1191 Commits

Author SHA1 Message Date
twinaphex
c55873c324 (GL_CORE) More updates 2019-04-24 03:33:32 +02:00
twinaphex
59b45f7812 Start making HAVE_OPENGL_CORE independent 2019-04-24 03:23:57 +02:00
twinaphex
04d062b3d4 (MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
HAVE_OPENGL
2019-04-22 22:48:23 +02:00
twinaphex
955a149ce9 Use config_file_read where we can assume we are reading a file 2019-04-22 01:56:24 +02:00
twinaphex
7372bafb44 Remove RARCH_CTL_SET_LIBRETRO_PATH 2019-04-21 06:03:02 +02:00
jdgleaver
54e1711f9a (3DS) Sanitise/Improve display mode selection 2019-04-15 17:05:55 +01:00
Huw Pascoe
fed06044c4 silence warnings 2019-04-12 17:32:11 +01:00
Brad Parker
9579804c72 gl1: add overlay support 2019-04-05 23:07:59 -04:00
twinaphex
a5aa4d731b Use memset instead of bzero 2019-04-03 16:56:50 +02:00
twinaphex
f67bfa24ef Get rid of video_poke_interface set_mvp 2019-03-18 15:19:11 +01:00
Hugo Hromic
136c08a4bb (x11_common.c) Fix C89 build 2019-03-14 16:09:34 +00:00
twinaphex
3691f4fabf Fix CXX_BUILD errors 2019-03-13 17:00:52 +01:00
Twinaphex
75102a435f
Merge pull request #8437 from DSkywalk/master
X11 auto-repeat event fixed
2019-03-10 23:17:53 +01:00
David Skywalker
83e7fda272 sorry, fixed typo. 2019-03-09 21:29:21 +01:00
David Skywalker
46036894d4 fix x11 auto-repeat event 2019-03-09 19:06:01 +01:00
Themaister
3029f96511 Add a new "glcore" driver with slang support.
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.

Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.

This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
10df615d14 add "Send Debug Info" option under Help 2019-03-07 19:17:54 -05:00
driver1998
6ea79bca36 Allow winraw and xinput to work without dinput in Windows
Necessary for Windows ARM32 Desktop (RT)
2019-02-26 21:29:43 +08:00
Brad Parker
4f0d61a2ac update copyright 2019-02-22 19:13:36 -05:00
Brad Parker
477d46d52b update copyright 2019-02-22 19:13:36 -05:00
Brad Parker
99f4203abf win32: implement screen orientation support 2019-02-21 14:37:24 -05:00
radius
814db2c44e fix #7670 by checking threaded video 2019-02-21 11:54:10 -05:00
twinaphex
691462e3d6 Change INT32 to int32_t 2019-02-16 10:52:40 +01:00
Brad Parker
5e177c75a5 add memory stats to more context drivers, use correct default variables for fps/stats/framecount/memory_show 2019-02-15 15:59:00 -05:00
Themaister
3b9ad729fb Vulkan: Fix color issues with RGBA8888 swapchains in readback. 2019-02-15 20:30:08 +01:00
Brad Parker
5a3a58c8a6 gl1: fix order of non-rgui menu drawing, add proper texture support 2019-02-11 12:05:31 -05:00
orbea
d3dcc548b2 qb: Allow falling back to a bundled wayland-protocols when not found. 2019-02-10 15:34:50 -08:00
twinaphex
1a8ad73c3f (Cocoa) Unify both headers 2019-02-09 04:40:38 +01:00
Brad Parker
8d8feec318 gl1: screenshot support 2019-02-08 16:31:34 -05:00
Brad Parker
cbbb81f46f gl1: add BFI and menu/content linear filtering 2019-02-08 15:37:38 -05:00
Brad Parker
333c630469 gl1: blend menu with video 2019-02-08 13:47:43 -05:00
Brad Parker
74fd184097 initial GL1 video driver, only rgui is working currently 2019-02-08 12:14:55 -05:00
twinaphex
e612773645 (Xbox OG) Buildfixes 2019-02-07 05:42:23 +01:00
twinaphex
f49b6e26a0 (Metal) Add menu widget support 2019-02-07 02:00:23 +01:00
twinaphex
b7c1fda56f (Windows) Fix C89_BUILD 2019-02-06 19:08:56 +01:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
twinaphex
9aa542b1ae * Get rid of video_shader_driver_use
* Get rid of Nuklear - ozone/menu widgets is probably the replacement
for it - Zarch will go next
2019-02-03 04:37:54 +01:00
twinaphex
91f8e8465a (GL) Cleanups 2019-02-03 00:11:41 +01:00
twinaphex
97dc77b940 (GL) renderchain interface is gone now 2019-02-03 00:07:53 +01:00
twinaphex
62bea6ad11 SOme header cleanups 2019-02-02 22:02:24 +01:00
twinaphex
0c0ab19b11 (GL) We don't need gl_common.c anymore 2019-02-02 21:47:31 +01:00
twinaphex
350b0dd1a2 gl_add_lut can now become a static function inside gl.c 2019-02-02 21:34:02 +01:00
twinaphex
90f1317498 Cut down on code duplication - create gl_load_luts 2019-02-02 21:32:37 +01:00
twinaphex
2560d1c105 Move gl_load_texture_data to gl_common.c 2019-02-02 17:33:58 +01:00
twinaphex
7c74f0abe8 Create gl_add_lut 2019-02-02 17:25:27 +01:00
twinaphex
5d77244334 (OSX) Implement flyinghead's GL3 support 2019-01-31 21:30:49 +01:00
David Skywalker
347519a4d8 now X11 driver using keycodes instead keysyms, fixes international layouts problems. 2019-01-31 12:50:58 +01:00
krzys-h
3c18232448 Fix d3d12 swap chain creation
Apparently, HAVE_WINDOW was not defined in this file (and this obviously
doesn't appear on MSVC because of how griffin.c works...)
2019-01-28 10:44:47 +01:00
Twinaphex
8b958b91f9
Merge pull request #8105 from orbea/qb
Update generate_wayland_protos.sh.
2019-01-28 00:31:57 +01:00
Brad Parker
8b6676e17f d3d9: implement scissor test 2019-01-26 20:13:39 -05:00