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https://github.com/libretro/RetroArch
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(XMB+Ozone) Fix input icons
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5253e4be23
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@ -2094,29 +2094,27 @@ static uintptr_t ozone_entries_icon_get_texture(ozone_handle_t *ozone,
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{
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input_id = MENU_SETTINGS_INPUT_BEGIN;
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if (type == input_id)
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return ozone->icons_textures[OZONE_ENTRIES_ICONS_TEXTURE_SETTING];
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if (type == input_id + 1)
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return ozone->icons_textures[OZONE_ENTRIES_ICONS_TEXTURE_INPUT_ADC];
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#ifdef HAVE_LIBNX
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/* account for the additional split joycon option in Input User # Binds */
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input_id++;
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#endif
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if (type == input_id + 2)
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if (type == input_id + 1)
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return ozone->icons_textures[OZONE_ENTRIES_ICONS_TEXTURE_INPUT_SETTINGS];
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if (type == input_id + 3)
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if (type == input_id + 2)
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return ozone->icons_textures[OZONE_ENTRIES_ICONS_TEXTURE_INPUT_MOUSE];
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if (type == input_id + 4)
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if (type == input_id + 3)
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return ozone->icons_textures[OZONE_ENTRIES_ICONS_TEXTURE_INPUT_BIND_ALL];
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if (type == input_id + 5)
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if (type == input_id + 4)
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return ozone->icons_textures[OZONE_ENTRIES_ICONS_TEXTURE_RELOAD];
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if (type == input_id + 6)
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if (type == input_id + 5)
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return ozone->icons_textures[OZONE_ENTRIES_ICONS_TEXTURE_SAVING];
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if ((type > (input_id + 30)) && (type < (input_id + 42)))
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if ((type > (input_id + 29)) && (type < (input_id + 41)))
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return ozone->icons_textures[OZONE_ENTRIES_ICONS_TEXTURE_INPUT_LGUN];
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if (type == input_id + 42)
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if (type == input_id + 41)
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return ozone->icons_textures[OZONE_ENTRIES_ICONS_TEXTURE_INPUT_TURBO];
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/* align to use the same code of Quickmenu controls*/
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input_id = input_id + 7;
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input_id = input_id + 6;
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}
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else
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{
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@ -3051,30 +3051,28 @@ static uintptr_t xmb_icon_get_id(xmb_handle_t *xmb,
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/* Input User # Binds only */
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{
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input_id = MENU_SETTINGS_INPUT_BEGIN;
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if ( type == input_id)
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return xmb->textures.list[XMB_TEXTURE_SETTING];
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if ( type == input_id + 1)
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if (type == input_id)
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return xmb->textures.list[XMB_TEXTURE_INPUT_ADC];
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#ifdef HAVE_LIBNX
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/* account for the additional split joycon option in Input # Binds */
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input_id++;
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#endif
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if ( type == input_id + 2)
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if (type == input_id + 1)
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return xmb->textures.list[XMB_TEXTURE_INPUT_SETTINGS];
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if ( type == input_id + 3)
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if (type == input_id + 2)
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return xmb->textures.list[XMB_TEXTURE_INPUT_MOUSE];
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if ( type == input_id + 4)
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if (type == input_id + 3)
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return xmb->textures.list[XMB_TEXTURE_INPUT_BIND_ALL];
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if ( type == input_id + 5)
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if (type == input_id + 4)
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return xmb->textures.list[XMB_TEXTURE_RELOAD];
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if ( type == input_id + 6)
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if (type == input_id + 5)
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return xmb->textures.list[XMB_TEXTURE_SAVING];
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if ((type > (input_id + 30)) && (type < (input_id + 42)))
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if ((type > (input_id + 29)) && (type < (input_id + 41)))
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return xmb->textures.list[XMB_TEXTURE_INPUT_LGUN];
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if ( type == input_id + 42)
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if (type == input_id + 41)
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return xmb->textures.list[XMB_TEXTURE_INPUT_TURBO];
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/* align to use the same code of Quickmenu controls */
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input_id = input_id + 7;
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input_id = input_id + 6;
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}
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else
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{
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