42616 Commits

Author SHA1 Message Date
twinaphex
b141c37fe9 Get rid of set_mvp function in D3D9 renderchain driver - use
one common set_mvp function instead
2018-02-10 21:21:09 +01:00
twinaphex
843a7f200c (D3D9) Make video texture load functions thread-safe 2018-02-10 21:13:24 +01:00
Brad Parker
a8af4ee8c6 use 64-bit ftell on mingw also 2018-02-10 13:19:24 -05:00
Twinaphex
da0e2e6a51
Merge pull request #6259 from orbea/configure
qb: Add --bindir and --mandir.
2018-02-10 16:23:02 +01:00
Twinaphex
1f3e1baeb6
Merge pull request #6273 from fr500/master
Fix #6272
2018-02-10 01:49:16 +01:00
radius
1bfea60c2d fix whitespace 2018-02-09 19:44:42 -05:00
radius
31b99e2b01 Fix #6272 2018-02-09 19:42:48 -05:00
Twinaphex
01d659a4a3
Merge pull request #6269 from bparker06/ftell
use 64-bit ftell() on Windows where available
2018-02-09 22:34:51 +01:00
Brad Parker
40e9416c6c use 64-bit ftell on Windows where available 2018-02-09 13:33:03 -05:00
Brad Parker
b5d2782833 C89 buildfix 2018-02-09 13:31:00 -05:00
Brad Parker
bfb71f0694 C89 buildfix 2018-02-09 13:27:18 -05:00
Twinaphex
875ab9378d
Merge pull request #6267 from aliaspider/master
restore some changes made in previous commit.
2018-02-09 18:13:13 +01:00
aliaspider
a8ee5f6c44 restore some changes made in 9dc597cf6c629fae4962031956261d2429395063. 2018-02-09 16:59:48 +01:00
Twinaphex
ecc6c60ed2
Merge pull request #6266 from aliaspider/master
(D3D12) add a compute shader for mipmap generation.
2018-02-09 16:39:44 +01:00
aliaspider
e11209ac79 (D3D12) precompute alpha before scaling when generating mipmaps. 2018-02-09 16:33:08 +01:00
Andrés
a5be56dd77
Merge pull request #6263 from fr500/master
Fix #6255
2018-02-09 10:02:54 -05:00
aliaspider
6fe379d978 (D3D12) add a compute shader for mipmap generation. 2018-02-09 14:57:07 +01:00
Brad Parker
aaf35f53f8 fill_pathname_parent_dir_name: return failure if path has no slash 2018-02-08 23:19:12 -05:00
radius
42f88a8239 Revert "Fix 'Append Disk Image'"
Reverting this truly fixes disk image append

¯\_(ツ)_/¯

This reverts commit 366c73f429bf093fb0b7e876b3ea529709d1cdce.
2018-02-08 22:30:51 -05:00
Andrés
42e93f3197 restore missing code pieces of my last PR (#6261) 2018-02-08 22:24:18 -05:00
Brad Parker
09ad30f9de fix stack-use-after-scope ASAN error 2018-02-08 22:09:27 -05:00
twinaphex
9dc597cf6c Undo all menu hash related changes - was causing more harm
than good - apologies to radius since we now have to recode
his shader changes PR
2018-02-09 01:51:37 +01:00
orbea
72ff4c4d44 qb: Add --bindir and --mandir.
This also deprecates --with-bin_dir and --with-man_dir.
2018-02-08 12:01:28 -08:00
Twinaphex
8e33b35b09
Merge pull request #6257 from aliaspider/master
(D3D11/12) fix dialogbox / gradient.
2018-02-08 20:54:05 +01:00
Brad Parker
1923ec11a9 platform_unix: remove HAVE_NETWORKING requirement 2018-02-08 11:44:26 -05:00
aliaspider
97813b9722 (D3D11/12) fix dialogbox / gradient. 2018-02-08 17:11:24 +01:00
Twinaphex
2a211f90cf
Merge pull request #6253 from ramiro/small-translations-fmt-fix
Fixed mismatching *printf fmt spec in translations.
2018-02-08 14:46:58 +01:00
Ramiro Morales
30e24a0bee Fixed mismatching *printf fmt spec in translations. 2018-02-08 07:40:02 -03:00
Twinaphex
f2c9e754a9
Update CHANGES.md 2018-02-08 05:53:32 +01:00
Twinaphex
103c8c3939
Merge pull request #6237 from orbea/datarootdir
qb: Add --datarootdir to configure.
2018-02-08 05:47:18 +01:00
Twinaphex
5f14aab6fc
Merge pull request #6249 from fr500/master
Shader preset changes
2018-02-08 05:32:04 +01:00
radius
11df736662 coverity fixes 2018-02-07 21:26:03 -05:00
radius
ce5b481fc8 android build fix 2018-02-07 21:26:03 -05:00
radius
c02ff23ab6 fix these entries 2018-02-07 21:26:03 -05:00
radius
4eb7ca5db1 better fix for shader next / shader prev 2018-02-07 21:26:03 -05:00
radius
26b2ff7c3f build fixes 2018-02-07 21:26:02 -05:00
radius
6900045b35 remove a leftover string 2018-02-07 21:26:02 -05:00
radius
3b3bcd8697 update strings 2018-02-07 21:26:01 -05:00
radius
30353792a5 update gx2_gfx to use retroarch_get_shader_preset() 2018-02-07 21:26:01 -05:00
radius
e9b7c7267e fix some potential crashes when a shader is not set in config 2018-02-07 21:26:01 -05:00
radius
37454f79a8 fix SHADER_NEXT/SHADER_PREV 2018-02-07 21:26:00 -05:00
radius
bc90062366 small fixes 2018-02-07 21:26:00 -05:00
radius
c64d5556c1 readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time 2018-02-07 21:25:59 -05:00
radius
d5dbfe78d5 make sure a startup shader loads if one exists 2018-02-07 21:25:59 -05:00
radius
940efa8d73 allow loading of parent-dir specific presets 2018-02-07 21:25:58 -05:00
radius
5783030b5c add per-parent-dir shader preset saving 2018-02-07 21:25:58 -05:00
radius
8031a541da remove menu shader parameters 2018-02-07 21:25:57 -05:00
twinaphex
6ace5e99f0 Fix RDB entries 2018-02-08 01:40:27 +01:00
twinaphex
a6a53bd539 Cleanups 2018-02-08 01:10:08 +01:00
twinaphex
71d1dedbdb Fix playlist run entries 2018-02-08 01:02:32 +01:00