integer(&gl->vp, width, height,
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video_viewport_get_scaled_integer(&gl->vp, width, height,
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g_extern.system.aspect_ratio, gl->keep_aspect);
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width = gl->vp.width;
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height = gl->vp.height;
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@ -2973,17 +2973,17 @@ static void gl_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
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switch (aspect_ratio_idx)
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{
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case ASPECT_RATIO_SQUARE:
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gfx_set_square_pixel_viewport(
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video_viewport_set_square_pixel(
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g_extern.system.av_info.geometry.base_width,
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g_extern.system.av_info.geometry.base_height);
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break;
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case ASPECT_RATIO_CORE:
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gfx_set_core_viewport();
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video_viewport_set_core();
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break;
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case ASPECT_RATIO_CONFIG:
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gfx_set_config_viewport();
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video_viewport_set_config();
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break;
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default:
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@ -19,7 +19,7 @@
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#include "../../general.h"
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#include "../drivers_font_renderer/bitmap.h"
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#include "../../menu/menu.h"
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#include "../gfx_common.h"
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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#ifdef HW_RVL
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@ -316,13 +316,13 @@ static void gx_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
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gx_video_t *gx = (gx_video_t*)driver.video_data;
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if (aspect_ratio_idx == ASPECT_RATIO_SQUARE)
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gfx_set_square_pixel_viewport(
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video_viewport_set_square_pixel(
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g_extern.system.av_info.geometry.base_width,
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g_extern.system.av_info.geometry.base_height);
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else if (aspect_ratio_idx == ASPECT_RATIO_CORE)
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gfx_set_core_viewport();
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video_viewport_set_core();
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else if (aspect_ratio_idx == ASPECT_RATIO_CONFIG)
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gfx_set_config_viewport();
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video_viewport_set_config();
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g_extern.system.aspect_ratio = aspectratio_lut[aspect_ratio_idx].value;
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@ -20,7 +20,7 @@
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#include "../../general.h"
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#include "../../retroarch.h"
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#include <gfx/scaler/scaler.h>
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#include "../gfx_common.h"
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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#include "../video_context_driver.h"
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#include "../font_renderer_driver.h"
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@ -24,7 +24,7 @@
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#include "psp_sdk_defines.h"
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#include "../../general.h"
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#include "../../driver.h"
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#include "../gfx_common.h"
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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#ifndef SCEGU_SCR_WIDTH
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@ -703,7 +703,7 @@ static void psp_update_viewport(psp1_video_t* psp)
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if (g_settings.video.scale_integer)
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{
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gfx_scale_integer(&psp->vp, SCEGU_SCR_WIDTH,
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video_viewport_get_scaled_integer(&psp->vp, SCEGU_SCR_WIDTH,
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SCEGU_SCR_HEIGHT, g_extern.system.aspect_ratio, psp->keep_aspect);
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width = psp->vp.width;
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height = psp->vp.height;
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@ -798,17 +798,17 @@ static void psp_set_aspect_ratio(void *data, unsigned aspectratio_index)
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switch (aspectratio_index)
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{
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case ASPECT_RATIO_SQUARE:
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gfx_set_square_pixel_viewport(
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video_viewport_set_square_pixel(
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g_extern.system.av_info.geometry.base_width,
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g_extern.system.av_info.geometry.base_height);
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break;
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case ASPECT_RATIO_CORE:
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gfx_set_core_viewport();
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video_viewport_set_core();
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break;
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case ASPECT_RATIO_CONFIG:
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gfx_set_config_viewport();
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video_viewport_set_config();
