Themaister
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d54427983b
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Add automatic CGP -> GLSLP conversion.
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2013-05-10 00:06:42 +02:00 |
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Themaister
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6193491e82
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Fix wrong sampler translation in cg2glsl.
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2013-04-16 15:44:41 +02:00 |
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Themaister
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48e7175e4b
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Improve compat in cg2glsl.
Allow vertex samplers, and fix "empty struct" bug.
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2013-04-16 15:31:28 +02:00 |
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Themaister
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3ae5662dd2
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Fixups in cg2glsl.
Don't allow struct names and varyings to collide.
Also add fixes for *.texture_size for PREV/PASS/ORIG, etc.
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2013-04-13 16:34:04 +02:00 |
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Themaister
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6480f564c1
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Treat _output_dummy_size as non-varying as well.
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2013-04-13 13:47:13 +02:00 |
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Themaister
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ec9ffce56f
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Replace IN.* in a cleaner way.
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2013-04-13 02:41:23 +02:00 |
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Themaister
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3779ddbace
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Use LUTTexCoord attrib correctly in cg2glsl.
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2013-04-13 02:07:37 +02:00 |
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Themaister
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e8d89eb2b2
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More compat fixes for cg2glsl.
Motion-blur shader works.
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2013-04-13 01:58:44 +02:00 |
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Themaister
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49d713c2ee
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Fix some compat in cg2glsl.
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2013-04-13 01:43:40 +02:00 |
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Themaister
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e4089af307
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Allow multiple samplers in cg2glsl.
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2013-04-12 00:30:03 +02:00 |
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Themaister
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88e2ac3c9c
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Fix issue with blinky.cg in cg2glsl.
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2013-04-12 00:30:03 +02:00 |
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Themaister
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d7c1957586
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Rename cg2xml to cg2glsl.
Outputs CGP/GLSL style shaders now.
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2013-04-11 15:40:57 +02:00 |
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