Themaister
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9ab02b12be
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Move compat functionality to compat/.
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2012-03-16 23:26:57 +01:00 |
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Twinaphex
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e6b3b96400
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(PS3) SDK is always Win32 anyway -so if run on Linux/WINE, we
just use .exe extension instead of setting up all sorts of
complicated symlinks from host-linux to host-win32
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2012-03-14 03:19:13 +01:00 |
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TwinAphex51224
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47dcb54c1f
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(PS3/Wii) Make netlogger code portable
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2012-03-13 00:45:12 +01:00 |
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Themaister
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6cd4989651
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Rename macro.
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2012-03-12 22:55:19 +01:00 |
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TwinAphex51224
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dd9f4be2aa
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(Wii) Some work on Wii port - included szlib.c - moved input-related
function over to input_luts.c
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2012-03-12 22:40:04 +01:00 |
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Themaister
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36885e35d7
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Kill obsolete test code.
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2012-03-12 22:02:34 +01:00 |
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Themaister
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49f27c68ff
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Style nits.
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2012-03-12 21:45:43 +01:00 |
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Themaister
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5d6c5af8be
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Style nit.
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2012-03-12 18:50:25 +01:00 |
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Themaister
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0a2b3ede59
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Cleanup.
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2012-03-12 17:31:15 +01:00 |
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TwinAphex51224
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07a4619a70
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(PS3) Now uses new environment extensions too
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2012-03-12 17:05:37 +01:00 |
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TwinAphex51224
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37b8585df4
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(Console) Clean up ssnes_console_get_rom_ext
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2012-03-12 14:30:15 +01:00 |
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TwinAphex51224
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71189737de
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(360) Stack size increase - Gunbird 2 in FBA boots now
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2012-03-12 06:30:41 +01:00 |
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TwinAphex51224
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8781b5c7d3
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(360) Works now - environment settings were getting 'defaulted'
- placed init_libsnes_syms now right before menu_init
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2012-03-12 04:34:49 +01:00 |
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TwinAphex51224
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ed4a81e497
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(360) More of aforementioned
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2012-03-12 03:53:44 +01:00 |
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TwinAphex51224
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e1bbaee64c
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(360) Set up SSNES 360 for new console environment settings
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2012-03-12 03:08:15 +01:00 |
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Themaister
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d7afd20346
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Add new extensions to help FBA.
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2012-03-12 00:39:24 +01:00 |
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TwinAphex51224
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fe0a6c8d07
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(360 FB Alpha 360 libsnes works now
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2012-03-11 23:03:20 +01:00 |
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TwinAphex51224
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a328bd578e
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(360/PS3) Some changes needed for FBA on consoles in specific
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2012-03-11 22:39:48 +01:00 |
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Themaister
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7f4d701b19
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Preparations for 0.9.5 release.
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2012-03-11 17:52:10 +01:00 |
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TwinAphex51224
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06a951ef7f
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(360) Add NOD3D define to netplay.c too
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2012-03-11 16:26:10 +01:00 |
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TwinAphex51224
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51b3cafed7
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(360) Add xdk360_video_general.h header file
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2012-03-11 16:19:47 +01:00 |
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TwinAphex51224
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81988fc1ef
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(360) Don't include D3D/Netcode where not needed through NOD3D/
NONET defines
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2012-03-11 16:17:42 +01:00 |
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TwinAphex51224
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1f00ce1812
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(360) Use C version code in objbase.h for XAudio2
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2012-03-11 15:00:15 +01:00 |
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TwinAphex51224
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2295c4abd8
|
(360) Add objbase.h
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2012-03-11 14:45:20 +01:00 |
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TwinAphex51224
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48230ba533
|
(360) Use more direct functions for Xaudio2
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2012-03-11 07:24:53 +01:00 |
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TwinAphex51224
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4737d28644
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(360) Add custom Xaudio header
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2012-03-11 06:58:56 +01:00 |
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TwinAphex51224
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5c4ad2884e
|
(360) Get rid of unused font_texture
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2012-03-11 03:57:07 +01:00 |
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TwinAphex51224
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e30966bfd0
|
(360) Get rid of constant table - seem to be getting nowhere with
this
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2012-03-11 03:40:52 +01:00 |
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TwinAphex51224
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c5d8e1a75c
|
(360) Add constant table for fragment shader too
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2012-03-10 20:55:55 +01:00 |
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TwinAphex51224
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c2cc7a278f
|
(360) Nit
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2012-03-10 18:54:07 +01:00 |
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TwinAphex51224
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5cad1e4c39
|
(360) Stock Cg/HLSL shaders should be now almost the same - only
mall 1/2-line ifdefs should be needed
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2012-03-10 18:50:30 +01:00 |
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Themaister
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8a6b628bee
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Allow stopping playback early.
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2012-03-10 18:31:25 +01:00 |
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Themaister
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f78df09c38
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Do not fail hard if serializer doesn't match.
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2012-03-10 18:10:54 +01:00 |
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TwinAphex51224
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40035908f3
|
(360) Nit.
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2012-03-10 17:00:21 +01:00 |
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TwinAphex51224
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b0de19f3e0
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(360) force_resize_enable member was a hack for hacky orientation,
can go now that we do it properly
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2012-03-10 16:57:59 +01:00 |
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TwinAphex51224
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a47bcf6cc1
|
(360) Texture coordinates updated now again per video width/height change
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2012-03-10 16:50:11 +01:00 |
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TwinAphex51224
|
bc307d4b63
|
(360) Moving away from crufty orientation code
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2012-03-10 16:41:10 +01:00 |
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TwinAphex51224
|
bdb8b3f0fe
|
(360) MVP shader stuff fixed
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2012-03-10 15:51:42 +01:00 |
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TwinAphex51224
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6053b61b5b
|
(360) MVP stuff - right now ouputs black - to be fixed shortly
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2012-03-10 15:32:36 +01:00 |
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Themaister
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7489f387c1
|
Do not block state saving when playing/recording a movie.
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2012-03-10 14:08:04 +01:00 |
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TwinAphex51224
|
31be6766c6
|
(360) Uses runtime shader compiler - loads stock shader from
file now
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2012-03-09 21:50:12 +01:00 |
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Themaister
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6b552cfba1
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Revert derp.
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2012-03-09 18:20:03 +01:00 |
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Themaister
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848a67252f
|
Fix subtle regression.
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2012-03-09 18:18:35 +01:00 |
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TwinAphex51224
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8d5385d1d7
|
(PS3) Aspect ratio fix
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2012-03-09 01:21:10 +01:00 |
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TwinAphex51224
|
7d8d8f39f7
|
(360) Add aspect ratio changing - fixed bugs
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2012-03-09 01:22:01 +01:00 |
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TwinAphex51224
|
760d3bbecf
|
(360) WIP aspect ratio changing - currently broken
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2012-03-09 00:09:39 +01:00 |
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TwinAphex51224
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ac070a6b2b
|
(360) Added gamma correction setting
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2012-03-08 23:29:18 +01:00 |
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TwinAphex51224
|
94f09d2093
|
(360) Some more replacing of D3D functions
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2012-03-08 21:15:18 +01:00 |
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TwinAphex51224
|
b8e6443710
|
(360) Use C functions for D3D
|
2012-03-08 16:14:09 +01:00 |
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TwinAphex51224
|
8823b47a05
|
(360) Added screen orientation options - might want to refactor
this later on
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2012-03-08 13:45:00 +01:00 |
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