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break;
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default:
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@ -23,7 +23,7 @@
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#include "../../retroarch.h"
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#include "../../performance.h"
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#include <gfx/scaler/scaler.h>
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#include "../gfx_common.h"
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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#include "../video_context_driver.h"
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#include "../font_renderer_driver.h"
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@ -264,7 +264,7 @@ static void sdl_refresh_viewport(sdl2_video_t *vid)
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vid->vp.full_height = win_h;
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if (g_settings.video.scale_integer)
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gfx_scale_integer(&vid->vp, win_w, win_h, g_extern.system.aspect_ratio,
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video_viewport_get_scaled_integer(&vid->vp, win_w, win_h, g_extern.system.aspect_ratio,
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vid->video.force_aspect);
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else if (g_settings.video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
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{
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@ -635,16 +635,16 @@ static void sdl2_poke_set_aspect_ratio(void *data, unsigned aspectratio_index)
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switch (aspectratio_index)
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{
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case ASPECT_RATIO_SQUARE:
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gfx_set_square_pixel_viewport(g_extern.system.av_info.geometry.base_width,
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video_viewport_set_square_pixel(g_extern.system.av_info.geometry.base_width,
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g_extern.system.av_info.geometry.base_height);
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break;
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case ASPECT_RATIO_CORE:
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gfx_set_core_viewport();
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video_viewport_set_core();
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break;
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case ASPECT_RATIO_CONFIG:
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gfx_set_config_viewport();
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video_viewport_set_config();
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break;
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default:
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@ -20,7 +20,7 @@
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#include <string.h>
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#include "../../general.h"
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#include <gfx/scaler/scaler.h>
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#include "../gfx_common.h"
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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#include "../video_context_driver.h"
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#include "../font_renderer_driver.h"
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@ -434,16 +434,16 @@ static void sdl_set_aspect_ratio(void *data, unsigned aspectratio_index)
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switch (aspectratio_index)
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{
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case ASPECT_RATIO_SQUARE:
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gfx_set_square_pixel_viewport(g_extern.system.av_info.geometry.base_width,
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video_viewport_set_square_pixel(g_extern.system.av_info.geometry.base_width,
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g_extern.system.av_info.geometry.base_height);
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break;
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case ASPECT_RATIO_CORE:
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gfx_set_core_viewport();
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video_viewport_set_core();
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break;
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case ASPECT_RATIO_CONFIG:
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gfx_set_config_viewport();
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video_viewport_set_config();
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break;
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default:
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@ -19,7 +19,7 @@
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#include <string.h>
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#include <signal.h>
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#include <math.h>
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#include "../gfx_common.h"
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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#include "../font_renderer_driver.h"
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@ -358,7 +358,7 @@ static void calc_out_rect(bool keep_aspect, struct rarch_viewport *vp,
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if (g_settings.video.scale_integer)
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{
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gfx_scale_integer(vp, vp_width, vp_height, g_extern.system.aspect_ratio, keep_aspect);
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video_viewport_get_scaled_integer(vp, vp_width, vp_height, g_extern.system.aspect_ratio, keep_aspect);
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}
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else if (!keep_aspect)
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{
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@ -16,7 +16,6 @@
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#include "../../driver.h"
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#include "../../general.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#include "../gl_common.h"
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@ -16,7 +16,6 @@
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#include "../../driver.h"
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#include "../../general.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#include "../gl_common.h"
