470 Commits

Author SHA1 Message Date
Twinaphex
6c80cd81d0 (PS3) Cleaner aspect ratio changing code 2012-04-13 03:03:21 +02:00
Twinaphex
533d2683c5 (PS3/360) Uses block_extract from libretro API now 2012-04-12 22:53:05 +02:00
Twinaphex
f313d3c6bb (360/PS3) 360 and PS3 now both use the same salamander source
file
2012-04-11 04:07:17 +02:00
Twinaphex
61cea3f027 (PS3) Some indenting nits 2012-04-11 03:32:58 +02:00
Twinaphex
726fa479fa (SSNES_CONSOLE) Numerous cleanups, indenting cleanups, include header file fixes,
etc.
2012-04-11 02:42:27 +02:00
Twinaphex
2e92640d2b (PS3) Fixed analog controls 2012-04-10 21:58:58 +02:00
Twinaphex
db00f689c8 Fixed indenting in a lot of console files 2012-04-10 21:24:05 +02:00
Twinaphex
55d09ee494 (Salamander) Changes - now looks for libretro_path instead of
libsnes_path
2012-04-10 18:57:14 +02:00
Twinaphex
b22f122c93 (PS3 Fixed two-player controls 2012-04-10 18:07:21 +02:00
Twinaphex
5906754468 (Libretro) libretro-related to ports 2012-04-10 03:14:21 +02:00
Twinaphex
b2fcf5b281 (PS3) More libretro commits - broken right now on retro_run 2012-04-10 01:00:25 +02:00
Twinaphex
6c05eac2f5 (PS3) Preliminary PS3 conversion to libretro 2012-04-10 00:22:02 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister
62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
Twinaphex
e18a9e1001 Added set_aspect_ratio callback function 2012-04-09 16:04:24 +02:00
Twinaphex
755aeec226 Revert "(PS3) Initial implementation of new message queue" Get rid of
this stuff and the entire FIFO-style interface for the message
queue. It's far too unstable, the ports routinely crash for no
good reason - and I can't get it to display right anyway.
So, get rid of it all and back to the drawing board with it -
because this isn't working out

This reverts commit 29b2a560c37ea5daca9c4fd355827e0dfa44417f.
2012-04-09 14:32:56 +02:00
Twinaphex
29b2a560c3 (PS3) Initial implementation of new message queue 2012-04-05 00:00:33 +02:00
Twinaphex
ff7cbf5be2 (PS3) Fix 'change libsnes core' option 2012-04-04 23:12:21 +02:00
TwinAphex51224
113e3006fa (360) Added HD menus / SD menus available too - will be autoselected
based on aspect ratio / HD availability - will need more refinement
2012-04-04 02:54:21 +02:00
Twinaphex
13e22788c9 (PS3) Add version string for emulators in menu 2012-04-03 23:23:54 +02:00
Twinaphex
debba76dc4 (PS3) Multiman fix - different version 2012-04-01 20:15:58 +02:00
Twinaphex
163a7c2e87 (PS3) Hopefully fixes Multiman issue 2012-04-01 20:15:12 +02:00
Twinaphex
0eb49deaa8 (PS3) Forgot to hook up set_rotate function pointer 2012-04-01 01:32:05 +02:00
Twinaphex
239e491382 (PS3) Implemented rotation callback function 2012-04-01 01:01:01 +02:00
Twinaphex
ed75cb8031 (PS3) Fixed 'Set default Libsnes core' option 2012-04-01 00:13:45 +02:00
Twinaphex
75661e7527 (360/PS3) Moved file_browser.c to console/ - 360/PS3 now use
the same file browser code
2012-03-29 16:18:23 +02:00
TwinAphex51224
765ba65188 (360/PS3) Attempt to use the same file browsing code for 360 and
PS3
2012-03-29 16:10:16 +02:00
Twinaphex
cf5fb8baaa (PS3) Some more Griffin overrides 2012-03-29 15:07:48 +02:00
Twinaphex
dc1616b7ce (PS3) No warnings when compiling griffin.c now 2012-03-29 02:07:05 +02:00
Twinaphex
24f5b2675b (PS3) Add Griffin to mass include files into one single source unit 2012-03-28 23:22:28 +02:00
Twinaphex
29f1138ec6 (PS3) Fix indenting in ps3/file_browser.c 2012-03-26 15:14:25 +02:00
Twinaphex
e7419d2fa5 (PS3) Menu cleanups 2012-03-26 15:03:50 +02:00
Twinaphex
45021bda3f (PS3) oskutil.c merged with ps3_input.c 2012-03-26 00:36:40 +02:00
Twinaphex
739bbe3aa6 (PS3) Update header on file_browser.c 2012-03-25 23:57:54 +02:00
Twinaphex
1ed6a622f1 (PS3) Move file_browser.c to root of PS3 dir 2012-03-25 23:57:07 +02:00
Twinaphex
db6b9ba4a3 (SSNES_CONSOLE) Merged input_luts.c with console_ext.c 2012-03-25 01:56:27 +01:00
Twinaphex
42b756480b (PS3) Integrated local shader_cg.c into ps3_video_psgl.c 2012-03-23 01:19:44 +01:00
Twinaphex
fadd954618 (PS3) Made local PS3 copy of shader_cg.c 2012-03-19 03:28:04 +01:00
Twinaphex
e0295a726a (PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES 2012-03-19 02:55:13 +01:00
Twinaphex
f442c8ab5f (PS3) Small change 2012-03-19 01:41:55 +01:00
Twinaphex
ca25e51812 (PS3) Salamander fixes - still doesn't link with GCC though 2012-03-17 22:51:42 +01:00
Twinaphex
72efdbd916 (PS3) Fixed PS3 and Salamander PS3 builds 2012-03-17 00:58:44 +01:00
Twinaphex
2a6551a62a Fixup includes 2012-03-16 23:31:26 +01:00
TwinAphex51224
47dcb54c1f (PS3/Wii) Make netlogger code portable 2012-03-13 00:45:12 +01:00
TwinAphex51224
dd9f4be2aa (Wii) Some work on Wii port - included szlib.c - moved input-related
function over to input_luts.c
2012-03-12 22:40:04 +01:00
TwinAphex51224
07a4619a70 (PS3) Now uses new environment extensions too 2012-03-12 17:05:37 +01:00
TwinAphex51224
a328bd578e (360/PS3) Some changes needed for FBA on consoles in specific 2012-03-11 22:39:48 +01:00
TwinAphex51224
8d5385d1d7 (PS3) Aspect ratio fix 2012-03-09 01:21:10 +01:00
TwinAphex51224
9708536cd8 (PS3) ZIP files can now be unzipped - if you press X on a ZIP file
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00