9 Commits

Author SHA1 Message Date
Jean-André Santoni
35d8ec12c5 Make shader names consistent, step 2 2016-11-19 00:23:07 +01:00
twinaphex
245a65a0d7 Change this 2016-09-07 01:12:35 +02:00
mudlord
f3a0d8518e mudlord is a fucking clot/hack and needs to be shot.
Should have tested on other drivers than Nvidia Windows.
2016-09-07 05:56:07 +10:00
Brad Miller
94be5a8651 Update modern_pipeline_xmb_ribbon.glsl.vert.h
nit
2016-09-06 15:58:37 +10:00
mudlord
d77759cc1b change 2016-09-06 15:45:57 +10:00
mudlord
73a1cd4631 greatly optimized modern vertex shader for ribbon. 2016-09-06 15:42:16 +10:00
twinaphex
3d5cc14030 Convert other shaders 2016-05-28 18:43:00 +02:00
twinaphex
653359911a Cleanup shaders 2016-05-28 18:18:23 +02:00
twinaphex
3dfd8a0584 Split up vertex/fragment shader conditionals for XMB ribbon 2016-05-09 04:31:21 +02:00