17 Commits

Author SHA1 Message Date
David Walters
8a2b23de34 new setting "input_bind_hold" 2018-06-29 21:12:45 -05:00
Ryunam
c5775fd73c Implement Slow motion toggle 2018-03-10 18:42:45 +01:00
twinaphex
9436951437 Cleanups 2018-02-06 17:16:21 +01:00
Twinaphex
4a6a97be60
Merge pull request #5429 from GregorR/netplay-input-upgrades-1
Netplay input upgrades 1
2018-01-23 05:01:45 +01:00
aliaspider
7bdb48088b (msvc) add #pragma execution_character_set("utf-8") to msg_hash_ko.c. 2018-01-20 20:08:29 +01:00
twinaphex
897c1654ab Reduce usage of string_is_not_equal_fast 2018-01-17 01:03:48 +01:00
twinaphex
61ff51be2f Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
Gregor Richards
c8ec048459 More netplay flip nonsense to tear out. 2018-01-05 14:27:02 -05:00
Gregor Richards
8d5a79fc69 Removing long-obsolete now-disfunctional "netplay flip players" feature 2018-01-05 14:27:02 -05:00
Gregor Richards
507c6dc09f Removing now-obsolete and always-confusing swap_input option. 2018-01-05 14:26:19 -05:00
twinaphex
e3213cc8a7 Use string_is_equal_fast macros 2017-05-16 05:46:05 +02:00
twinaphex
969403fadb Header include cleanups 2017-04-29 13:20:50 +02:00
twinaphex
f0c2d786ae Update arrays struct 2017-04-28 22:59:13 +02:00
twinaphex
6ebd4e139e Rewrite more string_is_equal call invocations as memcmp 2017-04-22 08:51:16 +02:00
Brad Parker
9a7d38de77 MSVC buildfix: add UTF8 BOM to korean translation 2017-03-05 14:28:33 -05:00
losernator
d019855439 Update msg_hash_ko.c 2017-03-05 02:10:53 +09:00
losernator
36c2d457fc add support for Korean language 2017-03-05 01:31:18 +09:00