1177 Commits

Author SHA1 Message Date
Themaister
1df86a722a Rework FPS measurement. 2013-02-05 12:51:12 +01:00
ToadKing
bf474b9f63 (Android) fix new FPS measurement 2013-02-04 18:02:10 -05:00
twinaphex
f4b30ecfc2 (Xbox 1) Build fix 2013-02-04 21:58:19 +01:00
Themaister
27d57b789a Add basic FPS measurement routines. 2013-02-04 21:46:56 +01:00
twinaphex
a88f1c3dce (RMenu/PS3) Saves 'menu_path_texture' now to config 2013-02-01 09:13:29 +01:00
twinaphex
dfe7e760d7 (PS3) Add ability to set menu skin 2013-02-01 07:42:36 +01:00
twinaphex
914e39c55a (RMenu) Refactor RMenu images 2013-02-01 06:53:41 +01:00
Themaister
59fa5eafb1 Optimize for minimum SAD. 2013-01-31 15:50:15 +01:00
Themaister
6bd2eb3b6e Use max zlib compression. 2013-01-31 15:43:11 +01:00
Themaister
47028c2529 Use SAD for more efficient PNG compression. 2013-01-31 15:34:32 +01:00
Themaister
f74467c81b Set alpha default more explicitly. 2013-01-29 21:53:03 +01:00
Themaister
eb979732b4 Add alpha modulation to overlays. 2013-01-29 21:51:15 +01:00
Themaister
61707d2783 Add integer scale options. 2013-01-29 19:28:33 +01:00
Themaister
9372e26cf3 No need anymore to explicitly set window icon. 2013-01-27 12:12:43 +01:00
Themaister
1a4b094abf Use /usr/share/pixmaps instead of icons. 2013-01-26 17:52:04 +01:00
Themaister
e92441f5b8 Check aspect lower than 1. 2013-01-25 00:20:55 +01:00
ToadKing
47e950e9d8 (Android) detect portrait orientation by aspect ratio 2013-01-24 18:17:25 -05:00
Themaister
e4e71f333c Get rid of redefine warning. 2013-01-24 07:32:15 +01:00
Themaister
947e49fbe2 Avoid ugly android viewport hack. 2013-01-24 07:31:02 +01:00
ToadKing
1c4f52ce47 (Android) put the viewport at the top of the screen in portrait mode
FIXME: have to fix that ugly hack
2013-01-23 17:05:48 -05:00
twinaphex
2a05f3568a (360) Will no longer crash if it tries to load a shader at
startup that it can't compile - default to stock as fallback
2013-01-22 16:00:34 +01:00
twinaphex
304f9d27a4 (360) Add more HLSL error logging 2013-01-22 14:00:34 +01:00
twinaphex
8efc01b321 (RARCH_CONSOLE) Use new unzip code and remove console-centric
stuff
2013-01-22 00:14:24 +01:00
Themaister
b90490f425 Add zip loading support to core. 2013-01-21 23:52:47 +01:00
twinaphex
f677c974fa (XDK) Cleanup xdk_ctx_driver_destroy 2013-01-19 11:53:48 +01:00
Themaister
291a0360a2 Add BGR24 saving mode. 2013-01-19 02:23:16 +01:00
Themaister
26e0c3b06d Add PNG encoder. 2013-01-19 01:35:09 +01:00
twinaphex
ca9edec941 (PS3) Add PAL60 mode 2013-01-17 12:17:02 +01:00
Themaister
f53d404024 Add RPNG, optional PNG loader. 2013-01-12 14:06:05 +01:00
twinaphex
a1dfe4f741 (Xbox 1) Fix build 2013-01-12 03:36:05 +01:00
twinaphex
04cacb5e30 Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state 2013-01-12 03:13:03 +01:00
Themaister
9b12e9b3b4 Fix C++ compat. 2013-01-12 00:34:47 +01:00
Themaister
88df35578d Pass float font sizes to cores. 2013-01-12 00:13:30 +01:00
twinaphex
c7adeb9ed0 (RMenu) Rmenu now uses g_settings.video.font_size 2013-01-11 21:05:15 +01:00
twinaphex
c58a54b0a3 (360) Build fix 2013-01-11 20:06:50 +01:00
twinaphex
6047df275d (360) Clean up font code somewhat 2013-01-11 20:02:46 +01:00
twinaphex
cc43b84ff2 (RARCH_CONSOLE) Refactor more state variables 2013-01-11 19:44:34 +01:00
twinaphex
b67fd69c26 (RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen 2013-01-11 18:14:54 +01:00
Themaister
312980ee30 Add support for full-screen overlays. 2013-01-11 16:23:04 +01:00
twinaphex
ca3be92255 (RARCH_CONSOLE) Refactor msg_fps variable 2013-01-11 06:56:05 +01:00
twinaphex
5bf022fd99 (RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
functions - more state functionality will be moved here (for console ports)
2013-01-11 06:32:35 +01:00
twinaphex
9bc24151f2 (XDK D3D) Go through local pointer to render device 2013-01-11 00:58:08 +01:00
twinaphex
3c8bb7333e (RMenu) Refactor g_extern.draw_menu 2013-01-10 19:43:00 +01:00
twinaphex
a925f3ca9f (RARCH_CONSOLE) Rename and relocate all menu files 2013-01-09 17:50:12 +01:00
twinaphex
6d755ae193 (Android) Rename android_glue.h into frontend_android.h and move it 2013-01-09 05:12:56 +01:00
twinaphex
dfc2d7ed3f (PS3) Fix build 2013-01-08 22:24:39 +01:00
twinaphex
10fd5ea617 (360) Add more error checking in D3D code 2013-01-08 17:48:55 +01:00
Themaister
d9ee3e54ec Fix segfault when set_shader() fails. 2013-01-08 04:36:39 +01:00
Themaister
e12f805708 Fix build for D3D9. 2013-01-08 04:08:15 +01:00
Themaister
551a464978 Rework index parameter to set_shader(). 2013-01-08 04:08:15 +01:00