1915 Commits

Author SHA1 Message Date
LibretroAdmin
592f9384b0 Silence code analysis warnings by Xcode - unused variables - nothing
done with value set - etc
2022-07-29 08:29:43 +02:00
sonninnos
052cdce29b
(Ozone+XMB) Add playlist icons under 'Load Content' (#14243) 2022-07-29 07:12:01 +02:00
sonninnos
6c1de85add
(Ozone+XMB) Thumbnail fixes (#14210) 2022-07-28 19:21:59 +02:00
libretroadmin
5c98caa7fd Don't NULL-terminate string if we pass it to strlcpy and/or a
file_path function that calls strlcpy under the hood
2022-07-24 06:22:35 +02:00
sonninnos
1f244aac01
(Ozone+XMB) Thumbnail improvements (#14188) 2022-07-21 15:25:12 +02:00
libretroadmin
b7926605f4 Remove fill_short_pathname_representation 2022-07-11 21:40:09 +02:00
libretroadmin
adf9994828 Deprecate fill_pathname_base_noext 2022-07-11 20:13:44 +02:00
libretroadmin
d706c9c5bf Start deprecating trivial functions in file_path.c 2022-07-11 19:56:46 +02:00
Cthulhu-throwaway
9af17b633e
(Netplay) Host Ban Submenu (#14151) 2022-07-07 16:08:46 +02:00
libretroadmin
bf5409881c gfx_display_rotate_z optimizations - if radians is 0, we know cosine
and sine already. Avoid the computation with sinf/cosf and pass it as value to the
function when possible
2022-07-06 11:03:15 +02:00
libretroadmin
6607ff3aaa rotate_draw - get rid of scale_x/y/enable - scaling is only done now
in XMB at two spots - refactor gfx_display_rotate_z so that it only
manipulates the input matrix' Z axis
2022-07-05 20:50:01 +02:00
libretroadmin
336ca1a68c Don't call gfx_display_rotate_z unless the display driver implementation's
'handles_transform' is set to false
2022-07-05 17:20:01 +02:00
libretroadmin
1798651041 (gfx_widgets) scale_enable can b set to false for widgets, scale_factor was always 1.0f
(XMB) set scale_enable to false when scale_factor is 1.0f
2022-07-05 14:18:20 +02:00
libretroadmin
681e1dea94 gfx_display_rotate_z - if scale_x/y/z are all 1.0f, then set
scale_enable to false
2022-07-05 14:02:38 +02:00
sonninnos
494c93df3e
Thumbnail aspect ratio fix (#14145) 2022-07-05 12:01:21 +02:00
sonninnos
91c8541e20
(Ozone+XMB) Savestate thumbnail aspect ratio (#14139) 2022-07-03 16:14:51 +02:00
sonninnos
ee8993c76a
Silence Linux snprintf warnings (#14131) 2022-07-02 14:08:27 +02:00
sonninnos
0232fc8e10
(Ozone+XMB) Savestate thumbnail fullscreen + dropdown (#14116)
* (Ozone+XMB) Savestate thumbnail fullscreen toggle

* (Ozone+XMB) Savestate thumbnail dropdown
2022-07-01 23:41:46 +02:00
libretroadmin
4e13134c40 Remove unnecessary wrapper function gfx_display_font - just wrapped
around gfx_display_font_file
2022-06-26 18:19:43 +02:00
LibretroAdmin
0008691aa0
Remove unused variables (#14065) 2022-06-18 19:28:07 +02:00
sonninnos
1539e720f1 Add proper icons for shader items 2022-06-18 11:22:50 +03:00
sonninnos
325ba96613 More suitable icons for database entries 2022-06-17 18:10:08 +03:00
OsirizX
c6d51fdb32 [ORBIS] Initial changes for PS4 2022-05-21 16:31:10 +02:00
libretroadmin
3d010cd7a9 (XMB) Cleanups 2022-05-20 22:40:36 +02:00
libretroadmin
69d251ff6d (Menu) Cleanups for drivers 2022-05-20 20:31:06 +02:00
libretroadmin
07d19dd807 (XMB) Cleanups 2022-05-20 14:13:45 +02:00
jdgleaver
f2dca12a22 (Ozone/XMB) Prevent unnecessary thumbnail requests when scrolling through playlists 2022-05-19 16:42:01 +01:00
Ryunam
d7cfcd3f9b Add option to toggle automatic refresh rate switching 2022-05-16 17:50:11 +02:00
LibretroAdmin
9dd03f6d9f
Merge pull request #13835 from sonninnos/quickmenu-reorder
Reorganize Quick Menu items
2022-05-16 12:06:19 +01:00
Cthulhu-throwaway
81593fda42 (Netplay) Host Kick Submenu
Path: Netplay -> Host -> Kick Client

