TwinAphex51224
|
99679001cb
|
(360) Use rarch_input_get_default_keybind_name
|
2012-06-22 07:20:58 +02:00 |
|
TwinAphex51224
|
1e6bcb6b7f
|
(360) Updated to work with new code refactorings
|
2012-06-19 04:18:41 +02:00 |
|
TwinAphex51224
|
3eddb91750
|
(360) Updated to work with filebrowser code changes
|
2012-06-19 02:05:02 +02:00 |
|
TwinAphex51224
|
e760807d47
|
(360) Add filebrowser free to menu_deinit (now renamed menu_free)
|
2012-06-18 06:22:26 +02:00 |
|
TwinAphex51224
|
21a344e61b
|
(360) Works now too with refactored filebrowser code
|
2012-06-18 06:12:37 +02:00 |
|
TwinAphex51224
|
0b84f1744e
|
(360) Updated for filebrowser changes
|
2012-06-18 02:27:54 +02:00 |
|
TwinAphex51224
|
f088ba7bb4
|
(360) SD menu placement fixed
|
2012-06-05 21:01:58 +02:00 |
|
TwinAphex51224
|
502fd8ff54
|
(360) Use S_START_RARCH setting
|
2012-05-29 23:00:38 +02:00 |
|
TwinAphex51224
|
6222329a7b
|
(360) Fixed control strings in Controls menu
|
2012-05-29 22:52:08 +02:00 |
|
Twinaphex
|
8e37cd4d89
|
(360/PS3) Make Quick Menu enums universal for console ports
|
2012-05-29 22:36:17 +02:00 |
|
TwinAphex51224
|
841304619d
|
(360) Add LBL_LOAD_STATE_SLOT and LBL_SAVE_STATE_SLOT
|
2012-05-29 22:12:28 +02:00 |
|
TwinAphex51224
|
074ff4b2fc
|
(360) Add S_LBL_RARCH_VERSION
|
2012-05-29 21:47:53 +02:00 |
|
TwinAphex51224
|
5f0991c052
|
(360) Can increment/decrement save state slots now in Quick Menu
|
2012-05-29 21:40:45 +02:00 |
|
TwinAphex51224
|
321697f029
|
(360) Add changing of rotation / aspect ratio with left/right
D-pad buttons
|
2012-05-29 21:29:32 +02:00 |
|
TwinAphex51224
|
37140c1cd9
|
(360) Use rarch_settings_set_menu_item_label more
|
2012-05-29 20:34:06 +02:00 |
|
TwinAphex51224
|
346745e24b
|
(360) Use rarch_settings_create_menu_item_label
|
2012-05-29 20:01:29 +02:00 |
|
TwinAphex51224
|
4e6b50b8ee
|
(360) Fixed placement of some rarch_convert_char_to_wchar calls
|
2012-05-29 19:54:05 +02:00 |
|
TwinAphex51224
|
6c7e3ec571
|
(360) char to wchar helper revisions - now uses a wchar_t buffer
in menu.cpp - buffer is passed to helper functions
|
2012-05-29 19:51:35 +02:00 |
|
TwinAphex51224
|
67ffd5226a
|
(360) Properly implement OnControlNavigate
|
2012-05-29 19:00:48 +02:00 |
|
TwinAphex51224
|
f7bf8e9725
|
(360) Add S_ASPECT_RATIO_INCREMENT and S_ASPECT_RATIO_DECREMENT
|
2012-05-29 18:03:58 +02:00 |
|
TwinAphex51224
|
0c4f14a14f
|
(360) message queue stuff works properly now before Rarch is inited
|
2012-05-29 17:44:07 +02:00 |
|
TwinAphex51224
|
1597c5a2cf
|
(360) Abstracted message queue push code for generating messages -
seems to only work when Rarch is initialized - if not, it will
keep returning the first message that was pushed in the queue.