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@ -18,7 +18,6 @@
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#include "../d3d/d3d.h"
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#include "win32_common.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#ifdef _MSC_VER
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@ -20,7 +20,6 @@
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#include "../../driver.h"
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#include "../gl_common.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#include <file/dir_list.h>
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@ -17,7 +17,6 @@
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#include "../../driver.h"
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#include "../video_context_driver.h"
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#include "../gl_common.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#ifdef HAVE_CONFIG_H
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@ -18,7 +18,6 @@
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#include "../../driver.h"
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#include "../video_context_driver.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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static void gfx_ctx_null_swap_interval(void *data, unsigned interval)
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@ -16,7 +16,6 @@
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#include "../../driver.h"
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#include "../gl_common.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#include "x11_common.h"
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@ -15,7 +15,6 @@
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#include "../../driver.h"
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#include "../../general.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#include "../gl_common.h"
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@ -23,7 +23,6 @@
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#endif
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#endif
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#ifndef __PSL1GHT__
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@ -16,7 +16,6 @@
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#include "../../driver.h"
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#include "../gl_common.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#include "SDL.h"
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@ -17,7 +17,6 @@
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#include "../../driver.h"
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#include "../video_context_driver.h"
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#include "../gl_common.h"
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#include "../gfx_common.h"
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#include "../video_monitor.h"
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#ifdef HAVE_CONFIG_H
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@ -16,7 +16,6 @@
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#include "../../driver.h"
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#include "../../general.h"
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#include "../gfx_common.h"
|
||||
#include "../video_monitor.h"
|
||||
#include "../gl_common.h"
|
||||
|
||||
|
@ -16,7 +16,6 @@
|
||||
|
||||
#include "../../driver.h"
|
||||
#include "../../general.h"
|
||||
#include "../gfx_common.h"
|
||||
#include "../video_monitor.h"
|
||||
#include "../gl_common.h"
|
||||
|
||||
|
@ -24,7 +24,6 @@
|
||||
#include "../../driver.h"
|
||||
#include "../video_context_driver.h"
|
||||
#include "../gl_common.h"
|
||||
#include "../gfx_common.h"
|
||||
#include "../video_monitor.h"
|
||||
#include "win32_common.h"
|
||||
#include <windows.h>
|
||||
|
@ -18,7 +18,6 @@
|
||||
#endif
|
||||
|
||||
#include "../../driver.h"
|
||||
#include "../gfx_common.h"
|
||||
#include "win32_common.h"
|
||||
#include <windows.h>
|
||||
#include <commdlg.h>
|
||||
|
@ -20,7 +20,6 @@
|
||||
|
||||
#include "../../driver.h"
|
||||
#include "../gl_common.h"
|
||||
#include "../gfx_common.h"
|
||||
#include "../video_monitor.h"
|
||||
#include "x11_common.h"
|
||||
|
||||
|
@ -16,7 +16,6 @@
|
||||
|
||||
#include "../d3d/d3d.h"
|
||||
#include "../font_d3d_driver.h"
|
||||
#include "../gfx_common.h"
|
||||
#include "../../general.h"
|
||||
|
||||
static LPD3DXFONT d3d_font;
|
||||
|
@ -14,7 +14,6 @@
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "../gfx_common.h"
|
||||
#include "../gl_common.h"
|
||||
#include "../video_shader_driver.h"
|
||||
|
||||
|
@ -15,7 +15,6 @@
|
||||
*/
|
||||
|
||||
#include "../font_renderer_driver.h"
|
||||
#include "../gfx_common.h"
|
||||
#include "../gl_common.h"
|
||||
|
||||
#if defined(SN_TARGET_PSP2)
|
||||
|
@ -16,7 +16,6 @@
|
||||
|
||||
#include <xtl.h>
|
||||
#include "../font_d3d_driver.h"
|
||||
#include "../gfx_common.h"
|
||||
#include "../../general.h"
|
||||
|
||||
static XFONT *debug_font;
|
||||
|
@ -17,7 +17,6 @@
|
||||
#include <xtl.h>
|
||||
#include "../font_d3d_driver.h"
|
||||
#include "../d3d/d3d.h"
|
||||
#include "../gfx_common.h"
|
||||
#include "../../general.h"
|
||||
#include "../../xdk/xdk_resources.h"
|
||||
|
||||
|
188
gfx/gfx_common.c
188
gfx/gfx_common.c
@ -86,191 +86,3 @@ void gfx_set_dwm(void)
|
||||
dwm_composition_disabled = g_settings.video.disable_composition;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* gfx_scale_integer:
|
||||
* @vp : Viewport handle
|
||||
* @width : Width.
|
||||
* @height : Height.
|
||||
* @aspect_ratio : Aspect ratio (in float).
|
||||
* @keep_aspect : Preserve aspect ratio?
|
||||
*
|
||||
* Gets new viewport scaling dimensions based on
|
||||
* scaled integer aspect ratio.
|
||||
**/
|
||||
void gfx_scale_integer(struct rarch_viewport *vp, unsigned width,
|
||||
unsigned height, float aspect_ratio, bool keep_aspect)
|
||||
{
|
||||
int padding_x = 0, padding_y = 0;
|
||||
|
||||
if (g_settings.video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
|
||||
{
|
||||
const struct rarch_viewport *custom =
|
||||
(const struct rarch_viewport*)
|
||||
&g_extern.console.screen.viewports.custom_vp;
|
||||
|
||||
padding_x = width - custom->width;
|
||||
padding_y = height - custom->height;
|
||||
width = custom->width;
|
||||
height = custom->height;
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned base_width;
|
||||
/* Use system reported sizes as these define the
|
||||
* geometry for the "normal" case. */
|
||||
unsigned base_height = g_extern.system.av_info.geometry.base_height;
|
||||
|
||||
if (base_height == 0)
|
||||
base_height = 1;
|
||||
|
||||
/* Account for non-square pixels.
|
||||
* This is sort of contradictory with the goal of integer scale,
|
||||
* but it is desirable in some cases.
