twinaphex
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b376edd0ed
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(D3D) Indenting style nits
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2014-09-08 20:08:49 +02:00 |
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twinaphex
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0217bcfbce
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(PC D3D) Update PC D3D driver to make it more inline with XDK D3D
driver
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2014-05-30 08:22:56 +02:00 |
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twinaphex
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fd76a28a32
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(D3D) Refactor D3DVideo class to d3d_video_t - should be very
similar to XDK D3D driver now
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2014-03-07 19:34:17 +01:00 |
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twinaphex
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e639c6042e
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(D3D Refactor render_chain.cpp - shouldn't be a class
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2014-03-07 19:13:20 +01:00 |
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twinaphex
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61893a82e8
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(D3D9) Move more Cg functions to render_chain_cg.cg
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2014-03-05 01:54:09 +01:00 |
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twinaphex
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71854439bb
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(D3D9) Move d3d_init_shader/d3d_deinit_shader to gfx/d3d9/render_chain_cg.h
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2014-03-04 18:49:01 +01:00 |
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twinaphex
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dfe33b5ade
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(Cg) Move bind_tracker and init_fvf to render_chain_cg.h
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2014-03-04 18:42:22 +01:00 |
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twinaphex
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35d6ec7a1d
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(D3D9) Move more Cg code to render_chain_cg.h
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2014-03-04 18:31:38 +01:00 |
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twinaphex
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e9fb97254b
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(D3D9) Start isolating all Cg code and move it to render_chain_cg.h
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2014-03-04 18:24:47 +01:00 |
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