aliaspider
e78136c38f
(CTR/3DS) wait for audio channels playback start when setting playpos to
...
0.
2015-09-27 13:59:11 +01:00
aliaspider
6370f797b3
(CTR/3DS) start both left and right audio channels at the same time.
2015-09-27 13:48:23 +01:00
twinaphex
5465da0139
Rename rarch_sleep to retro_sleep
2015-09-22 18:55:14 +02:00
twinaphex
2b840c0384
Refactor perf counters
2015-09-20 10:02:59 +02:00
twinaphex
4ccbee5d8d
Update headers
2015-09-14 03:44:06 +02:00
twinaphex
0fa871a296
Use rarch_system_info_get_ptr
2015-06-25 13:46:32 +02:00
twinaphex
dcf4037582
(Audio drivers) Get rid of global state dependencies
2015-05-20 23:01:03 +02:00
twinaphex
88692cbb07
(CTR) Use rarch_sleep and some style nits
2015-04-18 17:34:14 +02:00
aliaspider
1575b7e87f
(CTR/3DS) audio driver: use cpu tick count instead of csndGetState to
...
determine the playback position.
fixes a random lockup that can happen when calling csndGetState, and
also removes the need to rely on samplePAddr since it doesn't seem to
available on all systems.
2015-04-17 19:50:36 +01:00
twinaphex
184fe19a79
Implement stub versions of write_avail for SDL and CTR audio drivers
2015-04-11 06:56:02 +02:00
aliaspider
3eda95bb7e
(3DS) audio driver: prevent an occasional lockup.
...
add performance counters.
2015-04-10 21:46:42 +01:00
aliaspider
301309304a
(3DS) implement the audio driver.
2015-04-10 19:10:34 +01:00
twinaphex
5612545b25
(CTR/3DS) Update copyright headers
2015-04-02 01:43:28 +02:00
aliaspider
2045cee432
preliminary 3DS port.
2015-04-01 22:14:13 +01:00