Removing now-obsolete and always-confusing swap_input option.

This commit is contained in:
Gregor Richards 2017-09-12 10:20:00 -04:00
parent 2104ac44d9
commit 507c6dc09f
31 changed files with 0 additions and 139 deletions

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@ -1163,7 +1163,6 @@ static struct config_bool_setting *populate_settings_bool(settings_t *settings,
SETTING_BOOL("netplay_allow_slaves", &settings->bools.netplay_allow_slaves, true, netplay_allow_slaves, false);
SETTING_BOOL("netplay_require_slaves", &settings->bools.netplay_require_slaves, true, netplay_require_slaves, false);
SETTING_BOOL("netplay_stateless_mode", &settings->bools.netplay_stateless_mode, true, netplay_stateless_mode, false);
SETTING_BOOL("netplay_client_swap_input", &settings->bools.netplay_swap_input, true, netplay_client_swap_input, false);
SETTING_BOOL("netplay_use_mitm_server", &settings->bools.netplay_use_mitm_server, true, netplay_use_mitm_server, false);
for (user = 0; user < MAX_USERS; user++)
{

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@ -174,7 +174,6 @@ typedef struct settings
bool netplay_allow_slaves;
bool netplay_require_slaves;
bool netplay_stateless_mode;
bool netplay_swap_input;
bool netplay_nat_traversal;
bool netplay_use_mitm_server;
bool netplay_request_devices[MAX_USERS];

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@ -1641,11 +1641,6 @@ int menu_hash_get_help_chs_enum(enum msg_hash_enums msg, char *s, size_t len)
"The username of the person running RetroArch. \n"
"This will be used for playing online games.");
break;
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
snprintf(s, len,
"When being client over netplay, use \n"
"keybinds for player 1.");
break;
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
snprintf(s, len,
"The port of the host IP address. \n"

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@ -1016,8 +1016,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY,
"在线游戏")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CHECK_FRAMES,
"在线游戏检查帧数")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"在线玩家P2使用C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"在线游戏延迟帧数")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2775,8 +2773,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sort save states in folders named after the core used."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"When being client over netplay, use keybinds for Player 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL to core updater directory on the Libretro buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -1638,11 +1638,6 @@ int menu_hash_get_help_cht_enum(enum msg_hash_enums msg, char *s, size_t len)
"The username of the person running RetroArch. \n"
"This will be used for playing online games.");
break;
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
snprintf(s, len,
"When being client over netplay, use \n"
"keybinds for player 1.");
break;
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
snprintf(s, len,
"The port of the host IP address. \n"

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@ -1016,8 +1016,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY,
"連線遊戲")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CHECK_FRAMES,
"連線遊戲檢查幀數")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"連線玩家P2使用C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"連線遊戲延遲幀數")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2769,8 +2767,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sort save states in folders named after the core used."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"When being client over netplay, use keybinds for Player 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL to core updater directory on the Libretro buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -1772,11 +1772,6 @@ int menu_hash_get_help_de_enum(enum msg_hash_enums msg, char *s, size_t len)
"Der Benutzername der Person, die RetroArch verwendet. \n"
"Wird in Online-Spielen verwendet.");
break;
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
snprintf(s, len,
"Verwendet Tastenbelegung für Spieler 1, \n"
"wenn du Teilnehmer an einem Netplay-Spiel bist.");
break;
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
snprintf(s, len,
"Der Port der Host-IP-Adresse. \n"

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@ -1033,8 +1033,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Eingabeverzögerung")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Erlaubte Eingabeverzögerung")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Netplay-Spieler 2 verwendet Client 1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Netplay-Verzögerung")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2855,8 +2853,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Speichere Spielstände in Ordnern ab, die nach dem verwendeten Core benannt sind."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"Verwende die Tastenbelegung für Spieler 1, wenn Du ein Client im Netplay bist.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL zum Core-Verzeichnis auf dem libretro-Buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -928,8 +928,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY,
"Netplay")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CHECK_FRAMES,
"Netplay Check Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Netplay P2 Uses C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Netplay Delay Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2636,8 +2634,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sort save states in folders named after the core used."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"When being client over netplay, use keybinds for Player 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL to core updater directory on the Libretro buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -1586,10 +1586,6 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Rango de latencia en frames"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Juego en red: P2 Usa Control 1"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Juego en red: retrasar frames"
@ -4826,10 +4822,6 @@ MSG_HASH(
MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Ordenar guardados rápidos en carpetas nombradas por núcleo"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"Al ser cliente de juego en red, usar controles de jugador 1"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL de la carpeta del actualizador de núcleos en el buildbot Libretro"