|
||||
*
|
||||
* If square pixels are used, base_height will be equal to
|
||||
* g_extern.system.av_info.base_height. */
|
||||
base_width = (unsigned)roundf(base_height * aspect_ratio);
|
||||
|
||||
/* Make sure that we don't get 0x scale ... */
|
||||
if (width >= base_width && height >= base_height)
|
||||
{
|
||||
if (keep_aspect)
|
||||
{
|
||||
/* X/Y scale must be same. */
|
||||
unsigned max_scale = min(width / base_width, height / base_height);
|
||||
padding_x = width - base_width * max_scale;
|
||||
padding_y = height - base_height * max_scale;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* X/Y can be independent, each scaled as much as possible. */
|
||||
padding_x = width % base_width;
|
||||
padding_y = height % base_height;
|
||||
}
|
||||
}
|
||||
|
||||
width -= padding_x;
|
||||
height -= padding_y;
|
||||
}
|
||||
|
||||
vp->width = width;
|
||||
vp->height = height;
|
||||
vp->x = padding_x / 2;
|
||||
vp->y = padding_y / 2;
|
||||
}
|
||||
|
||||
struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = {
|
||||
{ "4:3", 1.3333f },
|
||||
{ "16:9", 1.7778f },
|
||||
{ "16:10", 1.6f },
|
||||
{ "16:15", 16.0f / 15.0f },
|
||||
{ "1:1", 1.0f },
|
||||
{ "2:1", 2.0f },
|
||||
{ "3:2", 1.5f },
|
||||
{ "3:4", 0.75f },
|
||||
{ "4:1", 4.0f },
|
||||
{ "4:4", 1.0f },
|
||||
{ "5:4", 1.25f },
|
||||
{ "6:5", 1.2f },
|
||||
{ "7:9", 0.7777f },
|
||||
{ "8:3", 2.6666f },
|
||||
{ "8:7", 1.1428f },
|
||||
{ "19:12", 1.5833f },
|
||||
{ "19:14", 1.3571f },
|
||||
{ "30:17", 1.7647f },
|
||||
{ "32:9", 3.5555f },
|
||||
{ "Config", 0.0f },
|
||||
{ "Square pixel", 1.0f },
|
||||
{ "Core provided", 1.0f },
|
||||
{ "Custom", 0.0f }
|
||||
};
|
||||
|
||||
char rotation_lut[4][32] =
|
||||
{
|
||||
"Normal",
|
||||
"90 deg",
|
||||
"180 deg",
|
||||
"270 deg"
|
||||
};
|
||||
|
||||
/**
|
||||
* gfx_set_square_pixel_viewport:
|
||||
* @width : Width.
|
||||
* @height : Height.
|
||||
*
|
||||
* Sets viewport to square pixel aspect ratio based on @width and @height.
|
||||
**/
|
||||
void gfx_set_square_pixel_viewport(unsigned width, unsigned height)
|
||||
{
|
||||
unsigned len, highest, i, aspect_x, aspect_y;
|
||||
if (width == 0 || height == 0)
|
||||
return;
|
||||
|
||||
len = min(width, height);
|
||||
highest = 1;
|
||||
for (i = 1; i < len; i++)
|
||||
{
|
||||
if ((width % i) == 0 && (height % i) == 0)
|
||||
highest = i;
|
||||
}
|
||||
|
||||
aspect_x = width / highest;
|
||||
aspect_y = height / highest;
|
||||
|
||||
snprintf(aspectratio_lut[ASPECT_RATIO_SQUARE].name,
|
||||
sizeof(aspectratio_lut[ASPECT_RATIO_SQUARE].name),
|
||||
"%u:%u (1:1 PAR)", aspect_x, aspect_y);
|
||||
|
||||
aspectratio_lut[ASPECT_RATIO_SQUARE].value = (float)aspect_x / aspect_y;
|
||||
}
|
||||
|
||||
/**
|
||||
* gfx_set_core_viewport:
|
||||
*
|
||||
* Sets viewport to aspect ratio set by core A/V info.
|
||||
**/
|
||||
void gfx_set_core_viewport(void)
|
||||
{
|
||||
const struct retro_game_geometry *geom =
|
||||
(const struct retro_game_geometry*)&g_extern.system.av_info.geometry;
|
||||
|
||||
if (geom->base_width <= 0.0f || geom->base_height <= 0.0f)
|
||||
return;
|
||||
|
||||
/* Fallback to 1:1 pixel ratio if none provided */
|
||||
if (geom->aspect_ratio > 0.0f)
|
||||
aspectratio_lut[ASPECT_RATIO_CORE].value = geom->aspect_ratio;
|
||||
else
|
||||
aspectratio_lut[ASPECT_RATIO_CORE].value =
|
||||
(float)geom->base_width / geom->base_height;
|
||||
}
|
||||
|
||||
void gfx_set_config_viewport(void)
|
||||
{
|
||||
if (g_settings.video.aspect_ratio < 0.0f)
|
||||
{
|
||||
const struct retro_game_geometry *geom =
|
||||
(const struct retro_game_geometry*)
|
||||
&g_extern.system.av_info.geometry;
|
||||
|
||||
if (geom->aspect_ratio > 0.0f && g_settings.video.aspect_ratio_auto)
|
||||
aspectratio_lut[ASPECT_RATIO_CONFIG].value = geom->aspect_ratio;
|
||||
else
|
||||
{
|
||||
unsigned base_width = geom->base_width;
|
||||
unsigned base_height = geom->base_height;
|
||||
|
||||
/* Get around division by zero errors */
|
||||
if (base_width == 0)
|
||||
base_width = 1;
|
||||
if (base_height == 0)
|
||||
base_height = 1;
|
||||
aspectratio_lut[ASPECT_RATIO_CONFIG].value =
|
||||
(float)base_width / base_height; /* 1:1 PAR. */
|
||||
}
|
||||
}
|
||||
else
|
||||
aspectratio_lut[ASPECT_RATIO_CONFIG].value =
|
||||
g_settings.video.aspect_ratio;
|
||||
}
|
||||
|
@ -34,103 +34,6 @@ extern "C" {
|
||||
void gfx_set_dwm(void);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* gfx_scale_integer:
|
||||
* @vp : Viewport handle
|
||||
* @width : Width.
