2499 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
b47ebfa713 Merge pull request #763 from rmaz/vg_fixes
VG backend fixes
2014-06-17 00:12:15 +02:00
Themaister
53bc4c08ed Check recording based on g_extern.rec and not g_extern.recording.
Fixes some segfaults where g_extern.recording and g_extern.rec mismatch.
Makes it possible to record without loading content directly from CLI.
2014-06-16 15:50:53 +02:00
Richard Howell
b49cbeed1c make the vg backend compile without freetype 2014-06-15 21:46:45 +02:00
Richard Howell
86a6c6c7c1 remove a reference to a non existent struct field 2014-06-15 21:46:45 +02:00
twinaphex
e9ed2a924b (D3D) Split up overlay code into separate file 2014-06-14 15:46:08 +02:00
twinaphex
bc4fb72830 (D3D PC) Fix RGUI 2014-06-14 15:43:14 +02:00
Themaister
7cba4fe0fb Remove useless log. 2014-06-13 18:23:54 +02:00
Themaister
1e4266f9f8 Fix unused variable warnings. 2014-06-13 18:00:42 +02:00
Themaister
02f2129dd8 Optimize overlay rendering a bit.
Dump all overlay vertex data into one VBO.
2014-06-13 17:47:32 +02:00
twinaphex
5532babfd6 (Overlays) Add explicit overlay_enable option 2014-06-12 22:15:32 +02:00
twinaphex
59fed065e9 Change d3d9.hpp to d3d.hpp 2014-06-11 00:49:18 +02:00
twinaphex
a7cb3e22a7 (Menu) Replace some more RGUI strings 2014-06-10 02:44:19 +02:00
twinaphex
f7e9f4774d (Menu) Replace more rgui_ references 2014-06-10 02:21:49 +02:00
twinaphex
4a4822e187 (Menu) Replace more rgui_ references to menu_ 2014-06-10 02:15:29 +02:00
twinaphex
b70d6292ff (Menu) Cut down on unnecessary HAVE_RGUI ifdefs where appropriate, and
replace with HAVE_MENU where possible
2014-06-10 02:08:41 +02:00
Twinaphex
cf4f756fe8 Merge pull request #745 from libretro/font-rewrite
Font rendering rewrite
2014-06-09 13:25:17 +02:00
Themaister
c1c7b6aec3 Fixup Win32/Xbox font_params_t. 2014-06-09 13:13:57 +02:00
Themaister
9a861fba6d Untested: Rewrite omap_gfx font rendering. 2014-06-09 12:52:21 +02:00
Themaister
f118817fae Fixups to Lakka fonts. 2014-06-09 12:44:48 +02:00
twinaphex
4522fbb6af (D3D) Create macro D3DTexture_Blit 2014-06-09 01:07:43 +02:00
twinaphex
e02d61a6a9 (D3D) Implement stub d3d_restore function for XDK 2014-06-08 23:35:14 +02:00
Themaister
33f718ce4c Small CXX_BUILD fix. 2014-06-08 14:08:26 +02:00
Themaister
93bfaebcb3 Untested update of Lima font renderer. 2014-06-08 14:08:26 +02:00
Themaister
394429feff Disable font rendering in VG for now.
Needs to be rewritten.
2014-06-08 14:08:26 +02:00
Themaister
28608d337c Fix Xvideo build. 2014-06-08 14:08:26 +02:00
Themaister
bce1e982d4 Fixup font rendering in SDL-SW. 2014-06-08 14:08:26 +02:00
Themaister
64cc0efefe Parametrize drop shadows. 2014-06-08 14:08:26 +02:00
Themaister
d129ff3d13 Make font rendering more robust.
Dynamically sized buffers, etc.
2014-06-08 14:08:26 +02:00
Themaister
614b866f57 Rewrite bitmapfont to new interface. 2014-06-08 14:08:26 +02:00
Themaister
54c7521bf8 Drop useless win_width/height arguments to font init. 2014-06-08 14:08:26 +02:00
Themaister
8ee747a12d Blit fonts to full viewport. 2014-06-08 14:08:26 +02:00
Themaister
e545d695ec Begin big rewrite of GL/raster font rendering path. 2014-06-08 14:08:26 +02:00
Themaister
ddbe5f148d Fix CXX_BUILD. 2014-06-08 14:08:03 +02:00
twinaphex
327b05d760 (D3D) Cleanup SetTexture 2014-06-08 04:35:58 +02:00
twinaphex
4320efa9a1 (D3D) Move ifndef XBOX functionality to D3D context driver 2014-06-08 04:29:25 +02:00
twinaphex
bf4dbede7a (XDK) Change DrawVerticeFormat to Vertex 2014-06-08 04:20:49 +02:00
twinaphex
6c50de497f (D3D) Go through macro for SetStreamSource 2014-06-08 04:05:55 +02:00
twinaphex
c4989fbf6b (D3D) Renderchain_clear_texture can go into blit_texture
function now
2014-06-08 03:02:02 +02:00
twinaphex
dbbc764529 (D3D) Go through macro for D3DDevice_CreateVertexBuffer 2014-06-08 02:45:07 +02:00
twinaphex
16d49cffb8 (Xbox) Implement custom GetFocus for _XBOX so that we can get
rid of the ifdef
2014-06-07 23:45:52 +02:00
twinaphex
e64775ba7a (D3D) Create macro for D3DDevice_Present 2014-06-07 07:45:02 +02:00
twinaphex
5d8e4cb358 (D3D) D3DTexture LockRect clear - turned into macro for
both PC D3D and XDK D3D
2014-06-07 07:29:40 +02:00
twinaphex
346a341cf8 (D3D) Go through macros for D3DDevice member functions - will
be needed for XDK compatibility later on
2014-06-07 07:03:36 +02:00
twinaphex
4ad1246fc4 (XDK D3D) Changes pt. 2 2014-06-07 06:12:02 +02:00
twinaphex
8b9fc04f2e (XDK) Changes to bring inline with PC D3D 2014-06-07 05:33:42 +02:00
Themaister
ba40be9099 Use correct arguments if sRGB and GLES3. 2014-06-05 17:41:10 +02:00
Themaister
2094e8fb2f Auto-enable some extensions if GLES3. 2014-06-05 15:17:29 +02:00
Themaister
e41eb4ab50 Fix unknown hang in Mali fbdev. 2014-06-05 15:05:43 +02:00
Themaister
736c4147e9 Add initial Mali FBdev support. 2014-06-05 12:28:17 +02:00
twinaphex
8e04ac2f12 (PS3 image) Some more safety checks
(Driver) Safety check before invoking menu_context_destroy
2014-06-02 18:08:08 +02:00