meancoot
5a06fe347d
(iOS) Enable RGUI
2013-04-02 19:57:49 -04:00
meancoot
072c52fe4e
(iOS) Build fix; add some missing system key settings.
2013-04-02 19:20:08 -04:00
meancoot
12e3b8afe0
(iOS) Add keyboard callback support
2013-04-02 19:13:35 -04:00
twinaphex
9dfdeede73
(iOS) Add pcsx_rearmed module info file
2013-04-02 23:51:10 +02:00
meancoot
c5004b4405
(iOS, PS3 Pad) Add quick work around to stop the leds from flashing
2013-03-30 22:32:03 -04:00
meancoot
90b0fb4bd4
(iOS) Allow the 'PS' button to be mapped for ps3 pads
2013-03-30 22:32:03 -04:00
meancoot
27b8c21eff
(iOS) Start adding analog stick support (PS3 only, for now)
2013-03-30 22:32:03 -04:00
meancoot
e60ad5021b
(iOS, Keyboard) Maintain modifier state locally
2013-03-30 22:32:03 -04:00
meancoot
58ba9a9f0a
(iOS) Fix key modifier processing
2013-03-29 22:40:16 -04:00
meancoot
0d580b7c9e
(iOS) Update key mapping table.
2013-03-29 22:40:16 -04:00
meancoot
7fcb26bded
(iOS) Differentiate between RETRO_DEVICE_POINTER and RARCH_DEVICE_POINTER_SCREEN.
2013-03-29 22:40:16 -04:00
meancoot
05bf7acffb
(iOS) Add the input_enable_hotkey setting to the settings menu
2013-03-29 22:40:15 -04:00
meancoot
0c2261aa01
(iOS) You can now remove keyboard or joystick button assignments.
2013-03-29 22:40:15 -04:00
meancoot
2e4846cb43
(iOS) Add keyboard character callback support.
2013-03-29 22:40:15 -04:00
meancoot
21fcc5c14b
(iOS) Build fixes
2013-03-28 20:16:46 -04:00
meancoot
b0329be296
(iOS) Cache the RAModuleInfo structures instead of reloading the each time a RAModuleList is created.
2013-03-26 22:40:37 -04:00
meancoot
8995ce2cb2
(iOS) Fixes:
...
Update the default directory used when file browser can't load a directory.
Add a cancel button to controller type selection screen.
Remove the HAVE_RGUI option. Until the main loop is updated all it does is cause the game to close.
Don't show the controller type selection screen if bluetooth is already enabled.
Remove unneeded None option for aspect ratio setting.
2013-03-26 22:40:37 -04:00
meancoot
bb4b254be7
(iOS, BTstack) More refactoring; Now have to choose the type of pad to connect (annoying, but there's no other way the code gets stable)
2013-03-26 22:40:36 -04:00
Jon Maddox
f42078363d
script/build will do the only thing that matters, the app building and codesigning
2013-03-26 10:36:40 -04:00
Jon Maddox
406ba52e4d
drop all the build scripts, these belong in libretro-super
2013-03-26 10:36:21 -04:00
Jon Maddox
b20c19b4d0
explain where the app will be after being built
2013-03-25 12:34:57 -04:00
Jon Maddox
6945712ead
add an announcement to explain where they can find the app
2013-03-25 12:34:01 -04:00
Jon Maddox
8d30aba4d7
give the ability to disable codesigning so this build stack can hopefully be helpful to jailbreak distroing too
2013-03-25 12:29:46 -04:00
Jon Maddox
01940676ea
README
2013-03-25 12:08:39 -04:00
Jon Maddox
e90ef21565
general overall build script
2013-03-25 12:08:34 -04:00
Jon Maddox
56c1a5e0f1
build the ios app
...