|
2012-05-29 16:45:37 +02:00 |
|
Twinaphex
|
68af1626d9
|
Indentation fixes
|
2012-05-29 15:25:39 +02:00 |
|
TwinAphex51224
|
0555a703a7
|
(360) Cleanups
|
2012-05-29 04:39:54 +02:00 |
|
TwinAphex51224
|
ca2e20be84
|
(360) Use S_REWIND
|
2012-05-29 03:49:19 +02:00 |
|
TwinAphex51224
|
487856c2c3
|
(360) Indenting cleanups
|
2012-05-29 02:33:00 +02:00 |
|
TwinAphex51224
|
396d57ae77
|
(360) Implemented S_RETURN_TO_DASHBOARD
|
2012-05-29 02:17:35 +02:00 |
|
TwinAphex51224
|
87d04b4bbd
|
(360) Replace static function return_to_game() with calls to new
rarch_settings_change
|
2012-05-29 02:05:23 +02:00 |
|
TwinAphex51224
|
6a48f1e187
|
(360) Add menu toggle (between HD and SD) and add info message
enable/disable option
|
2012-05-28 23:19:40 +02:00 |
|
Twinaphex
|
705a0dd62e
|
(PS3) Add info message enable/disable option
|
2012-05-28 22:43:08 +02:00 |
|
TwinAphex51224
|
82b7d4d046
|
(360) remove g_first_msg
|
2012-05-28 21:46:32 +02:00 |
|
Twinaphex
|
944ddc589b
|
(360/PS3) Use PATH_MAX instead of MAX_PATH_LENGTH
|
2012-05-28 17:34:58 +02:00 |
|
TwinAphex51224
|
8889af2d19
|
(360) Starts up with default generated config file again
|
2012-05-28 15:43:56 +02:00 |
|
TwinAphex51224
|
70dbebcb5e
|
(360) Clean up font code + remove some Win32-isms
|
2012-05-28 14:05:28 +02:00 |
|
TwinAphex51224
|
6e8e5ec89b
|
(360) Remove xdk360_video_general.h header file - use uniform
IS_TIMER/SET_TIMER macros
|
2012-05-28 03:45:22 +02:00 |
|
TwinAphex51224
|
463fdd9bdf
|
(360) Add 360 context file and use it
|
2012-05-28 02:29:51 +02:00 |
|
TwinAphex51224
|
b7fce9a98e
|
(360) Removed g_d3d global pointer
|
2012-05-28 00:56:58 +02:00 |
|
TwinAphex51224
|
83d6fd3cbb
|
(360) Preliminary FBO scaling options - need to restart before change
is applied, fbo_reinit function doesn't seem to work on-the-fly yet,
and 3x/4x FBO seems to crash right now
|
2012-05-24 11:34:10 +02:00 |
|
TwinAphex51224
|
176e4b2cb3
|
(360) Added preliminary controls settings/menu
|
2012-05-23 08:38:14 +02:00 |
|
TwinAphex51224
|
dd6ec8222f
|
(360) Shader selection - start in shaders subdir
|
2012-05-22 16:43:46 +02:00 |
|
TwinAphex51224
|
6d0c569f0a
|
(360) Add color format setting for changing backbuffer color format -
32bit ARGB and 16bit RGBA
|
2012-05-22 16:04:39 +02:00 |
|
TwinAphex51224
|
56a9d359ba
|
(360) OSD messages now also work if g_console.emulator_initialized
is false
|
2012-05-22 15:21:45 +02:00 |
|
TwinAphex51224
|
0a1cf3edba
|
(360) Add more OSD messages for options
|
2012-05-22 04:52:12 +02:00 |
|
TwinAphex51224
|
4e05524172
|
(360) Add some more OSD messages
|
2012-05-22 04:25:45 +02:00 |
|
TwinAphex51224
|
7064abded5
|
(RARCH_CONSOLE) message queue needs to be inited long before
Retro arch main init function - also added some onscreen
messages to some of the settings for the 360 port
|
2012-05-22 04:14:28 +02:00 |
|
TwinAphex51224
|
81203de0a2
|
(360) B button works better now in menu
|
2012-05-22 03:10:56 +02:00 |
|
TwinAphex51224
|
74d12bf1a1
|
(360) Custom resize mode now works
|
2012-05-22 02:19:40 +02:00 |
|
TwinAphex51224
|
ad17453d5c
|
(360) Shader filenames are now shown in settings menu
|
2012-05-21 21:20:28 +02:00 |
|
TwinAphex51224
|
8cb3172eea
|
(360) Cleaned up messy char to wchar and vice versa conversion routines
in 360 menu code by using new helper functions
|
2012-05-21 19:06:31 +02:00 |
|
TwinAphex51224
|
9cd3db85aa
|
(360) Very rough shader selection in Settings menu - second pass doesn't work yet - blank screen - some memory leaks when loading a lot of shaders one after another
|
2012-05-21 18:02:59 +02:00 |
|