169 Commits

Author SHA1 Message Date
twinaphex
87b9c2a367 Add HAVE_REWIND switch 2020-07-01 21:04:05 +02:00
LazyBumHorse
a882901e39 save unmodified auto-shaders as a reference instead of a copy, see:
- implement #reference directive for auto-shaders
 - replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
 - apply saved presets automatically for console menus
 - move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
 - refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
LazyBumHorse
f8b92770d4 simplify video_shader_read_conf_preset() calls 2019-07-21 18:15:28 +02:00
LazyBumHorse
2245af23e9 much improved handling of relative shader paths
- save texture paths in relative format as well
 - always write portable relative paths on Windows using '/' instead of '\'
 - remove an ancient piece of code that could sometimes fail loading relative paths
 - fix absolute path handling between different drives for Windows
 - integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
twinaphex
c0787accc3 Use config_file_new_from_path_to_string 2019-07-18 12:13:09 +02:00
twinaphex
f0f5c32b51 Remove state tracker - legacy code - we can revisit this later
and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
LazyBumHorse
692dc9f6a9 refactor shader checks affected by last commit and more:
- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
 - d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
 - configuration.c: remove check_shader_compatibility
 - shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
 - shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
 - menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
 - video_shader_parse.c: add `video_shader_to_str` for easier logging
 - remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
twinaphex
ee3208ac39 Integrate video_driver.c into retroarch.c 2019-06-17 15:10:22 +02:00
twinaphex
f60306b232 Rename read_conf_cgp/write_conf_cgp to
read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
twinaphex
bc2bdd5734 config_file_read not needed anymore 2019-04-30 13:37:10 +02:00
twinaphex
955a149ce9 Use config_file_read where we can assume we are reading a file 2019-04-22 01:56:24 +02:00
twinaphex
27928081cf Cleanups 2019-03-18 15:27:37 +01:00
twinaphex
cd77093588 Reimplement gl2_get_flags to no longer be reliant on shader driver's
get flags implementation
2019-03-13 12:12:02 +01:00
twinaphex
191d0c0309 Add get_flags to GL shader interface 2019-03-13 11:21:00 +01:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
twinaphex
dd366cd5c5 Revert "Simplify set_coords"
This reverts commit e10eb51f718aff5e61cf3fa91d865ebe2e21767e.
2019-02-03 18:05:14 +01:00
twinaphex
e10eb51f71 Simplify set_coords 2019-02-03 18:03:07 +01:00
twinaphex
62bea6ad11 SOme header cleanups 2019-02-02 22:02:24 +01:00
twinaphex
90f1317498 Cut down on code duplication - create gl_load_luts 2019-02-02 21:32:37 +01:00
twinaphex
7c74f0abe8 Create gl_add_lut 2019-02-02 17:25:27 +01:00
orbea
e062b98088 Remove trailing blank lines.
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
twinaphex
c5b9352c34 Revert "Rename some files"
This reverts commit 03a8bc9875ef4e0e942ab6d8d0d9402c4e1830fe.
2018-11-24 01:26:05 +01:00
twinaphex
03a8bc9875 Rename some files 2018-11-24 00:30:46 +01:00
twinaphex
97cf6613da (XMB/Shaders) Reimplement menu shader loading for GLSL/Cg/HLSL backends - if
XMB is selected, it will compile the shader pipelines in
advance
2018-04-12 02:20:17 +02:00
Twinaphex
ae6e410de1 Remove unused variables 2018-03-01 22:28:26 +01:00
twinaphex
5b79d2b942 Refactor video_shader_driver_set_parameters 2018-02-26 17:51:52 +01:00
twinaphex
938f6cc26e Get rid of hashes in shader_gl_cg 2018-02-25 01:13:34 +01:00
twinaphex
61ff51be2f Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex
2b1481d97f Refactor set_mvp code a bit 2017-11-15 14:09:41 +01:00
twinaphex
e560adcc9f Refactor this - get rid of set_coords_fallback 2017-11-13 12:27:45 +01:00
twinaphex
f53fe4a07c Remove this from set_mvp function 2017-11-13 12:10:18 +01:00
twinaphex
96876c66ce Updates 2017-11-08 02:36:38 +01:00
twinaphex
fc43a14637 Updates 2017-11-07 21:03:29 +01:00
Twinaphex
d561c7ff2d Revert "Don't show this warning when HAVE_SHADER_PIPELINE is not defined"
This reverts commit 431f1b4b7febc0f0a87e49566eff50bdd89bb399.
2017-06-28 05:02:31 +02:00
Twinaphex
431f1b4b7f Don't show this warning when HAVE_SHADER_PIPELINE is not defined 2017-06-28 05:01:55 +02:00
twinaphex
efce4d0abf Revert "Add cb_set_shader_coords"
This reverts commit 06df02872210e585e68473beb0dacfd038faba35.
2017-05-19 21:21:40 +02:00
twinaphex
06df028722 Add cb_set_shader_coords 2017-05-19 21:13:44 +02:00
twinaphex
59b3344e72 Combine video_driver.c and video_shader_driver.c 2017-05-18 14:47:24 +02:00
twinaphex
126a5bf121 Use string_is_equal_fast/string_is_not_equal_fast 2017-05-16 04:00:37 +02:00
twinaphex
57089dc108 Update gl_common.c - update CHANGES.md 2017-05-11 02:56:11 +02:00
twinaphex
f9bc2d3783 Use memcmp instead of string_is_equal where possible for
better performance
2017-04-21 22:47:15 +02:00
twinaphex
755ceda4f9 More consistent log messages 2017-03-24 00:30:14 +01:00
twinaphex
17235d70e2 Create set_coords_fallback for shader driver 2017-03-23 21:49:29 +01:00
twinaphex
81b529696f Cleanups 2017-01-23 02:33:46 +01:00
twinaphex
96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex
31b87594aa Get rid of some implicit memsets for state tracker 2016-12-19 19:08:37 +01:00
twinaphex
abaa6eda62 Rename VIDEO_SHADER_MENU_SEC to VIDEO_SHADER_MENU_2 2016-12-06 00:34:38 +01:00
twinaphex
65ba82ca4b (shader_gl_cg.c) Cleanups 2016-12-02 16:45:58 +01:00