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@ -1021,8 +1021,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Latence d'entrées minimale")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Intervalle de latence d'entées")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Joueur #2 contrôle manette #1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Netplay Delay Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2807,8 +2805,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sort save states in folders named after the core used."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"When being client over netplay, use keybinds for Player 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL to core updater directory on the Libretro buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -1033,8 +1033,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Input della latenza del Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Input Latency Frames Range")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Netplay P2 Utilizza C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Netplay Delay Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2853,8 +2851,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Ordina i salva stati in cartelle dopo che un core viene utilizzato."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"Quando sei un client su netplay, utilizza i tasti di comando per il giocatore 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL alla directory di aggiornamento del core nel buildbot di Libretro.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -1670,11 +1670,6 @@ int menu_hash_get_help_jp_enum(enum msg_hash_enums msg, char *s, size_t len)
"The username of the person running RetroArch. \n"
"This will be used for playing online games.");
break;
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
snprintf(s, len,
"When being client over netplay, use \n"
"keybinds for player 1.");
break;
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
snprintf(s, len,
"The port of the host IP address. \n"

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@ -1063,8 +1063,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"入力遅延フレーム数")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"入力遅延フレーム範囲")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"ネットプレイのP2がC1を使用")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"ネットプレイの延期フレーム")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2837,8 +2835,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sort save states in folders named after the core used."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"When being client over netplay, use keybinds for Player 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL to core updater directory on the Libretro buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -1723,11 +1723,6 @@ int menu_hash_get_help_ko_enum(enum msg_hash_enums msg, char *s, size_t len) {
"The username of the person running RetroArch. \n"
"This will be used for playing online games.");
break;
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
snprintf(s, len,
"When being client over netplay, use \n"
"keybinds for player 1.");
break;
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
snprintf(s, len,
"The port of the host IP address. \n"

View File

@ -1007,8 +1007,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"입력 대기 프레임")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"입력 대기 프레임 범위")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"넷플레이 P2 사용 C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"넷플레이 지연 프레임")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2771,8 +2769,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"코어 이름 폴더별로 저장된 상태저장파일 정렬."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"클라이어트로 넷플레이 접속시 사용자 1 키설정 사용.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"Libretro 빌드봇 상의 코어 업데이터 디렉토리 URL.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -625,8 +625,6 @@ MSG_HASH(MENU_ENUM_LABEL_NETPLAY,
"netplay")
MSG_HASH(MENU_ENUM_LABEL_NETPLAY_CHECK_FRAMES,
"netplay_check_frames")
MSG_HASH(MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT,
"netplay_client_swap_input")
MSG_HASH(MENU_ENUM_LABEL_NETPLAY_REQUEST_DEVICE_I,
"netplay_request_device_%u")
MSG_HASH(MENU_ENUM_LABEL_NETPLAY_SHARE_ANALOG,

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@ -926,8 +926,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY,
"Netplay")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CHECK_FRAMES,
"Netplay Check Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Netplay P2 Uses C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Netplay Vertraging Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2640,8 +2638,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sort save states in folders named after the core used."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"When being client over netplay, use keybinds for Player 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL to core updater directory on the Libretro buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -1045,8 +1045,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Wejściowe klatki opóźnień")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Zakres latencji wejściowych klatek")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Netplay P2 Używa C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Netplay opóźnij klatki")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2867,8 +2865,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sortuj stany zachowywania w folderach nazwanych po używanym rdzeniu."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"When being client over netplay, use keybinds for Player 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"Adres URL do głównego katalogu Updater na kompilatorze Libretro.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -1828,11 +1828,6 @@ int menu_hash_get_help_pt_br_enum(enum msg_hash_enums msg, char *s, size_t len)
"o RetroArch. \n"
"Será utilizado para jogos online.");
break;
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
snprintf(s, len,
"Ao ser o cliente de Netplay, use os \n"
"vínculos de teclas do jogador 1.");
break;
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
snprintf(s, len,
"A porta do endereço de IP do hospedeiro. \n"

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@ -1160,9 +1160,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Faixa de Quadros de Latência de Entrada"
)
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"J2 do Netplay Usa C1"
)
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Atraso de Quadros do Netplay"
)
@ -3581,9 +3578,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Ordenar os Estados de Jogo em pastas com o nome do núcleo utilizado."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"Ao se tornar cliente do Netplay, use os vínculos de teclas para o Jogador 1."
)
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL para o diretório de atualização de núcleos no buildbot do Libreto."
)

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@ -1005,8 +1005,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Entrada de Latência de Quadros")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Alcance da Entrada de latência de Quadros")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"J2 do Netplay Usa C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Atraso de Quadros do Netplay")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2749,8 +2747,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Ordenar salvamento de estados em pastas com o nome do Core usado."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"Ao se tornar cliente do netplay, use uma lista de teclas para o Jogador 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL para o diretório de atualização do Core no buildbot do Libreto.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

View File

@ -1030,8 +1030,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Кадры задержки ввода")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Диапазон кадров задержки ввода")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Netplay P2 использует C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Задержка кадров Netplay")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2822,8 +2820,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Сортировать файлы сохранений в каталогах, названные после использования ядра."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"Будучи клиентом netplay, использовать привязки клавиш для Игрока 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL каталога обновлений ядра на билдботе Libretro.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

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@ -1753,11 +1753,6 @@ int menu_hash_get_help_us_enum(enum msg_hash_enums msg, char *s, size_t len)
"The username of the person running RetroArch. \n"
"This will be used for playing online games.");
break;
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
snprintf(s, len,
"When being client over netplay, use \n"
"keybinds for player 1.");
break;
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
snprintf(s, len,
"The port of the host IP address. \n"

