twinaphex
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84f80dc2c1
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(RMenu/RGUI) Create menu_common to tie RMenu/RGUI more closely together
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2013-04-17 23:31:49 +02:00 |
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twinaphex
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161dd5741f
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(RGUI/RMenu) Standardize somewhat
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2013-04-17 21:11:13 +02:00 |
|
Themaister
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a0f7a184fd
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Avoid potential segfaults if files are deleted.
Potentially, on a refresh, selection_ptr could be out of range
if files have been removed.
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2013-04-16 12:32:03 +02:00 |
|
Themaister
|
46f1374a27
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Refactor selection_ptr push/pop logic.
Should make more sense now.
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2013-04-16 01:53:07 +02:00 |
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Themaister
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2c8ddeb109
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Add gfx_shader_resolve_relative.
Translates relative paths (from CGP) into absolute paths,
suitable for loading files, and saving cgp some place else.
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2013-04-15 23:48:25 +02:00 |
|
Themaister
|
4c15814bf7
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Ensure that terminal doesn't get overflowed.
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2013-04-14 23:27:15 +02:00 |
|
Themaister
|
2853e50aa2
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Move Hardware Filtering to GEKKO ifdef.
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2013-04-14 23:17:48 +02:00 |
|
Themaister
|
8c58ff191a
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Fix strange use of pointers in screenshot code.
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2013-04-14 23:14:38 +02:00 |
|
Themaister
|
926707ae44
|
Avoid needless branch.
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2013-04-14 23:05:25 +02:00 |
|
Themaister
|
f8ac159fc2
|
Properly set RGUI shader struct on init.
Use g_settings.video.shader_path if configured.
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2013-04-14 22:59:36 +02:00 |
|
Themaister
|
6373819a16
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Use default shader type correctly.
Don't hardcode Cg as it's not supported everywhere.
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2013-04-14 22:48:35 +02:00 |
|
Themaister
|
c9a02273bb
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Check for fullscreen in RGUI.
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2013-04-14 16:40:17 +02:00 |
|
Themaister
|
829840b415
|
Fallback in RGUI if libretro_path isn't set.
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2013-04-14 16:34:42 +02:00 |
|
Themaister
|
5e45c31f06
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Set selection_ptr when calling OPEN_FILEBROWSER.
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2013-04-14 16:29:35 +02:00 |
|
Themaister
|
ca5ff43b6f
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Add default filtering option to RGUI.
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2013-04-14 01:45:33 +02:00 |
|
Themaister
|
241d55ccbf
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Add CGP preset load to RGUI.
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2013-04-14 01:27:13 +02:00 |
|
Themaister
|
c17714ffbb
|
Add full screen mode to set_texture_enable.
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2013-04-13 16:49:25 +02:00 |
|
Themaister
|
e389220df8
|
Refactor frame_counter.
Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
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2013-04-13 14:28:12 +02:00 |
|
ToadKing
|
4782522dbd
|
(WII) fix RGUI controls
(CONSOLES) fix logging
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2013-04-12 09:19:02 -04:00 |
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twinaphex
|
4e188a0e00
|
(Wii/RGUI) Take out QUIT_KEY button combo shortcuts - current
RGUI works such that it goes directly into the ingame menu
after pressing menu toggle and you can quit from there.
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2013-04-12 09:28:12 +02:00 |
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Themaister
|
97095852f0
|
Should fix Wii and shader manager.
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2013-04-12 09:08:07 +02:00 |
|
ToadKing
|
ded105746c
|
fix RGUI file browser
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2013-04-11 21:00:13 -04:00 |
|
Themaister
|
91c8fea8e9
|
Fix crash in shader browser.
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2013-04-11 16:15:09 +02:00 |
|
Themaister
|
aebb2cb52e
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Add initial GLSL loading in RGUI.
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2013-04-11 16:15:09 +02:00 |
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twinaphex
|
a49fe27d21
|
(GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW
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2013-04-11 16:10:09 +02:00 |
|
Themaister
|
acd3b481be
|
Let RGUI CGP be used across driver reinit.
