Remove some more HAVE_D3D8/HAVE_D3D9 ifdefs that depend on

compile-time instead of runtime
This commit is contained in:
twinaphex 2018-01-25 12:22:06 +01:00
parent c76ce05070
commit 4c390944bb
2 changed files with 18 additions and 11 deletions

View File

@ -75,7 +75,7 @@ const GUID GUID_DEVINTERFACE_HID = { 0x4d1e55b2, 0xf16f, 0x11Cf, { 0x88, 0xcb, 0
static HDEVNOTIFY notification_handler;
#endif
#if defined(HAVE_D3D8) || defined(HAVE_D3D9) || defined (HAVE_D3D10) || defined (HAVE_D3D11) || defined (HAVE_D3D12)
#ifdef HAVE_DINPUT
extern bool dinput_handle_message(void *dinput, UINT message,
WPARAM wParam, LPARAM lParam);
extern void *dinput_gdi;
@ -569,7 +569,6 @@ static void win32_set_droppable(ui_window_win32_t *window, bool droppable)
DragAcceptFiles_func(window->hwnd, droppable);
}
#if defined(HAVE_D3D8) || defined(HAVE_D3D9) || defined (HAVE_D3D10) || defined (HAVE_D3D11) || defined (HAVE_D3D12)
LRESULT CALLBACK WndProcD3D(HWND hwnd, UINT message,
WPARAM wparam, LPARAM lparam)
{
@ -616,9 +615,11 @@ LRESULT CALLBACK WndProcD3D(HWND hwnd, UINT message,
win32_set_taskbar_created(true);
#endif
#ifdef HAVE_DINPUT
if (dinput && dinput_handle_message(dinput,
message, wparam, lparam))
return 0;
#endif
return DefWindowProc(hwnd, message, wparam, lparam);
}
#endif
@ -669,7 +670,7 @@ LRESULT CALLBACK WndProcGL(HWND hwnd, UINT message,
win32_set_taskbar_created(true);
#endif
#if defined(HAVE_D3D9) || defined(HAVE_D3D8)
#ifdef HAVE_DINPUT
if (dinput_wgl && dinput_handle_message(dinput_wgl,
message, wparam, lparam))
return 0;
@ -767,7 +768,7 @@ LRESULT CALLBACK WndProcGDI(HWND hwnd, UINT message,
win32_set_taskbar_created(true);
#endif
#if defined(HAVE_D3D9) || defined(HAVE_D3D8)
#ifdef HAVE_DINPUT
if (dinput_gdi && dinput_handle_message(dinput_gdi,
message, wparam, lparam))
return 0;

View File

@ -175,14 +175,20 @@ static bool gfx_ctx_d3d_bind_api(void *data,
(void)data;
(void)major;
(void)minor;
(void)api;
#if defined(HAVE_D3D8)
return api == GFX_CTX_DIRECT3D8_API;
#else
/* As long as we don't have a D3D11 implementation, we default to this */
return api == GFX_CTX_DIRECT3D9_API;
#endif
switch (api)
{
case GFX_CTX_DIRECT3D8_API:
if (api == GFX_CTX_DIRECT3D8_API)
return true;
break;
case GFX_CTX_DIRECT3D9_API:
if (api == GFX_CTX_DIRECT3D9_API)
return true;
break;
}
return false;
}
static void *gfx_ctx_d3d_init(video_frame_info_t *video_info, void *video_driver)