View File

@ -1045,8 +1045,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Input Latency Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Input Latency Frames Range")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Netplay P2 Uses C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Netplay Delay Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2895,8 +2893,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sort save states in folders named after the core used."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"When being client over netplay, use keybinds for Player 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_REQUEST_DEVICE_I,
"Request to play with the given input device.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,

View File

@ -1671,11 +1671,6 @@ int menu_hash_get_help_vn_enum(enum msg_hash_enums msg, char *s, size_t len)
"The username of the person running RetroArch. \n"
"This will be used for playing online games.");
break;
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
snprintf(s, len,
"When being client over netplay, use \n"
"keybinds for player 1.");
break;
case MENU_ENUM_LABEL_NETPLAY_TCP_UDP_PORT:
snprintf(s, len,
"The port of the host IP address. \n"

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@ -1019,8 +1019,6 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_MIN,
"Input Latency Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_INPUT_LATENCY_FRAMES_RANGE,
"Input Latency Frames Range")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
"Netplay P2 Uses C1")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DELAY_FRAMES,
"Netplay Delay Frames")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_DISCONNECT,
@ -2799,8 +2797,6 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sort save states in folders named after the core used."
)
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT,
"When being client over netplay, use keybinds for Player 1.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL to core updater directory on the Libretro buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,

View File

@ -229,7 +229,6 @@ default_sublabel_macro(action_bind_sublabel_scan_directory, MENU_
default_sublabel_macro(action_bind_sublabel_video_swap_interval, MENU_ENUM_SUBLABEL_VIDEO_SWAP_INTERVAL)
default_sublabel_macro(action_bind_sublabel_sort_savefiles_enable, MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE)
default_sublabel_macro(action_bind_sublabel_sort_savestates_enable, MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE)
default_sublabel_macro(action_bind_sublabel_netplay_client_swap_input, MENU_ENUM_SUBLABEL_NETPLAY_CLIENT_SWAP_INPUT)
default_sublabel_macro(action_bind_sublabel_core_updater_buildbot_url, MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL)
default_sublabel_macro(action_bind_sublabel_input_overlay_show_physical_inputs, MENU_ENUM_SUBLABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS)
default_sublabel_macro(action_bind_sublabel_input_overlay_show_physical_inputs_port, MENU_ENUM_SUBLABEL_INPUT_OVERLAY_SHOW_PHYSICAL_INPUTS_PORT)
@ -886,9 +885,6 @@ int menu_cbs_init_bind_sublabel(menu_file_list_cbs_t *cbs,
case MENU_ENUM_LABEL_BUILDBOT_ASSETS_URL:
BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_core_updater_buildbot_assets_url);
break;
case MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT:
BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_netplay_client_swap_input);
break;
case MENU_ENUM_LABEL_SORT_SAVEFILES_ENABLE:
BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_sort_savefiles_enable);
break;

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@ -5533,10 +5533,6 @@ bool menu_displaylist_ctl(enum menu_displaylist_ctl_state type, void *data)
MENU_ENUM_LABEL_NETPLAY_NAT_TRAVERSAL,
PARSE_ONLY_BOOL, false) != -1)
count++;
if (menu_displaylist_parse_settings_enum(menu, info,
MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT,
PARSE_ONLY_BOOL, false) != -1)
count++;
if (menu_displaylist_parse_settings_enum(menu, info,
MENU_ENUM_LABEL_NETPLAY_SHARE_DIGITAL,
PARSE_ONLY_UINT, false) != -1)

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@ -6909,22 +6909,6 @@ static bool setting_append_list(
SD_FLAG_NONE);
settings_data_list_current_add_flags(list, list_info, SD_FLAG_ADVANCED);
CONFIG_BOOL(
list, list_info,
&settings->bools.netplay_swap_input,
MENU_ENUM_LABEL_NETPLAY_CLIENT_SWAP_INPUT,
MENU_ENUM_LABEL_VALUE_NETPLAY_CLIENT_SWAP_INPUT,
netplay_client_swap_input,
MENU_ENUM_LABEL_VALUE_OFF,
MENU_ENUM_LABEL_VALUE_ON,
&group_info,
&subgroup_info,
parent_group,
general_write_handler,
general_read_handler,
SD_FLAG_NONE);
settings_data_list_current_add_flags(list, list_info, SD_FLAG_ADVANCED);
CONFIG_UINT(
list, list_info,
&settings->uints.netplay_share_digital,

View File

@ -1156,7 +1156,6 @@ enum msg_hash_enums
MENU_LABEL(SSH_ENABLE),
MENU_LABEL(SAMBA_ENABLE),
MENU_LABEL(BLUETOOTH_ENABLE),
MENU_LABEL(NETPLAY_CLIENT_SWAP_INPUT),
MENU_LABEL(NETPLAY_DELAY_FRAMES),
MENU_LABEL(NETPLAY_PUBLIC_ANNOUNCE),
MENU_LABEL(NETPLAY_START_AS_SPECTATOR),