twinaphex
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61ff51be2f
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Start using string_is_equal predominantly
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2018-01-16 22:53:38 +01:00 |
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gblues
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6904101c44
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Clean up trailing whitespace
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
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2017-12-12 00:24:18 -08:00 |
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radius
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bada13a215
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let it snow
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2017-12-02 22:47:44 -05:00 |
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twinaphex
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2b1481d97f
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Refactor set_mvp code a bit
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2017-11-15 14:09:41 +01:00 |
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twinaphex
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e560adcc9f
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Refactor this - get rid of set_coords_fallback
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2017-11-13 12:27:45 +01:00 |
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twinaphex
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2327d38e0d
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Remove this
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2017-11-13 12:08:46 +01:00 |
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twinaphex
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8a82fd7905
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Update
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2017-11-13 12:05:50 +01:00 |
|
twinaphex
|
96876c66ce
|
Updates
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2017-11-08 02:36:38 +01:00 |
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twinaphex
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fc43a14637
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Updates
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2017-11-07 21:03:29 +01:00 |
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twinaphex
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71dd8f9084
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Silence more warnings
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2017-10-03 00:56:18 +02:00 |
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twinaphex
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29af83f8e3
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Fix some format-truncation warnings
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2017-08-10 23:07:27 +02:00 |
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twinaphex
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03ee897ae2
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Try implementing core context version of XMB ribbon
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2017-06-27 06:31:18 +02:00 |
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Twinaphex
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e2be9e659d
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Silence some warnings
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2017-06-08 02:44:38 +02:00 |
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twinaphex
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efce4d0abf
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Revert "Add cb_set_shader_coords"
This reverts commit 06df02872210e585e68473beb0dacfd038faba35.
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2017-05-19 21:21:40 +02:00 |
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twinaphex
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06df028722
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Add cb_set_shader_coords
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2017-05-19 21:13:44 +02:00 |
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Zoran Vuckovic
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54b5d289b0
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Fix crash in GLSL shader driver
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2017-05-19 12:14:51 +02:00 |
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twinaphex
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24ce77155a
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Cleanup
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2017-05-19 03:52:04 +02:00 |
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twinaphex
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126a5bf121
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Use string_is_equal_fast/string_is_not_equal_fast
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2017-05-16 04:00:37 +02:00 |
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aliaspider
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66c8778878
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'es' is required after #version 300.
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2017-05-12 01:29:02 +01:00 |
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aliaspider
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1223309052
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better handling of existing #version directive in glsl shaders.
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2017-05-11 05:14:11 +01:00 |
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twinaphex
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57089dc108
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Update gl_common.c - update CHANGES.md
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2017-05-11 02:56:11 +02:00 |
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twinaphex
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865ec1eb71
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Cleanup
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2017-05-10 06:23:53 +02:00 |
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hunterk
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7f8d4479f4
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fix version directives in GLSL shaders, courtesy of aliaspider
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2017-05-09 23:20:00 -05:00 |
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twinaphex
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9e7ac432c3
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Try to prevent null pointer dereference
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2017-04-28 12:07:11 +02:00 |
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twinaphex
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d77da6b53d
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Fix bug in shader_glsl.c
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2017-04-21 23:10:55 +02:00 |
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twinaphex
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f9bc2d3783
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Use memcmp instead of string_is_equal where possible for
better performance
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2017-04-21 22:47:15 +02:00 |
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twinaphex
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755ceda4f9
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More consistent log messages
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2017-03-24 00:30:14 +01:00 |
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twinaphex
|
17235d70e2
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Create set_coords_fallback for shader driver
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2017-03-23 21:49:29 +01:00 |
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twinaphex
|
17739435de
|
Cleanups
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2017-03-07 12:59:58 +01:00 |
|
twinaphex
|
4118d0bbd2
|
Cleanups
|
2017-03-07 12:49:52 +01:00 |
|
twinaphex
|
f4ac760178
|
Cleanups
|
2017-03-07 12:37:11 +01:00 |
|
twinaphex
|
cb1c8df547
|
Simplify gl_glsl_set_coords
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2017-03-07 12:35:29 +01:00 |
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Twinaphex
|
43c32aad3d
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Silence more warnings
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2017-02-26 22:16:03 +01:00 |
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Twinaphex
|
b7b3b2cb5f
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Try to prevent truckload of warnings on iOS
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2017-02-26 10:33:03 +01:00 |
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twinaphex
|
81b529696f
|
Cleanups
|
2017-01-23 02:33:46 +01:00 |
|
twinaphex
|
96c8ca5a09
|
Header update #1
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2017-01-22 13:40:32 +01:00 |
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twinaphex
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0354ced675
|
Style nits
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2017-01-17 19:02:49 +01:00 |
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twinaphex
|
c8bc6c7120
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(XMB) Add Bokeh menu pipeline
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2017-01-08 03:56:47 +01:00 |
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twinaphex
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c57ab8f37a
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Add pipeline_bokeh to shader_glsl.c
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2017-01-08 02:16:47 +01:00 |
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twinaphex
|
58716e5f3c
|
Silence some Coverity warnings
|
2016-12-21 01:34:28 +01:00 |
|
twinaphex
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31b87594aa
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Get rid of some implicit memsets for state tracker
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2016-12-19 19:08:37 +01:00 |
|
Brad Parker
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1f39426195
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only use fancy ribbon on GLES if GL_OES_standard_derivatives extension is detected
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2016-12-09 19:32:55 -05:00 |
|
Brad Parker
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32a3026654
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enable standard derivatives extension for GLES, adds support for complex XMB ribbon
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2016-12-06 21:04:12 -05:00 |
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twinaphex
|
9f470c53ae
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Add 'Simple Snow' shader to GLSL backend
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2016-12-06 00:48:36 +01:00 |
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twinaphex
|
abaa6eda62
|
Rename VIDEO_SHADER_MENU_SEC to VIDEO_SHADER_MENU_2
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2016-12-06 00:34:38 +01:00 |
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twinaphex
|
45407f9b52
|
(shader_glsl.c) Small cleanups
|
2016-12-02 16:50:08 +01:00 |
|
Jean-André Santoni
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9c83658368
|
Make shader names consistent, step 4
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2016-11-19 00:29:13 +01:00 |
|
Jean-André Santoni
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d1bf61076d
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Make shader names consistent, step 3
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2016-11-19 00:27:54 +01:00 |
|
Jean-André Santoni
|
35d8ec12c5
|
Make shader names consistent, step 2
|
2016-11-19 00:23:07 +01:00 |
|
Jean-André Santoni
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3b2b7580db
|
Make shader names consistent, step 1
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2016-11-19 00:20:52 +01:00 |
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