twinaphex
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bc4fb72830
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(D3D PC) Fix RGUI
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2014-06-14 15:43:14 +02:00 |
|
Themaister
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7cba4fe0fb
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Remove useless log.
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2014-06-13 18:23:54 +02:00 |
|
Themaister
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1e4266f9f8
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Fix unused variable warnings.
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2014-06-13 18:00:42 +02:00 |
|
Themaister
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02f2129dd8
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Optimize overlay rendering a bit.
Dump all overlay vertex data into one VBO.
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2014-06-13 17:47:32 +02:00 |
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twinaphex
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5532babfd6
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(Overlays) Add explicit overlay_enable option
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2014-06-12 22:15:32 +02:00 |
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twinaphex
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59fed065e9
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Change d3d9.hpp to d3d.hpp
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2014-06-11 00:49:18 +02:00 |
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twinaphex
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a7cb3e22a7
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(Menu) Replace some more RGUI strings
|
2014-06-10 02:44:19 +02:00 |
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twinaphex
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f7e9f4774d
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(Menu) Replace more rgui_ references
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2014-06-10 02:21:49 +02:00 |
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twinaphex
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4a4822e187
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(Menu) Replace more rgui_ references to menu_
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2014-06-10 02:15:29 +02:00 |
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twinaphex
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b70d6292ff
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(Menu) Cut down on unnecessary HAVE_RGUI ifdefs where appropriate, and
replace with HAVE_MENU where possible
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2014-06-10 02:08:41 +02:00 |
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Twinaphex
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cf4f756fe8
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Merge pull request #745 from libretro/font-rewrite
Font rendering rewrite
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2014-06-09 13:25:17 +02:00 |
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Themaister
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c1c7b6aec3
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Fixup Win32/Xbox font_params_t.
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2014-06-09 13:13:57 +02:00 |
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Themaister
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9a861fba6d
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Untested: Rewrite omap_gfx font rendering.
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2014-06-09 12:52:21 +02:00 |
|
Themaister
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f118817fae
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Fixups to Lakka fonts.
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2014-06-09 12:44:48 +02:00 |
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twinaphex
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4522fbb6af
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(D3D) Create macro D3DTexture_Blit
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2014-06-09 01:07:43 +02:00 |
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twinaphex
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e02d61a6a9
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(D3D) Implement stub d3d_restore function for XDK
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2014-06-08 23:35:14 +02:00 |
|
Themaister
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33f718ce4c
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Small CXX_BUILD fix.
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2014-06-08 14:08:26 +02:00 |
|
Themaister
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93bfaebcb3
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Untested update of Lima font renderer.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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394429feff
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Disable font rendering in VG for now.
Needs to be rewritten.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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28608d337c
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Fix Xvideo build.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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bce1e982d4
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Fixup font rendering in SDL-SW.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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64cc0efefe
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Parametrize drop shadows.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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d129ff3d13
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Make font rendering more robust.
Dynamically sized buffers, etc.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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614b866f57
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Rewrite bitmapfont to new interface.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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54c7521bf8
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Drop useless win_width/height arguments to font init.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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8ee747a12d
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Blit fonts to full viewport.
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2014-06-08 14:08:26 +02:00 |
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Themaister
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e545d695ec
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Begin big rewrite of GL/raster font rendering path.
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2014-06-08 14:08:26 +02:00 |
|
Themaister
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ddbe5f148d
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Fix CXX_BUILD.
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2014-06-08 14:08:03 +02:00 |
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twinaphex
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327b05d760
|
(D3D) Cleanup SetTexture
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2014-06-08 04:35:58 +02:00 |
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twinaphex
|
4320efa9a1
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(D3D) Move ifndef XBOX functionality to D3D context driver
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2014-06-08 04:29:25 +02:00 |
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twinaphex
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bf4dbede7a
|
(XDK) Change DrawVerticeFormat to Vertex
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2014-06-08 04:20:49 +02:00 |
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twinaphex
|
6c50de497f
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(D3D) Go through macro for SetStreamSource
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2014-06-08 04:05:55 +02:00 |
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twinaphex
|
c4989fbf6b
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(D3D) Renderchain_clear_texture can go into blit_texture
function now
|
2014-06-08 03:02:02 +02:00 |
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twinaphex
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dbbc764529
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(D3D) Go through macro for D3DDevice_CreateVertexBuffer
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2014-06-08 02:45:07 +02:00 |
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twinaphex
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16d49cffb8
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(Xbox) Implement custom GetFocus for _XBOX so that we can get
rid of the ifdef
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2014-06-07 23:45:52 +02:00 |
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twinaphex
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e64775ba7a
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(D3D) Create macro for D3DDevice_Present
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2014-06-07 07:45:02 +02:00 |
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twinaphex
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5d8e4cb358
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(D3D) D3DTexture LockRect clear - turned into macro for
both PC D3D and XDK D3D
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2014-06-07 07:29:40 +02:00 |
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twinaphex
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346a341cf8
|
(D3D) Go through macros for D3DDevice member functions - will
be needed for XDK compatibility later on
|
2014-06-07 07:03:36 +02:00 |
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twinaphex
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4ad1246fc4
|
(XDK D3D) Changes pt. 2
|
2014-06-07 06:12:02 +02:00 |
|
twinaphex
|
8b9fc04f2e
|
(XDK) Changes to bring inline with PC D3D
|
2014-06-07 05:33:42 +02:00 |
|
Themaister
|
ba40be9099
|
Use correct arguments if sRGB and GLES3.
|
2014-06-05 17:41:10 +02:00 |
|
Themaister
|
2094e8fb2f
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Auto-enable some extensions if GLES3.
|
2014-06-05 15:17:29 +02:00 |
|
Themaister
|
e41eb4ab50
|
Fix unknown hang in Mali fbdev.
|
2014-06-05 15:05:43 +02:00 |
|
Themaister
|
736c4147e9
|
Add initial Mali FBdev support.
|
2014-06-05 12:28:17 +02:00 |
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twinaphex
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8e04ac2f12
|
(PS3 image) Some more safety checks
(Driver) Safety check before invoking menu_context_destroy
|
2014-06-02 18:08:08 +02:00 |
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twinaphex
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26b62ba42e
|
Don't abuse g_extern.lifecycle_state for setting RARCH_QUIT_KEY
anymore
|
2014-06-02 09:52:30 +02:00 |
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twinaphex
|
753d78dfd3
|
(Performance counters) Add performance counters to regular build
(Menu/Setting) Enable g_extern.perfcnt_enable - turns RetroArch
frontend perfcounters on/off
(Menu) Add menu option 'Performance Counters'
|
2014-06-01 22:07:39 +02:00 |
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twinaphex
|
08c8e5fb5f
|
Reduce amount of includes for rarch_console.h
|
2014-06-01 03:08:26 +02:00 |
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twinaphex
|
6ae820eea8
|
(360) Build fixes - due to same 'cannot convert parameter 1 from
'void *' to 'gfx_shader *'
|
2014-06-01 02:38:01 +02:00 |
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twinaphex
|
d63a23dd06
|
Header changes
|
2014-05-31 21:23:53 +02:00 |
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