twinaphex
d97e590aaf
Reimplement multi button state functions
2020-07-19 03:18:12 +02:00
Francisco Javier Trujillo Mata
9d2a1b5ac4
Improve dist scripts
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Improve cores folder
Improve WaitTillDeviceIsReady
Now every single driver, init and deinit the IRX binaries
Improve platform PS2
Make salamander to open proper elf
2020-07-01 17:07:53 +02:00
twinaphex
689ac432d6
MOve input_joypad_analog call to inside retroarch.c instead of the
...
input driver itself, and make function static
2020-06-23 18:31:40 +02:00
twinaphex
4a91b11806
Further input driver standardization
2020-06-12 18:28:07 +02:00
twinaphex
eb78b608d3
Cut down on code duplication
2020-06-12 00:50:08 +02:00
twinaphex
ecfdc867f8
Cleanups
2020-06-12 00:16:31 +02:00
twinaphex
a7a03984f1
(input drivers) Cleanups
2020-06-10 04:00:40 +02:00
twinaphex
26b3ccf2e5
Don't pass joypad_info by value
2020-02-27 07:33:14 +01:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
0f18df5d66
(PS2) Buildfix
2019-07-22 14:45:55 +02:00
twinaphex
bee9984745
Update all other input drivers
2019-07-22 01:20:00 +02:00
twinaphex
f4104f5c9a
Regression in
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9c73d3305d
- joykey needs to be uint64_t and then is later cast to uint16_t -
is apparently important for hotkeys
2019-07-21 16:22:41 +02:00
twinaphex
9c73d3305d
Insert input_joypad_pressed into drivers themselves
2019-06-23 18:20:48 +02:00
twinaphex
1e863b0f4d
Optimal way of grabbing all button states in a bitmasked value -
...
should allow us to do only one function call to the RA input
driver's input state callback
2019-06-23 06:09:45 +02:00
Francisco Javier Trujillo Mata
90ba2df972
Put proper license in the files for the PS2 development
2018-12-26 13:48:48 +01:00
Francisco Javier Trujillo Mata
8a0266cf8d
PS2 Input looks to be ready
2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
0880bd00b0
PS2 is compiling with null drivers
2018-11-09 22:40:50 +01:00