* import the build config
* clean the build
* build the app
* codesign the emulator core dynamic libraries
* package the app into an IPA with the preferenced mobile provisioning
2013-03-25 11:44:00 -04:00
Jon Maddox
80678332ec
add build config file
2013-03-25 11:38:39 -04:00
Jon Maddox
bf810b0b1e
set the codesigning setting for Release for Distribution
2013-03-25 11:37:41 -04:00
Jon Maddox
2926e4533d
removes the tmp directory
2013-03-25 09:18:29 -04:00
Jon Maddox
845b87fbba
main core build script, calls all the build scripts for all of the cores
2013-03-25 09:18:18 -04:00
Jon Maddox
c04d96a59b
nestopia and snes9x-next build scripts
...
These get built in a tmp directory under ios. Steps:
* Clone (or pull master) repo
* build core
* move core to modules directory
2013-03-25 09:17:56 -04:00
meancoot
250857190f
(iOS) Add diagnostic view and logging for BTstack; access it from the settings menu.
2013-03-24 18:23:46 -04:00
meancoot
4e973d8e27
(iOS, BTstack) Will now accept a connection from either a PS3 pad or a WiiMote. Might still get confused if a device other than those two show up.
2013-03-24 16:18:57 -04:00
meancoot
d83d941669
(iOS, BTstack) Some cleanup. No more ObjC in the input code.
2013-03-24 13:13:36 -04:00
meancoot
003c3c1476
(iOS, BTstack) The thread never returns, it just waits.
2013-03-24 12:18:48 -04:00
twinaphex
f36869ecbc
(iOS) Build fix
2013-03-24 06:08:12 +01:00
meancoot
a7497ab416
(iOS) Move BTstack into a thread. It may still need synchronization with the input buffers, but shouldn't cause crashes or anything.
2013-03-23 21:13:30 -04:00
meancoot
e3b4cb9a2d
(iOS) Add disabled draft of SixAxis support.
2013-03-23 21:13:30 -04:00
meancoot
95259d4b86
(iOS) Move all bluetooth processing to WiiMoteHelper.m; delete BTstackManager.m
2013-03-23 21:13:30 -04:00
meancoot
a2122ff858
(iOS, WiiMote) Don't call calc_joystick_state for classic controller. The sticks aren't used so no point in doing the math (especially that sqrt).
2013-03-21 16:49:01 -04:00
meancoot
d39f5280f9
(iOS) Change handling of iterate loop
2013-03-21 16:36:48 -04:00
meancoot
f0774266a1
(iOS) Add a range based setting for input_overlay_opacity.
2013-03-21 14:00:32 -04:00
Squarepusher
e1aff3cfa6
Merge pull request #159 from maddox/non-jailbreak
...
Enable for Non-Jailbroken Phones
2013-03-20 20:48:01 -07:00
Jon Maddox
200809f430
ignore dotted files/dirs including '.' and '..'
2013-03-20 22:48:58 -04:00
Jon Maddox
c551bca665
open directly to the Documents directory
2013-03-20 22:44:11 -04:00
Jon Maddox
8d500d2cf2
i did!
2013-03-20 22:43:01 -04:00
Jon Maddox
fa7730fc49
dot the system directory to hide it from iTunes Sharing
...
This esssentially hides the retroarch system directory when viewing the
documents directory through iTunes Sharing.
You can't browse folders this way anyways, so having it visible is
essentially useless anyways.
You can of course still get to this directoy via tools like iTools
(non-jailbroken) or ssh'ing into the device (jailbroken).
2013-03-20 22:27:47 -04:00
meancoot
563244065f
Merge branch 'master' of https://github.com/Themaister/RetroArch
2013-03-20 20:58:14 -04:00
meancoot
aee42b0f5f
(iOS) Refactor RAGameView:
...
Block system draw calls and use [GLKView display] to update the screen.
Put logic in C functions rather than calling a selector on RAGameView.
2013-03-20 20:54:38 -04:00
twinaphex
4cf0c1a00a
(iOS) Add fb_alpha_libretro.info
2013-03-21 00:41:39 +01:00