14 Commits

Author SHA1 Message Date
aliaspider
e78136c38f (CTR/3DS) wait for audio channels playback start when setting playpos to
0.
2015-09-27 13:59:11 +01:00
aliaspider
6370f797b3 (CTR/3DS) start both left and right audio channels at the same time. 2015-09-27 13:48:23 +01:00
twinaphex
5465da0139 Rename rarch_sleep to retro_sleep 2015-09-22 18:55:14 +02:00
twinaphex
2b840c0384 Refactor perf counters 2015-09-20 10:02:59 +02:00
twinaphex
4ccbee5d8d Update headers 2015-09-14 03:44:06 +02:00
twinaphex
0fa871a296 Use rarch_system_info_get_ptr 2015-06-25 13:46:32 +02:00
twinaphex
dcf4037582 (Audio drivers) Get rid of global state dependencies 2015-05-20 23:01:03 +02:00
twinaphex
88692cbb07 (CTR) Use rarch_sleep and some style nits 2015-04-18 17:34:14 +02:00
aliaspider
1575b7e87f (CTR/3DS) audio driver: use cpu tick count instead of csndGetState to
determine the playback position.
fixes a random lockup that can happen when calling csndGetState, and
also removes the need to rely on samplePAddr since it doesn't seem to
available on all systems.
2015-04-17 19:50:36 +01:00
twinaphex
184fe19a79 Implement stub versions of write_avail for SDL and CTR audio drivers 2015-04-11 06:56:02 +02:00
aliaspider
3eda95bb7e (3DS) audio driver: prevent an occasional lockup.
add performance counters.
2015-04-10 21:46:42 +01:00
aliaspider
301309304a (3DS) implement the audio driver. 2015-04-10 19:10:34 +01:00
twinaphex
5612545b25 (CTR/3DS) Update copyright headers 2015-04-02 01:43:28 +02:00
aliaspider
2045cee432 preliminary 3DS port. 2015-04-01 22:14:13 +01:00