|
||||
* @height : Height.
|
||||
* @aspect_ratio : Aspect ratio (in float).
|
||||
* @keep_aspect : Preserve aspect ratio?
|
||||
*
|
||||
* Gets new viewport scaling dimensions based on
|
||||
* scaled integer aspect ratio.
|
||||
**/
|
||||
void gfx_scale_integer(struct rarch_viewport *vp,
|
||||
unsigned win_width, unsigned win_height,
|
||||
float aspect_ratio, bool keep_aspect);
|
||||
|
||||
enum aspect_ratio
|
||||
{
|
||||
ASPECT_RATIO_4_3 = 0,
|
||||
ASPECT_RATIO_16_9,
|
||||
ASPECT_RATIO_16_10,
|
||||
ASPECT_RATIO_16_15,
|
||||
ASPECT_RATIO_1_1,
|
||||
ASPECT_RATIO_2_1,
|
||||
ASPECT_RATIO_3_2,
|
||||
ASPECT_RATIO_3_4,
|
||||
ASPECT_RATIO_4_1,
|
||||
ASPECT_RATIO_4_4,
|
||||
ASPECT_RATIO_5_4,
|
||||
ASPECT_RATIO_6_5,
|
||||
ASPECT_RATIO_7_9,
|
||||
ASPECT_RATIO_8_3,
|
||||
ASPECT_RATIO_8_7,
|
||||
ASPECT_RATIO_19_12,
|
||||
ASPECT_RATIO_19_14,
|
||||
ASPECT_RATIO_30_17,
|
||||
ASPECT_RATIO_32_9,
|
||||
ASPECT_RATIO_CONFIG,
|
||||
ASPECT_RATIO_SQUARE,
|
||||
ASPECT_RATIO_CORE,
|
||||
ASPECT_RATIO_CUSTOM,
|
||||
|
||||
ASPECT_RATIO_END
|
||||
};
|
||||
|
||||
#define LAST_ASPECT_RATIO ASPECT_RATIO_CUSTOM
|
||||
|
||||
enum rotation
|
||||
{
|
||||
ORIENTATION_NORMAL = 0,
|
||||
ORIENTATION_VERTICAL,
|
||||
ORIENTATION_FLIPPED,
|
||||
ORIENTATION_FLIPPED_ROTATED,
|
||||
ORIENTATION_END
|
||||
};
|
||||
|
||||
extern char rotation_lut[4][32];
|
||||
|
||||
/* ABGR color format defines */
|
||||
|
||||
#define WHITE 0xffffffffu
|
||||
#define RED 0xff0000ffu
|
||||
#define GREEN 0xff00ff00u
|
||||
#define BLUE 0xffff0000u
|
||||
#define YELLOW 0xff00ffffu
|
||||
#define PURPLE 0xffff00ffu
|
||||
#define CYAN 0xffffff00u
|
||||
#define ORANGE 0xff0063ffu
|
||||
#define SILVER 0xff8c848cu
|
||||
#define LIGHTBLUE 0xFFFFE0E0U
|
||||
#define LIGHTORANGE 0xFFE0EEFFu
|
||||
|
||||
struct aspect_ratio_elem
|
||||
{
|
||||
char name[64];
|
||||
float value;
|
||||
};
|
||||
|
||||
extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END];
|
||||
|
||||
/**
|
||||
* gfx_set_square_pixel_viewport:
|
||||
* @width : Width.
|
||||
* @height : Height.
|
||||
*
|
||||
* Sets viewport to square pixel aspect ratio based on @width and @height.
|
||||
**/
|
||||
void gfx_set_square_pixel_viewport(unsigned width, unsigned height);
|
||||
|
||||
/**
|
||||
* gfx_set_core_viewport:
|
||||
*
|
||||
* Sets viewport to aspect ratio set by core A/V info.