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2013-04-10 21:04:28 +02:00 |
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twinaphex
|
c52530d03e
|
(RMenu) Stub Shader Manager menu in - now to fill it in
|
2013-04-10 11:20:28 +02:00 |
|
Themaister
|
37a276af9b
|
Load RGUI CGP on startup.
|
2013-04-09 21:48:03 +02:00 |
|
Themaister
|
d2f9eb300b
|
Clarify error message.
|
2013-04-09 21:41:38 +02:00 |
|
Themaister
|
a8f2317400
|
Can apply shaders in RGUI.
Kinda hoky, but basics seem to be down now.
|
2013-04-09 21:39:02 +02:00 |
|
Themaister
|
fc353f0582
|
Pop menu stack correctly after picking shader.
|
2013-04-09 21:23:34 +02:00 |
|
Themaister
|
16b8bff6a7
|
Can browse for shader files.
Directory stack is not popped correctly however.
Pathnames are not correctly truncated in browser either. Looks kinda
ugly atm.
|
2013-04-09 21:01:43 +02:00 |
|
Themaister
|
fdf7a443ad
|
More work on shader manager.
Mostly missing filebrowser for shaders now.
|
2013-04-09 19:43:24 +02:00 |
|
twinaphex
|
99945f43a6
|
(RGUI) Fix RGUI 'Core' setting
|
2013-04-08 01:51:39 +02:00 |
|
twinaphex
|
035e9d2624
|
(RGUI) Fix RGUI actions
|
2013-04-07 23:43:07 +02:00 |
|
twinaphex
|
c57b8f26a6
|
(RGUI) Fix 'Change Game' in RGUI
|
2013-04-07 23:39:52 +02:00 |
|
twinaphex
|
6f7b38221e
|
(RGUI) Compile in Shader Manager as well for GLSL and HLSL
|
2013-04-07 23:24:24 +02:00 |
|
Themaister
|
b62a2b602a
|
More work on RGUI shader manager.
Still a long way to go, but shows most of the intended interface.
|
2013-04-07 16:45:05 +02:00 |
|
Themaister
|
651e088deb
|
Start adding skeleton for shader manager.
|
2013-04-07 15:46:36 +02:00 |
|
Themaister
|
a5722aef3a
|
Fix RGUI rewind setting.
|
2013-04-07 15:15:16 +02:00 |
|
Themaister
|
4cdfcf30d5
|
Refactor set_rgui_texture.
More generic and avoids poking directly into RGUI state.
|
2013-04-07 14:07:45 +02:00 |
|
twinaphex
|
4102d1cfb8
|
Make sinc resampler the default and remove Hermite - audio
quality at high samplerates was too bad to be of any use
|
2013-04-07 03:41:06 +02:00 |
|
twinaphex
|
909122122d
|
Take out obsolete console-style overscan options - just use
Resize Mode instead
|
2013-04-07 01:23:10 +02:00 |
|
Themaister
|
cf92211254
|
Update overlay when in RGUI.
|
2013-04-04 23:10:38 +02:00 |
|
Themaister
|
7c3e4ef12d
|
Fix unsigned bug in RGUI.
|
2013-04-04 22:27:16 +02:00 |
|
Themaister
|
d7797f8497
|
Core options work in RGUI.
|
2013-04-04 22:08:23 +02:00 |
|
Themaister
|
435eec44f0
|
Start adding core options to RGUI.
Broken atm.
|
2013-04-04 21:48:09 +02:00 |
|
Themaister
|
262b867ae0
|
Update MSVC2010 build.
Add RGUI, add folder query for Windows, fix GL HW render bug.
|
2013-04-04 20:25:41 +02:00 |
|
twinaphex
|
896d5d66d6
|
(RGUI) Add 'Change Game' option to RGUI Settings
|
2013-04-04 04:56:04 +02:00 |
|
twinaphex
|
684197ee77
|
(RGUI) Sets and resets MODE_MENU_INGAME flag for whenever we go
in and out of Settings
|
2013-03-31 06:15:56 +02:00 |
|