twinaphex
ebaa5b9941
Undefine HAVE_VIDEO_LAYOUT for now instead of implicitly enabling
...
it for every platform - will have to be individually enabled for
each platform first after rigorous testing
2019-05-13 01:57:26 +02:00
Huw Pascoe
7e0592198d
video_layout build
2019-05-11 09:58:46 +01:00
twinaphex
b9cdeebf35
Make menu widgets the new default
2019-05-03 15:55:44 +02:00
twinaphex
ff906a9228
(MSVC 2017) Add HAVE_OZONE
2019-04-29 12:00:21 +02:00
twinaphex
a48dbcb52e
(MSVC 2005) Add HAVE_UPDATE_ASSETS
2019-04-22 23:43:27 +02:00
twinaphex
31c7abce64
(MSVC 2003) Fonts now show up for GL
2019-04-22 23:30:24 +02:00
twinaphex
04d062b3d4
(MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
...
HAVE_OPENGL
2019-04-22 22:48:23 +02:00
Twinaphex
2bab38e857
Merge pull request #8306 from CozmoP/options
...
WIP/PoC Qt: settings PoC
2019-04-14 05:44:02 +02:00
Huw Pascoe
fed06044c4
silence warnings
2019-04-12 17:32:11 +01:00
CozmoP
bd6fedc0f2
Qt: WIP settings dialog
2019-03-27 02:37:34 +01:00
Themaister
3029f96511
Add a new "glcore" driver with slang support.
...
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.
Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.
This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
driver1998
33e65e10ba
Add Windows MSVC2017 ARM desktop support
...
Only normal Debug/Release config will compile, not with QT/CG
Tested in Windows 10 on ARM and Windows RT
Cores can be compiled with platform=windows_msvc2017_desktop_arm
2019-02-26 21:29:44 +08:00
twinaphex
420f3a171b
(GL1) Update - add HAVE_OPENGL1 to MSVC 2005/2008/2010/2012
2019-02-16 21:26:01 +01:00
orbea
e062b98088
Remove trailing blank lines.
...
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
CozmoP
0df074db05
fix MSVC 2017 Qt builds
2019-01-15 18:58:31 +01:00
krzys-h
48d82929ff
(UWP) Add support for loading cores from optional packages
2019-01-01 16:21:47 +01:00
twinaphex
ac32bff71a
(MSVC 2017) Add Glslang
2019-01-01 03:47:55 +01:00
twinaphex
34cb50f8da
Update MSVC 2017 UWP
2018-12-29 03:06:31 +01:00
krzys-h
4fb06703b3
Port d3d12 driver for UWP
2018-12-28 22:10:26 +01:00
krzys-h
6038060cd7
Update appx manifest and icons
...
These were generated using Visual Studio icon generation tools
2018-12-28 22:09:29 +01:00
krzys-h
b201d669b5
First iteration of UWP support
...
Enough to kind of run
Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
Dwedit
ff844a56c4
Modify MSVC 2017 project to add in WASAPI support
...
Add conditional code for MSVC to resolve missing GUIDs into wasapi.c
2018-11-17 09:23:12 -06:00
twinaphex
ba020720db
Add HAVE_NETPLAYDISCOVERY
2018-10-12 18:29:52 +02:00
twinaphex
9387eb559f
(MSVC 2017) Fix MSVC 2017
2018-09-30 13:48:58 +02:00
twinaphex
2d652663af
(MSVC 2015) Buildfix
2018-09-30 13:41:21 +02:00
twinaphex
4c23fa02e9
(MSVC 2013) Fix build for rcheevos
...
(MSVC) Fix some warnings; unused variables, etc.
2018-09-30 13:38:58 +02:00
twinaphex
de02353983
Update Visual Studio solutions
2018-09-29 21:33:44 +02:00
twinaphex
b28af7734f
MSVC 2012 solution works now
2018-08-16 21:18:37 +02:00
twinaphex
a1d5b0fd03
Update MSVC 2012 solution
2018-08-16 20:49:31 +02:00
twinaphex
d3c6fc1601
Add initial MSVC 2012 solution
2018-08-16 19:29:31 +02:00
twinaphex
6001c7f030
(MSVC 2008) Add HAVE_OVERLAY
2018-08-16 11:53:46 +02:00
twinaphex
c699889f0c
Update MSVC2008
2018-08-16 11:50:51 +02:00
twinaphex
145d4d66f5
Update MSVC 2008 solution
2018-08-16 11:44:51 +02:00
twinaphex
d2de72bfb7
Update MSVC 2008 solution
2018-08-16 11:18:56 +02:00
twinaphex
a8826c766b
(MSVC2008) Update solution
2018-08-16 11:06:22 +02:00
twinaphex
f53349e3dd
Move MSVC 2017 files to android/phoenix
2018-08-15 10:46:24 +02:00
twinaphex
801bae65e3
Rename files
2018-08-14 17:55:26 +02:00
twinaphex
4fc0d4a194
Rename dir
2018-08-14 17:30:05 +02:00
twinaphex
5ebe5de1b9
Add resource files
2018-08-14 17:24:35 +02:00
twinaphex
00c6fcde84
Add initial VS2017 Android solution - not working yet
2018-08-14 16:04:58 +02:00
twinaphex
48956f3fe4
(MSVC 2008) Add initial MSVC 2008 solution files
2018-08-14 12:18:33 +02:00
twinaphex
f8cad6f565
Update glslang
2018-06-20 10:47:08 +02:00
Dwedit
00c116051f
Add QT builds to MSVC2017 project
...
Fix missing line in griffin_cpp.cpp, and normalize end of line to LF
2018-05-03 10:32:32 -05:00
twinaphex
268baca939
(MSVC 2013) Add /bigobj for griffin_glslang.cpp
2018-05-03 14:52:37 +02:00
twinaphex
789ef63dee
(360) Don't bake in HAVE_XUI anymore; buildfixes for C++
2018-04-23 17:35:36 +02:00
twinaphex
710570a408
(MSVC 2013) Buildfix
2018-04-17 11:37:00 +02:00
twinaphex
445f176e24
(Xbox) Enable HAVE_RUNAHEAD for Xbox OG/360
2018-04-10 00:14:23 +02:00
David Walters
b5b906bc5a
Fix for fatal error C1128 in 64-bit Debug builds (by adding /bigobj to command line)
2018-04-03 18:41:34 +01:00
David Walters
7adec98cd8
Fix MSVC2015 project/solution build config associations
2018-04-03 18:25:23 +01:00
David Walters
852c8735e6
Fix solution file to be Visual Studio 14 / "2015" format.
2018-04-03 18:21:10 +01:00