(PS3) Add Griffin to mass include files into one single source unit

This commit is contained in:
Twinaphex 2012-03-28 23:22:28 +02:00
parent 3ae401a2a4
commit 24f5b2675b
4 changed files with 152 additions and 24 deletions

View File

@ -45,33 +45,11 @@ PYTHON2 = python2.exe
GIT = git.exe
endif
PPU_SRCS = fifo_buffer.c \
PPU_SRCS = console/griffin/griffin.c \
ps3/file_browser.c \
ps3/ps3_audio.c \
ps3/menu.c \
console/console_ext.c \
console/librsound/librsound.c \
console/szlib/szlib.c \
ps3/ps3_input.c \
compat/compat.c \
ssnes.c \
driver.c \
file.c \
settings.c \
message.c \
rewind.c \
netplay.c \
ps3/ps3_video_psgl.c \
gfx/snes_state.c \
patch.c \
audio/hermite.c \
audio/rsound.c \
dynamic.c \
ps3/main.c \
audio/utils.c \
conf/config_file.c \
ps3/image.c \
thread.c
ps3/image.c
ifeq ($(HAVE_SSNES_GL), 1)
DEFINES = -DHAVE_SSNES_GL

140
console/griffin/griffin.c Normal file
View File

@ -0,0 +1,140 @@
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
/*============================================================
CONSOLE EXTENSIONS
============================================================ */
#include "../console_ext.c"
/*============================================================
COMPATIBILITY
============================================================ */
#include "../../compat/compat.c"
/*============================================================
CONFIG FILE
============================================================ */
#include "../../conf/config_file.c"
/*============================================================
SNES STATE
============================================================ */
#include "../../gfx/snes_state.c"
/*============================================================
DRIVERS
============================================================ */
#include "../../driver.c"
/*============================================================
FIFO BUFFER
============================================================ */
#include "../../fifo_buffer.c"
/*============================================================
AUDIO HERMITE
============================================================ */
#include "../../audio/hermite.c"
/*============================================================
LIBRSOUND
============================================================ */
#include "../../console/librsound/librsound.c"
/*============================================================
RSOUND
============================================================ */
#include "../../audio/rsound.c"
/*============================================================
AUDIO UTILS
============================================================ */
#include "../../audio/utils.c"
/*============================================================
AUDIO
============================================================ */
#ifdef __CELLOS_LV2__
#include "../../ps3/ps3_audio.c"
#endif
/*============================================================
DYNAMIC
============================================================ */
#include "../../dynamic.c"
/*============================================================
FILE
============================================================ */
#include "../../file.c"
/*============================================================
MESSAGE
============================================================ */
#include "../../message.c"
/*============================================================
PATCH
============================================================ */
#include "../../patch.c"
/*============================================================
SETTINGS
============================================================ */
#include "../../settings.c"
/*============================================================
REWIND
============================================================ */
#include "../../rewind.c"
/*============================================================
INPUT
============================================================ */
#ifdef __CELLOS_LV2__
#include "../../ps3/ps3_input.c"
#endif
/*============================================================
VIDEO
============================================================ */
#ifdef __CELLOS_LV2__
#include "../../ps3/ps3_video_psgl.c"
#endif
/*============================================================
MAIN
============================================================ */
#ifdef __CELLOS_LV2__
#include "../../ps3/main.c"
#endif
/*============================================================
SSNES
============================================================ */
#include "../../ssnes.c"
/*============================================================
THREAD
============================================================ */
#include "../../thread.c"
/*============================================================
NETPLAY
============================================================ */
#include "../../netplay.c"

View File

@ -18,6 +18,9 @@
// Builds argc/argv and calls ssnes_main_init().
#ifndef _SSNES_WRAP_H
#define _SSNES_WRAP_H
struct ssnes_main_wrap
{
const char *rom_path;
@ -28,3 +31,5 @@ struct ssnes_main_wrap
};
int ssnes_main_init_wrap(const struct ssnes_main_wrap *args);
#endif

View File

@ -16,6 +16,9 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _PS3_SHARED_H
#define _PS3_SHARED_H
#define MAX_PATH_LENGTH 1024
/* ABGR color format */
@ -109,3 +112,5 @@ extern char DEFAULT_MENU_SHADER_FILE[MAX_PATH_LENGTH];
extern char LIBSNES_DIR_PATH[MAX_PATH_LENGTH];
extern char SYS_CONFIG_FILE[MAX_PATH_LENGTH];
extern char MULTIMAN_EXECUTABLE[MAX_PATH_LENGTH];
#endif