aliaspider
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5bc78d3ad5
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(D3D11) Implement slang shader specification using Spirv-Cross.
(incomplete)
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2018-01-31 01:08:36 +01:00 |
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aliaspider
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b228775b0d
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(D3D10/11/12) allow building without HAVE_D3D9
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2018-01-30 21:33:25 +01:00 |
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aliaspider
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4a3e4fc7de
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(mingw) include all of the sal.h defines in dxgi_common.h
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2018-01-30 20:02:40 +01:00 |
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aliaspider
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13f18afcd9
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(D3D10/11/12) cleanups / fixes.
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2018-01-30 19:34:53 +01:00 |
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twinaphex
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27a133c4fd
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Update
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2018-01-30 17:20:34 +01:00 |
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twinaphex
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80bdcd89a6
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(D3D10/11/12) Cleanup non-HAVE_DYNAMIC codepaths
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2018-01-30 17:06:57 +01:00 |
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twinaphex
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a5f232793b
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Silence warnings
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2018-01-30 16:44:42 +01:00 |
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twinaphex
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aeab2e5bd1
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enable d3d10/11/12 again for mingw build
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2018-01-30 16:04:45 +01:00 |
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twinaphex
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05e35bd4b1
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Compiles with MSVC 2013
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2018-01-29 21:31:03 +01:00 |
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twinaphex
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a6f8013c24
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More MSVC2013 buildfixes
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2018-01-29 17:19:36 +01:00 |
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twinaphex
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2906744a0d
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(D3D10) Add non_HAVE_DYNAMIC codepaths
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2018-01-29 15:33:30 +01:00 |
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twinaphex
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03e800c1c8
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Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
for D3D11
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2018-01-29 14:05:44 +01:00 |
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twinaphex
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ee813ab76b
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Create new functions for d3d_common.c
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2018-01-29 11:44:55 +01:00 |
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twinaphex
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6b45447425
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(d3d_common.c) Cleanups
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2018-01-26 07:28:54 +01:00 |
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twinaphex
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61971c2f0e
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Remove header requirements for menu_display_d3d.c
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2018-01-26 03:53:56 +01:00 |
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Twinaphex
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f97ebfbf1f
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Merge pull request #6179 from aliaspider/master
(D3D11) add the remaining menu shaders.
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2018-01-25 17:18:59 +01:00 |
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twinaphex
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3adb6cc5a8
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CXX_BUILD fixes
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2018-01-25 16:42:10 +01:00 |
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twinaphex
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8e3b3762ad
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More compatibility fixes for CXX_BUILD
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2018-01-25 16:33:28 +01:00 |
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twinaphex
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b0f7728606
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CXX_BUILD - buildfixes
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2018-01-25 15:54:37 +01:00 |
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aliaspider
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a2cddb27e5
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(D3D11) refactors.
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2018-01-25 15:48:53 +01:00 |
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twinaphex
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d4367ed993
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Cleanups
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2018-01-25 15:30:48 +01:00 |
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twinaphex
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b9e65fc750
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(D3D8) Buildfixes
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2018-01-25 14:38:24 +01:00 |
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twinaphex
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8f4a1b748b
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(D3D8/D3D9) More dehardcoding
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2018-01-25 14:34:20 +01:00 |
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twinaphex
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8422e44a2d
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Start moving d3dx fonts code to d3d_common.c
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2018-01-25 14:13:21 +01:00 |
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twinaphex
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495c702860
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Buildfixes/cleanups
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2018-01-25 12:30:08 +01:00 |
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twinaphex
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4c390944bb
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Remove some more HAVE_D3D8/HAVE_D3D9 ifdefs that depend on
compile-time instead of runtime
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2018-01-25 12:22:06 +01:00 |
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twinaphex
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c76ce05070
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Update d3d_w32_font
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2018-01-25 12:16:57 +01:00 |
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twinaphex
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766f3b33c7
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Dehardcode some more opaque types defined by macros
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2018-01-25 11:50:07 +01:00 |
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Twinaphex
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1657b9b7c4
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Merge pull request #6176 from aliaspider/master
(D3D11) build fix.
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2018-01-25 10:49:12 +01:00 |
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aliaspider
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183d2fcabd
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(D3D11) build fix.
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2018-01-25 10:40:32 +01:00 |
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twinaphex
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a18e7767f3
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Fix some unreferenced local variable warnings
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2018-01-25 10:25:50 +01:00 |
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twinaphex
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6cdde6d9aa
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Get rid of warning
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2018-01-25 10:06:16 +01:00 |
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twinaphex
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684374eec8
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Remove D3DVIEWPORT dependency
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2018-01-25 10:03:50 +01:00 |
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Twinaphex
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ef17085216
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Merge pull request #6175 from aliaspider/master
(D3D11) add ribbon shader.
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2018-01-25 09:50:57 +01:00 |
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aliaspider
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427003fa3b
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(D3D11) add ribbon shader.
- it doesn't look quite right though.
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2018-01-25 09:48:07 +01:00 |
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Twinaphex
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85fab182b8
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Merge pull request #6174 from aliaspider/master
(D3D11) autogen mipmaps when needed / fix text colors.
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2018-01-25 09:33:44 +01:00 |
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aliaspider
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2a54cbca75
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(D3D11) autogen mipmaps when needed.
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2018-01-25 04:57:49 +01:00 |
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twinaphex
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0588c3c68e
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Don't rely on LPDIRECT3DTEXTURE
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2018-01-25 04:28:50 +01:00 |
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twinaphex
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26f9489f89
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Replace LPDIRECT3D
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2018-01-25 04:12:37 +01:00 |
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twinaphex
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3c664f51b2
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(D3D8) Buildfix
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2018-01-25 01:53:45 +01:00 |
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Twinaphex
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3bfc13223c
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Merge pull request #6169 from aliaspider/master
(D3D11) font + menu display drivers.
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2018-01-25 01:46:17 +01:00 |
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twinaphex
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bc81a9dc88
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Dehardcode LPDIRECT3DDEVICE usage
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2018-01-25 01:45:03 +01:00 |
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aliaspider
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8354ffd452
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(D3D12) add support for scaling/rotation im menu display driver.
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2018-01-25 01:34:53 +01:00 |
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aliaspider
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812eefa601
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(D3D11) add menu display driver.
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2018-01-25 00:20:06 +01:00 |
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aliaspider
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840bd459df
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(D3D11) add a font driver.
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2018-01-24 20:51:19 +01:00 |
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aliaspider
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30d5cd1a07
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(D3D10/11/12) add viewport settings.
- move some common routines to video_driver.c
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2018-01-24 15:00:32 +01:00 |
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aliaspider
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a6b24ce995
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(d3d10/11/12) reformat some files.
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2018-01-24 07:45:45 +01:00 |
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aliaspider
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cba3c5b68c
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(D3D12) add remaining guids.
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2018-01-24 07:33:14 +01:00 |
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twinaphex
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4dd3a22679
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(D3D12) Silence MSVC warnings
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2018-01-24 00:38:11 +01:00 |
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twinaphex
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1028dc7959
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(D3D12) D3D32 works with Mingw now - based on this -
https://github.com/wolfgangfengel/graphicsdemoskeleton/blob/master/DirectX%2012/01_Skeleton/Window.c#L35
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2018-01-24 00:32:18 +01:00 |
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