Themaister
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1df86a722a
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Rework FPS measurement.
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2013-02-05 12:51:12 +01:00 |
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ToadKing
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bf474b9f63
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(Android) fix new FPS measurement
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2013-02-04 18:02:10 -05:00 |
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twinaphex
|
f4b30ecfc2
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(Xbox 1) Build fix
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2013-02-04 21:58:19 +01:00 |
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Themaister
|
27d57b789a
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Add basic FPS measurement routines.
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2013-02-04 21:46:56 +01:00 |
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twinaphex
|
a88f1c3dce
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(RMenu/PS3) Saves 'menu_path_texture' now to config
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2013-02-01 09:13:29 +01:00 |
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twinaphex
|
dfe7e760d7
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(PS3) Add ability to set menu skin
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2013-02-01 07:42:36 +01:00 |
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twinaphex
|
914e39c55a
|
(RMenu) Refactor RMenu images
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2013-02-01 06:53:41 +01:00 |
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Themaister
|
59fa5eafb1
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Optimize for minimum SAD.
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2013-01-31 15:50:15 +01:00 |
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Themaister
|
6bd2eb3b6e
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Use max zlib compression.
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2013-01-31 15:43:11 +01:00 |
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Themaister
|
47028c2529
|
Use SAD for more efficient PNG compression.
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2013-01-31 15:34:32 +01:00 |
|
Themaister
|
f74467c81b
|
Set alpha default more explicitly.
|
2013-01-29 21:53:03 +01:00 |
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Themaister
|
eb979732b4
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Add alpha modulation to overlays.
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2013-01-29 21:51:15 +01:00 |
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Themaister
|
61707d2783
|
Add integer scale options.
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2013-01-29 19:28:33 +01:00 |
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Themaister
|
9372e26cf3
|
No need anymore to explicitly set window icon.
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2013-01-27 12:12:43 +01:00 |
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Themaister
|
1a4b094abf
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Use /usr/share/pixmaps instead of icons.
|
2013-01-26 17:52:04 +01:00 |
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Themaister
|
e92441f5b8
|
Check aspect lower than 1.
|
2013-01-25 00:20:55 +01:00 |
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ToadKing
|
47e950e9d8
|
(Android) detect portrait orientation by aspect ratio
|
2013-01-24 18:17:25 -05:00 |
|
Themaister
|
e4e71f333c
|
Get rid of redefine warning.
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2013-01-24 07:32:15 +01:00 |
|
Themaister
|
947e49fbe2
|
Avoid ugly android viewport hack.
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2013-01-24 07:31:02 +01:00 |
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ToadKing
|
1c4f52ce47
|
(Android) put the viewport at the top of the screen in portrait mode
FIXME: have to fix that ugly hack
|
2013-01-23 17:05:48 -05:00 |
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twinaphex
|
2a05f3568a
|
(360) Will no longer crash if it tries to load a shader at
startup that it can't compile - default to stock as fallback
|
2013-01-22 16:00:34 +01:00 |
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twinaphex
|
304f9d27a4
|
(360) Add more HLSL error logging
|
2013-01-22 14:00:34 +01:00 |
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twinaphex
|
8efc01b321
|
(RARCH_CONSOLE) Use new unzip code and remove console-centric
stuff
|
2013-01-22 00:14:24 +01:00 |
|
Themaister
|
b90490f425
|
Add zip loading support to core.
|
2013-01-21 23:52:47 +01:00 |
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twinaphex
|
f677c974fa
|
(XDK) Cleanup xdk_ctx_driver_destroy
|
2013-01-19 11:53:48 +01:00 |
|
Themaister
|
291a0360a2
|
Add BGR24 saving mode.
|
2013-01-19 02:23:16 +01:00 |
|
Themaister
|
26e0c3b06d
|
Add PNG encoder.
|
2013-01-19 01:35:09 +01:00 |
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twinaphex
|
ca9edec941
|
(PS3) Add PAL60 mode
|
2013-01-17 12:17:02 +01:00 |
|
Themaister
|
f53d404024
|
Add RPNG, optional PNG loader.
|
2013-01-12 14:06:05 +01:00 |
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twinaphex
|
a1dfe4f741
|
(Xbox 1) Fix build
|
2013-01-12 03:36:05 +01:00 |
|
twinaphex
|
04cacb5e30
|
Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
|
2013-01-12 03:13:03 +01:00 |
|
Themaister
|
9b12e9b3b4
|
Fix C++ compat.
|
2013-01-12 00:34:47 +01:00 |
|
Themaister
|
88df35578d
|
Pass float font sizes to cores.
|
2013-01-12 00:13:30 +01:00 |
|
twinaphex
|
c7adeb9ed0
|
(RMenu) Rmenu now uses g_settings.video.font_size
|
2013-01-11 21:05:15 +01:00 |
|
twinaphex
|
c58a54b0a3
|
(360) Build fix
|
2013-01-11 20:06:50 +01:00 |
|
twinaphex
|
6047df275d
|
(360) Clean up font code somewhat
|
2013-01-11 20:02:46 +01:00 |
|
twinaphex
|
cc43b84ff2
|
(RARCH_CONSOLE) Refactor more state variables
|
2013-01-11 19:44:34 +01:00 |
|
twinaphex
|
b67fd69c26
|
(RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen
|
2013-01-11 18:14:54 +01:00 |
|
Themaister
|
312980ee30
|
Add support for full-screen overlays.
|
2013-01-11 16:23:04 +01:00 |
|
twinaphex
|
ca3be92255
|
(RARCH_CONSOLE) Refactor msg_fps variable
|
2013-01-11 06:56:05 +01:00 |
|
twinaphex
|
5bf022fd99
|
(RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
functions - more state functionality will be moved here (for console ports)
|
2013-01-11 06:32:35 +01:00 |
|
twinaphex
|
9bc24151f2
|
(XDK D3D) Go through local pointer to render device
|
2013-01-11 00:58:08 +01:00 |
|
twinaphex
|
3c8bb7333e
|
(RMenu) Refactor g_extern.draw_menu
|
2013-01-10 19:43:00 +01:00 |
|
twinaphex
|
a925f3ca9f
|
(RARCH_CONSOLE) Rename and relocate all menu files
|
2013-01-09 17:50:12 +01:00 |
|
twinaphex
|
6d755ae193
|
(Android) Rename android_glue.h into frontend_android.h and move it
|
2013-01-09 05:12:56 +01:00 |
|
twinaphex
|
dfc2d7ed3f
|
(PS3) Fix build
|
2013-01-08 22:24:39 +01:00 |
|
twinaphex
|
10fd5ea617
|
(360) Add more error checking in D3D code
|
2013-01-08 17:48:55 +01:00 |
|
Themaister
|
d9ee3e54ec
|
Fix segfault when set_shader() fails.
|
2013-01-08 04:36:39 +01:00 |
|
Themaister
|
e12f805708
|
Fix build for D3D9.
|
2013-01-08 04:08:15 +01:00 |
|
Themaister
|
551a464978
|
Rework index parameter to set_shader().
|
2013-01-08 04:08:15 +01:00 |
|