|
||||
**/
|
||||
void gfx_set_core_viewport(void);
|
||||
|
||||
void gfx_set_config_viewport(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
212
gfx/video_viewport.c
Normal file
212
gfx/video_viewport.c
Normal file
@ -0,0 +1,212 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2011-2015 - Daniel De Matteis
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "video_viewport.h"
|
||||
#include "general.h"
|
||||
|
||||
struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = {
|
||||
{ "4:3", 1.3333f },
|
||||
{ "16:9", 1.7778f },
|
||||
{ "16:10", 1.6f },
|
||||
{ "16:15", 16.0f / 15.0f },
|
||||
{ "1:1", 1.0f },
|
||||
{ "2:1", 2.0f },
|
||||
{ "3:2", 1.5f },
|
||||
{ "3:4", 0.75f },
|
||||
{ "4:1", 4.0f },
|
||||
{ "4:4", 1.0f },
|
||||
{ "5:4", 1.25f },
|
||||
{ "6:5", 1.2f },
|
||||
{ "7:9", 0.7777f },
|
||||
{ "8:3", 2.6666f },
|
||||
{ "8:7", 1.1428f },
|
||||
{ "19:12", 1.5833f },
|
||||
{ "19:14", 1.3571f },
|
||||
{ "30:17", 1.7647f },
|
||||
{ "32:9", 3.5555f },
|
||||
{ "Config", 0.0f },
|
||||
{ "Square pixel", 1.0f },
|
||||
{ "Core provided", 1.0f },
|
||||
{ "Custom", 0.0f }
|
||||
};
|
||||
|
||||
char rotation_lut[4][32] =
|
||||
{
|
||||
"Normal",
|
||||
"90 deg",
|
||||
"180 deg",
|
||||
"270 deg"
|
||||
};
|
||||
|
||||
/**
|
||||
* video_viewport_set_square_pixel:
|
||||
* @width : Width.
|
||||
* @height : Height.
|
||||
*
|
||||
* Sets viewport to square pixel aspect ratio based on @width and @height.
|
||||
**/
|
||||
void video_viewport_set_square_pixel(unsigned width, unsigned height)
|
||||
{
|
||||
unsigned len, highest, i, aspect_x, aspect_y;
|
||||
if (width == 0 || height == 0)
|
||||
return;
|
||||
|
||||
len = min(width, height);
|
||||
highest = 1;
|
||||
for (i = 1; i < len; i++)
|
||||
{
|
||||
if ((width % i) == 0 && (height % i) == 0)
|
||||
highest = i;
|
||||
}
|
||||
|
||||
aspect_x = width / highest;
|
||||
aspect_y = height / highest;
|
||||
|
||||
snprintf(aspectratio_lut[ASPECT_RATIO_SQUARE].name,
|
||||
sizeof(aspectratio_lut[ASPECT_RATIO_SQUARE].name),
|
||||
"%u:%u (1:1 PAR)", aspect_x, aspect_y);
|
||||
|
||||
aspectratio_lut[ASPECT_RATIO_SQUARE].value = (float)aspect_x / aspect_y;
|
||||
}
|
||||
|
||||
/**
|
||||
* video_viewport_set_core:
|
||||
*
|
||||
* Sets viewport to aspect ratio set by core.
|
||||
**/
|
||||
void video_viewport_set_core(void)
|
||||
{
|
||||
const struct retro_game_geometry *geom =
|
||||
(const struct retro_game_geometry*)&g_extern.system.av_info.geometry;
|
||||
|
||||
if (geom->base_width <= 0.0f || geom->base_height <= 0.0f)
|
||||
return;
|
||||
|
||||
/* Fallback to 1:1 pixel ratio if none provided */
|
||||
if (geom->aspect_ratio > 0.0f)
|
||||
aspectratio_lut[ASPECT_RATIO_CORE].value = geom->aspect_ratio;
|
||||
else
|
||||
aspectratio_lut[ASPECT_RATIO_CORE].value =
|
||||
(float)geom->base_width / geom->base_height;
|
||||
}
|
||||
|
||||
/**
|
||||
* video_viewport_set_config:
|
||||
*
|
||||
* Sets viewport to config aspect ratio.
|
||||
**/
|
||||
void video_viewport_set_config(void)
|
||||
{
|
||||
if (g_settings.video.aspect_ratio < 0.0f)
|
||||
{
|
||||
const struct retro_game_geometry *geom =
|
||||
(const struct retro_game_geometry*)
|
||||
&g_extern.system.av_info.geometry;
|
||||
|
||||
if (geom->aspect_ratio > 0.0f && g_settings.video.aspect_ratio_auto)
|
||||
aspectratio_lut[ASPECT_RATIO_CONFIG].value = geom->aspect_ratio;
|
||||
else
|
||||
{
|
||||
unsigned base_width = geom->base_width;
|
||||
unsigned base_height = geom->base_height;
|
||||
|
||||
/* Get around division by zero errors */
|
||||
if (base_width == 0)
|
||||
base_width = 1;
|
||||
if (base_height == 0)
|
||||
base_height = 1;
|
||||
aspectratio_lut[ASPECT_RATIO_CONFIG].value =
|
||||
(float)base_width / base_height; /* 1:1 PAR. */
|
||||
}
|
||||
}
|
||||
else
|
||||
aspectratio_lut[ASPECT_RATIO_CONFIG].value =
|
||||
g_settings.video.aspect_ratio;
|
||||
}
|
||||
|
||||
/**
|
||||
* video_viewport_get_scaled_integer:
|
||||
* @vp : Viewport handle
|
||||
* @width : Width.
