RetroArch/input/drivers/ps2_input.c
Francisco Javier Trujillo Mata 9d2a1b5ac4 Improve dist scripts
Improve cores folder
Improve WaitTillDeviceIsReady
Now every single driver, init and deinit the IRX binaries
Improve platform PS2
Make salamander to open proper elf
2020-07-01 17:07:53 +02:00

155 lines
3.6 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2018 - Francisco Javier Trujillo Mata - fjtrujy
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdlib.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include <boolean.h>
#include <libretro.h>
#include <retro_miscellaneous.h>
#include "../input_driver.h"
typedef struct ps2_input
{
const input_device_driver_t *joypad;
} ps2_input_t;
static void ps2_input_poll(void *data)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (ps2 && ps2->joypad)
ps2->joypad->poll();
}
static int16_t ps2_input_state(void *data,
rarch_joypad_info_t *joypad_info,
const struct retro_keybind **binds,
unsigned port, unsigned device,
unsigned idx, unsigned id)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
{
unsigned i;
int16_t ret = 0;
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
if (binds[port][i].valid)
{
if (button_is_pressed(ps2->joypad, joypad_info, binds[port],
port, i))
ret |= (1 << i);
}
}
return ret;
}
else
{
if (binds[port][id].valid)
{
if (button_is_pressed(ps2->joypad, joypad_info, binds[port],
port, id))
return 1;
}
}
break;
case RETRO_DEVICE_ANALOG:
break;
}
return 0;
}
static void ps2_input_free_input(void *data)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (ps2 && ps2->joypad)
ps2->joypad->destroy();
free(data);
}
static void* ps2_input_initialize(const char *joypad_driver)
{
ps2_input_t *ps2 = (ps2_input_t*)calloc(1, sizeof(*ps2));
if (!ps2)
return NULL;
ps2->joypad = input_joypad_init_driver(joypad_driver, ps2);
return ps2;
}
static uint64_t ps2_input_get_capabilities(void *data)
{
(void)data;
return (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG);
}
static const input_device_driver_t *ps2_input_get_joypad_driver(void *data)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (ps2)
return ps2->joypad;
return NULL;
}
static void ps2_input_grab_mouse(void *data, bool state)
{
(void)data;
(void)state;
}
static bool ps2_input_set_rumble(void *data, unsigned port,
enum retro_rumble_effect effect, uint16_t strength)
{
ps2_input_t *ps2 = (ps2_input_t*)data;
if (ps2 && ps2->joypad)
return input_joypad_set_rumble(ps2->joypad,
port, effect, strength);
return false;
}
input_driver_t input_ps2 = {
ps2_input_initialize,
ps2_input_poll,
ps2_input_state,
ps2_input_free_input,
NULL,
NULL,
ps2_input_get_capabilities,
"ps2",
ps2_input_grab_mouse,
NULL,
ps2_input_set_rumble,
ps2_input_get_joypad_driver,
NULL,
false
};