twinaphex
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3a17e100aa
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(Android) Change Shield input binds
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2014-06-08 19:14:58 +02:00 |
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Themaister
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33f718ce4c
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Small CXX_BUILD fix.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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93bfaebcb3
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Untested update of Lima font renderer.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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394429feff
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Disable font rendering in VG for now.
Needs to be rewritten.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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28608d337c
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Fix Xvideo build.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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bce1e982d4
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Fixup font rendering in SDL-SW.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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64cc0efefe
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Parametrize drop shadows.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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d129ff3d13
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Make font rendering more robust.
Dynamically sized buffers, etc.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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614b866f57
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Rewrite bitmapfont to new interface.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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54c7521bf8
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Drop useless win_width/height arguments to font init.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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8ee747a12d
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Blit fonts to full viewport.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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e545d695ec
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Begin big rewrite of GL/raster font rendering path.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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ddbe5f148d
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Fix CXX_BUILD.
|
2014-06-08 14:08:03 +02:00 |
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twinaphex
|
a78d8ed4d5
|
(PS3) Input - ps3_input_set_rumble - forgot break
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2014-06-08 08:20:52 +02:00 |
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twinaphex
|
39372a886d
|
(PS3 Input) Take out hardcoded DEADZONE_LOW/DEADZONE_HIGH
|
2014-06-08 08:19:18 +02:00 |
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twinaphex
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140a5b4e64
|
(Android) Properly implement android_input_key_pressed - menu toggle
button now works
(Android) Removed redundant lifecycle state code
|
2014-06-08 06:51:06 +02:00 |
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twinaphex
|
829acde00f
|
(PS3) Input - take out #if 0
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2014-06-08 06:22:40 +02:00 |
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twinaphex
|
d7317d7329
|
(PSP) Take out unnecessary custom menu binds
|
2014-06-08 06:09:57 +02:00 |
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twinaphex
|
dbf59930cf
|
(PS3 Input) Take out unnecessary custom menu binds
|
2014-06-08 06:09:10 +02:00 |
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twinaphex
|
d3c09a30f6
|
(Menu/XDK) Take out no longer needed separate menu binds
|
2014-06-08 06:08:21 +02:00 |
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twinaphex
|
678c7b2649
|
(Android) Add initial unfinished Shield keybinds with some FIXME notes -
still missing D-pad/analog sticks/menu button
|
2014-06-08 05:32:22 +02:00 |
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twinaphex
|
0735a8a672
|
(XDK D3D) Cleanup
|
2014-06-08 04:38:11 +02:00 |
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twinaphex
|
327b05d760
|
(D3D) Cleanup SetTexture
|
2014-06-08 04:35:58 +02:00 |
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twinaphex
|
4320efa9a1
|
(D3D) Move ifndef XBOX functionality to D3D context driver
|
2014-06-08 04:29:25 +02:00 |
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twinaphex
|
bf4dbede7a
|
(XDK) Change DrawVerticeFormat to Vertex
|
2014-06-08 04:20:49 +02:00 |
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twinaphex
|
6c50de497f
|
(D3D) Go through macro for SetStreamSource
|
2014-06-08 04:05:55 +02:00 |
|
twinaphex
|
c4989fbf6b
|
(D3D) Renderchain_clear_texture can go into blit_texture
function now
|
2014-06-08 03:02:02 +02:00 |
|
twinaphex
|
48fc3d209a
|
(360) Build fixes
|
2014-06-08 02:50:53 +02:00 |
|
twinaphex
|
dbbc764529
|
(D3D) Go through macro for D3DDevice_CreateVertexBuffer
|
2014-06-08 02:45:07 +02:00 |
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twinaphex
|
16d49cffb8
|
(Xbox) Implement custom GetFocus for _XBOX so that we can get
rid of the ifdef
|
2014-06-07 23:45:52 +02:00 |
|
Themaister
|
b88d4d2a75
|
Add RETRO_ENVIRONMENT_SET_GEOMETRY.
|
2014-06-07 13:21:31 +02:00 |
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twinaphex
|
94f059a4a4
|
(XDK D3D) Small correction to D3DDevice_Presents macro
|
2014-06-07 07:47:51 +02:00 |
|
twinaphex
|
e64775ba7a
|
(D3D) Create macro for D3DDevice_Present
|
2014-06-07 07:45:02 +02:00 |
|
twinaphex
|
1f5769f1db
|
(XDK D3D) Clear texture by tex_h instead of tex_w - inline with PC D3D now
|
2014-06-07 07:31:41 +02:00 |
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twinaphex
|
5d8e4cb358
|
(D3D) D3DTexture LockRect clear - turned into macro for
both PC D3D and XDK D3D
|
2014-06-07 07:29:40 +02:00 |
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twinaphex
|
346a341cf8
|
(D3D) Go through macros for D3DDevice member functions - will
be needed for XDK compatibility later on
|
2014-06-07 07:03:36 +02:00 |
|
twinaphex
|
4ad1246fc4
|
(XDK D3D) Changes pt. 2
|
2014-06-07 06:12:02 +02:00 |
|
Toad King
|
c09c5c1109
|
more android input changes. rebinding from RGUI works now. need to re-add autodetect and special behavior for some controllers
|
2014-06-06 23:41:09 -04:00 |
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twinaphex
|
8b9fc04f2e
|
(XDK) Changes to bring inline with PC D3D
|
2014-06-07 05:33:42 +02:00 |
|
twinaphex
|
7ab54fd734
|
(XDK) Implement viewport_info
|
2014-06-07 05:24:39 +02:00 |
|
twinaphex
|
f693675a38
|
(GX) Change in Resolution setting - press RGUI_ACTION_OK now
to switch resolution
|
2014-06-07 04:33:31 +02:00 |
|
twinaphex
|
fcb563818b
|
(GX) Make gx_video more generic
|
2014-06-07 03:50:47 +02:00 |
|
twinaphex
|
4443e7320c
|
(Salamander) Fix bug
|
2014-06-07 03:23:48 +02:00 |
|
twinaphex
|
acf9eb023d
|
(GX) Use more generic thread naming
|
2014-06-07 03:12:58 +02:00 |
|
twinaphex
|
bdbf452fe9
|
(libogc) Retract
|
2014-06-07 02:26:21 +02:00 |
|
Twinaphex
|
f22799fb00
|
Merge pull request #737 from aliaspider/master
(PSP) fix WHOLE_ARCHIVE_LINK makefile option
|
2014-06-07 01:44:07 +02:00 |
|
aliaspider
|
5a679a2780
|
(PSP) fix WHOLE_ARCHIVE_LINK makefile option
|
2014-06-07 00:40:58 +01:00 |
|
twinaphex
|
02864d882c
|
(GX) Throw in stripped libogc
|
2014-06-07 01:40:35 +02:00 |
|
twinaphex
|
66ea183fc7
|
(XDK) Add platform_xdk.c to Salamander solutions
|
2014-06-06 23:27:39 +02:00 |
|
twinaphex
|
dfc0b5f7ea
|
Cleanup frontend_salamander.c
|
2014-06-06 23:20:21 +02:00 |
|