- Allows the host to kick clients.
- Allows the host to view client information: connected clients (names), status (playing/spectating) and ping.
2022-05-15 04:04:15 -03:00
Cthulhu-throwaway
80a9c16b3f
(Netplay/Lobby) Add a toggleable filter for passworded rooms (#13920)
In addition, move lobby filters into its own submenu for better organization.
2022-05-08 04:24:58 +02:00
sonninnos
0b55188969 Reorganize Quick Menu items 2022-04-28 18:57:46 +03:00
jdgleaver
37c56d0d09
Add option to disable automatic saving of input remap files (#13894) 2022-04-27 19:12:53 +02:00
twinaphex
ee9b6ba78e Hide Help menu until there is useful info to be shown 2022-04-09 17:23:14 +02:00
Tony
0dbd2bc3b9
(XMB) Shadow adjustments (#13815) 2022-04-02 17:05:35 +02:00
jdgleaver
05b7ac47c3 Add 'Reset Input Mapping' option to 'Manage Remap Files' menu 2022-03-21 15:08:02 +01:00
sonninnos
27a6210f96 (XMB) Add title margin adjustment 2022-03-18 13:24:50 +01:00
jdgleaver
c6e83d23f5 RETRO_ENVIRONMENT_SHUTDOWN Fixes
- Ensure core is properly unloaded when RETRO_ENVIRONMENT_SHUTDOWN is called
- Ensure menu stack is properly flushed when RETRO_ENVIRONMENT_SHUTDOWN is called
2022-03-18 13:15:47 +01:00
jdgleaver
ea77410037 Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
sonninnos
646b0f7209 (XMB+Ozone) Fix input icons 2022-03-15 22:34:15 +01:00
Tony
c1216fd16d
(XMB) Vertical Fade corrections (#13736) 2022-03-12 16:50:56 +01:00
jdgleaver
c67806dbd7
Enable manual selection of which cores are displayed in the 'Standalone Cores' menu (#13722) 2022-03-09 17:49:16 +01:00
Mats
249241d7cd
(steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
jdgleaver
ee4486068d
(XMB+Ozone) Improve efficiency/accuracy of History/Favorites icon rendering (#13661) 2022-02-23 16:53:24 +01:00
jdgleaver
9b0cb0fc92
Add 'Standalone Cores' menu (#13655) 2022-02-22 19:23:48 +01:00
Tony
6d5d2e722d
Logging cleanups (#13579) 2022-01-31 18:05:23 +01:00
Tony
b7d77e9484
(XMB) Optional vertical list item fade (#13455) 2022-01-07 08:46:49 +01:00
Tony
17f63e6e39
(XMB+Ozone) Category + History/Favorites icons (#13433)
* (XMB+Ozone) Icons for matching core option categories

* (XMB+Ozone) Playlist content icon option for history/favorites
2021-12-30 20:14:57 +01:00
Cthulhu-throwaway
690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
Tomáš Kelemen (vudiq)
efad7a7dcc
Lakka: CD-ROM eject menu item
Adds new entry (where the entry for dumping CD is) to eject the disc -
in case the CD drive has no physical button to eject the disc / the
button does not work. Useless for most, but quality of life improvement
for some.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-99-eject_disc.patch
2021-11-18 00:36:01 +01:00