|
||||
* @height : Height.
|
||||
* @aspect_ratio : Aspect ratio (in float).
|
||||
* @keep_aspect : Preserve aspect ratio?
|
||||
*
|
||||
* Gets viewport scaling dimensions based on
|
||||
* scaled integer aspect ratio.
|
||||
**/
|
||||
void video_viewport_get_scaled_integer(struct rarch_viewport *vp,
|
||||
unsigned width, unsigned height,
|
||||
float aspect_ratio, bool keep_aspect)
|
||||
{
|
||||
int padding_x = 0, padding_y = 0;
|
||||
|
||||
if (g_settings.video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
|
||||
{
|
||||
const struct rarch_viewport *custom =
|
||||
(const struct rarch_viewport*)
|
||||
&g_extern.console.screen.viewports.custom_vp;
|
||||
|
||||
padding_x = width - custom->width;
|
||||
padding_y = height - custom->height;
|
||||
width = custom->width;
|
||||
height = custom->height;
|
||||
}
|
||||
else
|
||||
{
|
||||
unsigned base_width;
|
||||
/* Use system reported sizes as these define the
|
||||
* geometry for the "normal" case. */
|
||||
unsigned base_height = g_extern.system.av_info.geometry.base_height;
|
||||
|
||||
if (base_height == 0)
|
||||
base_height = 1;
|
||||
|
||||
/* Account for non-square pixels.
|
||||
* This is sort of contradictory with the goal of integer scale,
|
||||
* but it is desirable in some cases.
|
||||
*
|
||||
* If square pixels are used, base_height will be equal to
|
||||
* g_extern.system.av_info.base_height. */
|
||||
base_width = (unsigned)roundf(base_height * aspect_ratio);
|
||||
|
||||
/* Make sure that we don't get 0x scale ... */
|
||||
if (width >= base_width && height >= base_height)
|
||||
{
|
||||
if (keep_aspect)
|
||||
{
|
||||
/* X/Y scale must be same. */
|
||||
unsigned max_scale = min(width / base_width, height / base_height);
|
||||
padding_x = width - base_width * max_scale;
|
||||
padding_y = height - base_height * max_scale;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* X/Y can be independent, each scaled as much as possible. */
|
||||
padding_x = width % base_width;
|
||||
padding_y = height % base_height;
|
||||
}
|
||||
}
|
||||
|
||||
width -= padding_x;
|
||||
height -= padding_y;
|
||||
}
|
||||
|
||||
vp->width = width;
|
||||
vp->height = height;
|
||||
vp->x = padding_x / 2;
|
||||
vp->y = padding_y / 2;
|
||||
}
|
135
gfx/video_viewport.h
Normal file
135
gfx/video_viewport.h
Normal file
@ -0,0 +1,135 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
||||
* Copyright (C) 2011-2015 - Daniel De Matteis
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef _VIDEO_VIEWPORT_H
|
||||
#define _VIDEO_VIEWPORT_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <boolean.h>
|
||||
#include "../general.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
enum aspect_ratio
|
||||
{
|
||||
ASPECT_RATIO_4_3 = 0,
|
||||
ASPECT_RATIO_16_9,
|
||||
ASPECT_RATIO_16_10,
|
||||
ASPECT_RATIO_16_15,
|
||||
ASPECT_RATIO_1_1,
|
||||
ASPECT_RATIO_2_1,
|
||||
ASPECT_RATIO_3_2,
|
||||
ASPECT_RATIO_3_4,
|
||||
ASPECT_RATIO_4_1,
|
||||
ASPECT_RATIO_4_4,
|
||||
ASPECT_RATIO_5_4,
|
||||
ASPECT_RATIO_6_5,
|
||||
ASPECT_RATIO_7_9,
|
||||
ASPECT_RATIO_8_3,
|
||||
ASPECT_RATIO_8_7,
|
||||
ASPECT_RATIO_19_12,
|
||||
ASPECT_RATIO_19_14,
|
||||
ASPECT_RATIO_30_17,
|
||||
ASPECT_RATIO_32_9,
|
||||
ASPECT_RATIO_CONFIG,
|
||||
ASPECT_RATIO_SQUARE,
|
||||
ASPECT_RATIO_CORE,
