1826 Commits

Author SHA1 Message Date
sonninnos
646b0f7209 (XMB+Ozone) Fix input icons 2022-03-15 22:34:15 +01:00
Tony
c1216fd16d
(XMB) Vertical Fade corrections (#13736) 2022-03-12 16:50:56 +01:00
jdgleaver
c67806dbd7
Enable manual selection of which cores are displayed in the 'Standalone Cores' menu (#13722) 2022-03-09 17:49:16 +01:00
Mats
249241d7cd
(steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
jdgleaver
ee4486068d
(XMB+Ozone) Improve efficiency/accuracy of History/Favorites icon rendering (#13661) 2022-02-23 16:53:24 +01:00
jdgleaver
9b0cb0fc92
Add 'Standalone Cores' menu (#13655) 2022-02-22 19:23:48 +01:00
Tony
6d5d2e722d
Logging cleanups (#13579) 2022-01-31 18:05:23 +01:00
Tony
b7d77e9484
(XMB) Optional vertical list item fade (#13455) 2022-01-07 08:46:49 +01:00
Tony
17f63e6e39
(XMB+Ozone) Category + History/Favorites icons (#13433)
* (XMB+Ozone) Icons for matching core option categories

* (XMB+Ozone) Playlist content icon option for history/favorites
2021-12-30 20:14:57 +01:00
Cthulhu-throwaway
690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
Tomáš Kelemen (vudiq)
efad7a7dcc
Lakka: CD-ROM eject menu item
Adds new entry (where the entry for dumping CD is) to eject the disc -
in case the CD drive has no physical button to eject the disc / the
button does not work. Useless for most, but quality of life improvement
for some.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-99-eject_disc.patch
2021-11-18 00:36:01 +01:00
twinaphex
13d662d76b Silence some warnings 2021-11-11 22:28:16 +01:00
twinaphex
86f899c844 Revert "Shorten character arrays that are passed to fill_pathname_base_noext"
This reverts commit 318108ac82859a166f45cd081d6b58bc3f844db9.
2021-11-10 08:22:19 +01:00
twinaphex
28bef36c74 Remove retroarch_data.h and retroarch_fwd_decls.h 2021-11-10 01:18:24 +01:00
twinaphex
318108ac82 Shorten character arrays that are passed to fill_pathname_base_noext 2021-11-10 00:09:33 +01:00
twinaphex
f671ce4f8c Move global->name to runloop_st 2021-11-09 06:03:00 +01:00
Jean-André Santoni
e839cf8434 Fix indentation in xmb.c 2021-10-05 11:29:48 +07:00
twinaphex
fde3406d1b Get rid of input_event_get_osk_ptr/get_osk_grid 2021-10-01 07:37:33 +02:00
twinaphex
e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex
1ff024be26 Don't do rotate_z call for every draw_texture_slice call 2021-09-21 21:38:07 +02:00
twinaphex
83ce4259a0 Have only one getter for runloop_state 2021-09-21 19:08:26 +02:00
twinaphex
7c8c53fb2d Get rid of menu_driver_get_ptr - we are going to be using only one
getter for each component state instead of several getters
2021-09-21 07:14:27 +02:00
twinaphex
295aa84a9e Cleanups 2021-09-20 20:43:05 +02:00
twinaphex
490233f3c5 wite_texture is now a static global variable inside gfx_display.c
- no longer referenced outside
2021-09-13 19:55:53 +02:00
twinaphex
fe14274b96 Get rid of referencing of gfx_display_white_texture outside 2021-09-13 19:20:43 +02:00
twinaphex
c3cd3b34b0 (XMB) Reduce amount of times we call blend_begin/blend_end and
rotate_z
2021-09-12 17:06:59 +02:00
jdgleaver
6da778b934 (Playlist Manager) Add 'Refresh Playlist' option 2021-09-09 16:18:26 +01:00
Autechre
36888612eb
Reduce gfx_display_rotate_z calls in menu drivers (#12937)
* (Ozone) Take out gfx_display_rotate_z out of ozone_draw_icon -
lots of matrix rotates and multiplies were happening when
just calling it once would suffice

* (MaterialUI) Reduce calls to gfx_display_rotate_z

* (XMB) Cleanup
2021-09-05 03:46:52 +02:00
twinaphex
7f08729a5e Revert "(gfx_display) Make gfx_display_set_fb_size - get rid of the small"
This reverts commit 618cfacd590ea69d49ee6b73285a9372cc21c56e.
2021-08-26 18:42:43 +02:00
twinaphex
618cfacd59 (gfx_display) Make gfx_display_set_fb_size - get rid of the small
getter/setter functions - also finally take this opportunity to stop
setting framebuffer width/height/pitch for menu drivers that don't
use a framebuffer texture at all
2021-08-26 18:26:44 +02:00
jdgleaver
a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
twinaphex
bea512b70b Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead 2021-08-22 17:57:21 +02:00
jdgleaver
7a3d78b1c0 (Menu+Widgets) Add workaround for FPU bug that breaks scale factor comparisons on certain platforms (fixes XMB thumbnails on 32bit Linux/Windows) 2021-07-12 12:14:55 +01:00
Autechre
10f42d7034
Merge pull request #12549 from sonninnos/xmb-opacity
(XMB) Icon opacity fix
2021-06-21 20:48:19 +02:00
sonninnos
c802a549f6 (XMB) Icon opacity fix 2021-06-21 16:46:58 +03:00
Autechre
0a75b51b29
Merge pull request #12534 from jdgleaver/input-port-remapping
Add support for mapping multiple controllers to a single input device
2021-06-21 15:28:34 +02:00
jdgleaver
973f5cda6d Add support for mapping multiple controllers to a single input device 2021-06-21 12:42:38 +01:00
sonninnos
7695298dfc (XMB) Dynamic wallpaper improvement 2021-06-18 23:03:34 +03:00
Tony
ff7982fbcd
(XMB) Dynamic wallpaper fix (#12531) 2021-06-18 18:00:37 +02:00
Bernhard Schelling
98194ce135
Allow the 8 analog stick directions to be used as keys for core keyboard mappings (#12506) 2021-06-10 17:00:33 +02:00
Michael Burgardt
4dcda032d0
Added list entry enumeration to XMB (#12427) 2021-06-10 16:02:19 +02:00
Autechre
fce9da5e76
Merge pull request #12445 from toshixm/CJK_folding_rev2
Improve message wrapping with CJK languages
2021-06-04 20:14:55 +02:00
toshixm
4fab84ca9e improve message wrapping with CJK languages 2021-06-03 21:09:35 +09:00
Jamiras
ef9beea9f8 use info icon for headers; use server default image while downloading badges 2021-06-01 21:27:02 -06:00
Jamiras
e76265e1aa group achievements by category 2021-06-01 15:23:18 -06:00
jdgleaver
f4511f6fa4 (core_info) Performance optimisations + code clean-ups/refactors 2021-04-26 14:30:31 +01:00
jdgleaver
b193fd0ba9 Enhanced 'Load Content' file browser search functionality 2021-04-20 15:49:22 +01:00
jdgleaver
a6cffc0e29 (XMB/GLUI/Ozone) Add optional menu screensaver animations 2021-04-13 15:36:57 +01:00
twinaphex
fb1258b817 Set anim.update_timecb to NULL immediately after menu driver's 'free'
function has been called
2021-04-08 01:37:47 +02:00
twinaphex
2e6393f082 Get rid of pointer grabbing for p_disp 2021-04-08 00:38:24 +02:00