|
||||
ASPECT_RATIO_CUSTOM,
|
||||
|
||||
ASPECT_RATIO_END
|
||||
};
|
||||
|
||||
#define LAST_ASPECT_RATIO ASPECT_RATIO_CUSTOM
|
||||
|
||||
enum rotation
|
||||
{
|
||||
ORIENTATION_NORMAL = 0,
|
||||
ORIENTATION_VERTICAL,
|
||||
ORIENTATION_FLIPPED,
|
||||
ORIENTATION_FLIPPED_ROTATED,
|
||||
ORIENTATION_END
|
||||
};
|
||||
|
||||
extern char rotation_lut[4][32];
|
||||
|
||||
/* ABGR color format defines */
|
||||
|
||||
#define WHITE 0xffffffffu
|
||||
#define RED 0xff0000ffu
|
||||
#define GREEN 0xff00ff00u
|
||||
#define BLUE 0xffff0000u
|
||||
#define YELLOW 0xff00ffffu
|
||||
#define PURPLE 0xffff00ffu
|
||||
#define CYAN 0xffffff00u
|
||||
#define ORANGE 0xff0063ffu
|
||||
#define SILVER 0xff8c848cu
|
||||
#define LIGHTBLUE 0xFFFFE0E0U
|
||||
#define LIGHTORANGE 0xFFE0EEFFu
|
||||
|
||||
struct aspect_ratio_elem
|
||||
{
|
||||
char name[64];
|
||||
float value;
|
||||
};
|
||||
|
||||
extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END];
|
||||
|
||||
/**
|
||||
* video_viewport_set_square_pixel:
|
||||
* @width : Width.
|
||||
* @height : Height.
|
||||
*
|
||||
* Sets viewport to square pixel aspect ratio based on @width and @height.
|
||||
**/
|
||||
void video_viewport_set_square_pixel(unsigned width, unsigned height);
|
||||
|
||||
/**
|
||||
* video_viewport_set_core:
|
||||
*
|
||||
* Sets viewport to aspect ratio set by core.
|
||||
**/
|
||||
void video_viewport_set_core(void);
|
||||
|
||||
/**
|
||||
* video_viewport_set_config:
|
||||
*
|
||||
* Sets viewport to config aspect ratio.
|
||||
**/
|
||||
void video_viewport_set_config(void);
|
||||
|
||||
/**
|
||||
* video_viewport_get_scaled_integer:
|
||||
* @vp : Viewport handle
|
||||
* @width : Width.
|
||||
* @height : Height.
|
||||
* @aspect_ratio : Aspect ratio (in float).
|
||||
* @keep_aspect : Preserve aspect ratio?
|
||||
*
|
||||
* Gets viewport scaling dimensions based on
|
||||
* scaled integer aspect ratio.
|
||||
**/
|
||||
void video_viewport_get_scaled_integer(struct rarch_viewport *vp,
|
||||
unsigned width, unsigned height,
|
||||
float aspect_ratio, bool keep_aspect);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -508,6 +508,7 @@ DRIVERS
|
||||
#include "../gfx/video_driver.c"
|
||||
#include "../gfx/video_monitor.c"
|
||||
#include "../gfx/video_pixel_converter.c"
|
||||
#include "../gfx/video_viewport.c"
|
||||
#include "../input/input_driver.c"
|
||||
#include "../audio/audio_driver.c"
|
||||
#include "../audio/audio_monitor.c"
|
||||
|
@ -24,7 +24,6 @@
|
||||
#include "../menu_action.h"
|
||||
#include "../menu_navigation.h"
|
||||
|
||||
#include "../../gfx/gfx_common.h"
|
||||
#include "../../driver.h"
|
||||
#include "../../file_ext.h"
|
||||
#include "../../input/input_common.h"
|
||||
|
@ -24,7 +24,6 @@
|
||||
#include "../menu_driver.h"
|
||||
#include "../menu.h"
|
||||
#include "../../general.h"
|
||||
#include "../../gfx/gfx_common.h"
|
||||
#include "../../config.def.h"
|
||||
#include <compat/posix_string.h>
|
||||
#include "../../performance.h"
|
||||
|
@ -24,7 +24,6 @@
|
||||
#include "../menu.h"
|
||||
#include "../menu_list.h"
|
||||
|
||||
#include "../../gfx/gfx_common.h"
|
||||
#include "../../gfx/video_context_driver.h"
|
||||
|
||||
#include "../../settings_data.h"
|
||||
|
Loading…
x
Reference in New Issue
Block a user